Even more minor changes to get rid of libiconv / libintl false positives for Babar [a supposed French spyware] with BitDefender. libiconv gets a false positive if it doesn't have debug information, and libintl gets a false positive if it has debug information. Or to paraphrase, libintl can't wear a beret or it gets mistaken for a French spy, and their friend libiconv has to wear a beret or it gets mistaken for a French spy.
Version 140 got accused of being a French spy, so I had to remove the beret and hide the baguette. To be exact, BitDefender and a handful of other generally fairly obscure antiviruses had a false positive in libintl-8.dll for Babar, a supposed French malware. . I seen false positives before, but never for anything with an interesting backstory. Thanks / Shinotenshi for bringing this to my attention. Tested in VirusTotal, most high quality antiviruses don't flag it. Fortunately, removing debug information from the dll makes it test clean while also confirming that it is a false positive, since malware doesn't live inside debug information. Less fortunately removing debug information makes it harder to process crash reports. To clarify, all my binaries in every release are cross-compiled from source under a Linux environment, where Windows-only malware like Barbar can not infect them. edit: well I'll be damned, another one from BitDefender for a closely related library libiconv-2.dll , except this one gets a false positive only if it does not have debug information. I guess time for release 142
This update consists primarily of back-ported engine fixes from Polynomial 2 while keeping the gameplay unchanged.
- UI and system framework from Polynomial 2
- Fixes for HiDPI scaling issues under Windows
- Fixes for spinning screen issue under some Windows versions with HiDPI scaling
- Compatibility with modern Linux distributions
- Use steam Linux Runtime instead of custom libraries
- Linux no-sound issue fixed
- Improvements to "add files" dialog when in full screen mode
- Fixed a bug with "save image" in fullscreen sometimes saving a black image
- Updated SteamWorks SDK
- Added 64 bit binaries for Windows
- Linux 64 bit now supports achievements
- Fixed deletion in playlist.
- Fixed multiple crashes under OS X Lion (10.7)
- Set the default folder for file dialogs under OS X
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- Fixed a bug in waves and super waves visualizer hang protection.
- Improved performance when shooting at sun.
- Fixed wormhole sequence loop bug.
- Start with zero throttle so that the player can read instructions in the level 0.
Improved animator compatibility with old graphics cards (GeForce 7 series).
Updates to The Polynomial have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
- Impact markers on HUD to let you know where you're shot from
- Controller improvements -
- Dead zone parameter
- Non-linearity to allow precise shooting
- Relative throttle for gamepads
Updates to The Polynomias have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
- Windows: support for any audio format via DirectShow codecs; simply install system wide codecs in the usual way to play any format. Some types of internet streaming audio might also work now depending to the system configuration (OS X version already supports pretty much any format through system codecs)
- Key bindings for next and previous song and song restart work correctly now
- File chooser directories are remembered independently for different file chooser dialogs
- Removed "Merry Christmas" from tutorial level (the Christmas tree remains in the Christmas level)
- Moved Christmas themed music down in the default playlist
Updates to The Polynomial have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
- Free Christmas-themed content.
- Added a button to pause music.
- Bugfixes for older ATI cards.
Updates to The Polynomial have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
- Fixed in-game help rendering on certain versions of Catalyst driver. With those versions, the in-game help was previously invisible, rendering the game somewhat incomprehensible. Some other objects were also affected.
Updates to The Polynomial have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
New features:
- Massive improvements to the music analyzer, now visualizes even better for larger variety of music types.
- New music customization option: use a slider to choose between animation to the beat or animation to the melody (and voice), or any mix of beat and melody. As with any other parameters, the effects are immediately visible, letting you tune it just right for your taste.
- Configurable controller binding
- set up your game controller's sticks and buttons and sliders just the way you like, in Controls panel.
- Enemy flight improved, better flight and attack patterns.
- Enemies collide and bounce off each other.
- Fixed crash/hang when adding music files in fullscreen (reported for ATI cards under Windows 7 64-bit).
- Fixed 2 rare crash bugs during gameplay.
- Fixed a bug that caused current playlist not to autosave when appending music from another playlist.
- Fixed continuous asking for restart on some multiple-display setups.
- "Difficulty" announcement active only in level 0 now.
- Numerous game engine improvements for improved performance and stability.
Updates to The Polynomial have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
- Leaderboards update frequency reduced to minimize server load.
- Controller fixes (can set controller speed now with same slider as for mouse, and controller also works when in traditional shooter mode).
- Can disable crosshair by pressing H one more time.
- Crosshair drawing moved to Lua for user modifiability.
Updates to The Polynomial have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
- Support for GeForce 7 series .
- Improved explanations of the gameplay.
- Fixed incorrect level ordering.
- Fixed audio effect glitch.
The Polynomial - Space of the music is now available on Steam!
Fly around, blast the enemies and rock out in the 3D universe created by the music of your choice!
The Polynomial - Space of the music
Dmytry Lavrov
Dmytry Lavrov
2010-10-15
Action Indie Casual Singleplayer
Game News Posts 19
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive
(441 reviews)
http://dmytry.com/games/index.html
https://store.steampowered.com/app/67000 
The Game includes VR Support
ThePolynomial-linux-depot [100.84 M]
The Polynomial is a 3D space shooter with unique, mathematical scenery that animates to the music. And this is not some boring mathematics. This is fractals. There are worlds to explore, ugly enemies to kill, pretty allies to protect, bonuses to collect, and scores to beat (if you are into this sort of thing). It also includes arena editor and a non-shooting mode in which you can simply explore and rock out to your music. The game comes with 50 minute soundtrack; you can also import your music and playlists or even use the microphone input. There is a great variety of options that you can adjust for your own ultimate visual experience.
Key features:
- Dynamic universe animated to music of your choice or microphone input.
- 50 minutes of original soundtrack.
- Unique 3D graphics and effects.
- Highly configurable visuals, music, and image post-processing.
- Full featured editable music playlist.
- Support for anaglyph 3D glasses and the common 3DTV formats.
- Joystick support.
- Built in arena generator and editor.
- 35 hand-picked arenas.
- 4 music visualizers to choose from.
- Innovative scoring function.
- OS: Ubuntu 12.04 LTS. fully updated
- Processor: Intel Core 2 1.8GHz. AMD Athlon 2GHz. or betterMemory: 1GB RAM
- Memory: 1GB RAM
- Graphics: NVIDIA GeForce 7600 or better. ATI Radeon HD 2000 series or better. with 256MB video memory (512 MB recommended). Intel HD cards may hang up or have very low framerate.Hard Drive: 100MB
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