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Hi all, Beat Hazard 3 has officially left early access and is v1.0!! Check it out: https://store.steampowered.com/app/1493520/Beat_Hazard_3/ Thanks for all the support. Cheers, Steve
Hi all,
This is the big Phase 6 update for Beat Hazard 3. Lots of new features to play with:
Here's a YouTube video with a deep dive into all the new additions:
https://www.youtube.com/watch?v=r-Jt9ZodcHs
https://store.steampowered.com/app/1493520/Beat_Hazard_3/
Cheers,
Steve
Hi all, I've added the Beat Hazard discord server link to the main menu. Feel free to pop in and say 'Hi'. You can chat with me, get help from the top players, or share your Beat Hazard experiences. Cheers, Steve.
Hi all, Here's the 14th Birthday update for all 3 Beat Hazard games. You can now play all the OST music in each of the games. There's also an awesome 1 hour long remix by Johnny Frizz. (Who will be first to finish it?) Join me for an AMA on reddit here: https://www.reddit.com/r/pcgaming/comments/1bxf915/ama_im_steve_solo_indie_dev_of_beat_hazard_bh_is/ And check out the cool video of Johnny crating the remix: https://www.youtube.com/watch?v=Tc8bbpZjwyY Thank you so much for all the support all these years, I love you all! I hope you enjoy the update. Here's to the next 14 years! (What would you like to see?) Cheers, Steve.
Hi all,
Just a reminder for the Beat Hazard Birthday Update on Saturday 6th April.
6pm BST - 1pm EDT - 10am PDT.
All 3 games will be updated and include:
- All OST tracks from all versions
- A brand new 'Celebrate the Seizures' track by Johnny.
- An Epic 1 hour long Beat Hazard Mega Mix of all the Johnny Frizz tracks.
Also:
- A YouTube video of Johnny creating the Mega Mix live.
- I'll be doing an AMA over on Reddit on r/PCGaming & r/IAmA
I hope you can join me.
Cheers,
Steve.
Hi all,
Beat Hazard will be 14 on Saturday, April 6th. Here's what I've got lined up to celebrate. I hope you can join me!
The update will go live 6pm BST - 1pm EDT - 10am PDT
More details here:
https://www.youtube.com/watch?v=YPmtPZeElNA
Cheers,
Steve
Hi all, Beat Hazard is 14 years old in April! To celebrate, I've got a cool update for all 3 games. Any tips on how I can help promote the update? Reddit subs are the trickiest, so many rules, and I've been quite on there for a few years. Cheers, Steve
Hi all,
Beat Hazard 3 has just had a major update: Phase 4+5 Galaxy Gameplay!
https://store.steampowered.com/app/1493520/Beat_Hazard_3/
Cheers,
Steve.
Hi all,
The Beat Hazard 3 - Phase 3: Ancient Aliens update is now live.
New additions include:
- Alien Blueprints: A new currency used to unlock new tech and weapons
- Galaxy Scan System: Used for finding new tech and resources in a galaxy
- New Dracarys Weapon: An intense wall of fire used to destroy ships, photons & shields.
- Crusader Auto Turret II: A new version of the auto turret weapon
- New Ship Tuning: Replaces the BH2 Modules system. Includes a number of new attributes.
Here is a YouTube video where I fully explain all the new features:
https://www.youtube.com/watch?v=fAU4tJx4_Zw
Cheers,
Steve.
https://store.steampowered.com/app/1493520/Beat_Hazard_3/
Hi all,
I'd like to share a major update for BH3:
Welcome to the Phase 2 update: Lock & Load.
The Phase 2 update includes a brand new system to upgrade, configure and overdrive your weapons.
Features include:
- Complete tracks to collect 'Alien Nano Tech' to upgrade weapons
- Experiment with different configurations that suit your play style
- Overdrive weapon attributes to massively boost performance
- Survival mode rework. How long can you survive with ever increasing difficulty?
Here is a detailed walk through of the next update:
https://www.youtube.com/watch?v=O-cPNfXRWJs
Work is still ongoing with this update. No doubt there will be some bugs to fix and game play elements to balance.
https://store.steampowered.com/app/1493520/Beat_Hazard_3/
Cheers,
Steve.
Hi everyone,
I've finally better defined the development path of BH3. Hopefully it's of interest!
Cheers,
Steve.
https://store.steampowered.com/app/1493520/Beat_Hazard_3/
Thanks for all the support. I really hope you like the game! Please report any bugs/crashes to the forums and I'll get on them asap Cheers, Steve https://store.steampowered.com/app/1493520/Beat_Hazard_3/
Here's me going through the news stuff in Beat Hazard 3 [previewyoutube=OTWpZswNo8w;full][/previewyoutube] I hope you enjoy. Cheers, Steve.
https://store.steampowered.com/app/1493520/Beat_Hazard_3/
I thought I'd do some neat Beat Hazard 3 Factoids. Would you like to see more?
Cheers,
Steve
https://store.steampowered.com/app/1493520/Beat_Hazard_3/
Hi all, Beat Hazard 3 will launch in to Early Access on 14th November. $18.99 with a 10% Launch discount. The game is very playable, and I'm really looking forward to fleshing it out with your input during EA. An update demo is available if you want to give it a quick try. Please share & wish list etc. Cheers, Steve
Hi all, Beat Hazard 3 is taking part in Steam Fest. You can check out the demo below: https://store.steampowered.com/app/1493520/Beat_Hazard_3/ All feedback welcome. I hope you enjoy it! Cheers, Steve
Hi all, The Steam Page for Beat Hazard 3 is now live. Check out the new features and trailer: https://store.steampowered.com/app/1493520/Beat_Hazard_3/ Don't for get to wish list as this really helps with launch visibility. Community hub is also live. Feel free to post any questions there. Cheers, Steve
Not a twin stick shooter, but if you like martial arts and card games you might like this: Martial Arts Brutality Premium is now available on Steam. 20% launch discount. "Boards don't hit back!" https://store.steampowered.com/app/1275490/Martial_Arts_Brutality_Premium/
To celebrate 10 years of Beat Hazard we're having a Free Weekend and a sale! You can play BH1 and BH2 for free.
I've also add a new track to the OST 'Decade of Hazard!' if you score 10,000,000 or more on this track you'll unlock the 'Liquid Gold Elite' ship!
And here's a video to say thanks, and some thoughts on the next 10 years of Beat Hazard:
https://www.youtube.com/watch?v=95WtXRnF7kY
Enjoy!
Steve
Got a few things lined up for the original Beat Hazard!
30% off Beat Hazard 2! Go on treat yourself. Lots of cool new features added recently. https://store.steampowered.com/app/618740/Beat_Hazard_2/ Cheers, Steve
Ship Performance Modules are now live in BH2
- Unlock modules by completing shadow missions
- Supercharge your ship by attaching up to 5 modules
Also:
- Spotify and YouTube links are now provided in recent track board
- Added sort option in the Ship Hanger
Music generated player ships have been added to Beat Hazard 2.
Each track you play generates a new ship unique to that song.
Ships are consistent, so share with your friends if you discover something awesome!
Beat Hazard 2 is Free to Play this Weekend!
Save 30% if you buy.
Check out the awesome new track 'About Me' by KOVEN.
Get a high score and unlock some cool new ships.
Local Multiplayer Party Mode is out now.
- Up to 4 players
- Standard, Survival and Boss Rush
- Co-op or Head to Head
- New Tag mode: Players take turns every 30s
- New Carnage mode: Now you can take out other players!
- And introducing Beat Hazard Football !!
Beat Hazard turns 9 years old this week!
Can you believe it?
Seems like yesterday.
To celebrate, BH1 & BH2 are now on sale on Steam.
https://store.steampowered.com/app/49600/Beat_Hazard/
Thanks to all you guys and gals for supporting the game all these years. Here's to the next 9 years!
Cheers,
Steve
Hi all, I've just added the Ship Editor and Steam Workshop support to Beat Hazard 2! https://steamcommunity.com/app/618740/workshop/ Workshop guide here: https://steamcommunity.com/sharedfiles/filedetails/?id=1700539566 Cheers, Steve
The Ship Hangar is now open.
Three old friends, plus a brand new fast attack fighter.
More ships and workshop support coming soon...
Just working on BH2 snake bosses!
Btw, do people want me to keep posting BH2 updates here? Or is it annoying?
Hi all, In all the craziness of launching a game, I totally forgot to post here. Anyway, here's Beat Hazard 2 - Early Access: https://store.steampowered.com/app/618740/Beat_Hazard_2/ If you own BH1, which I assume you do, you get an extra 5% off the lunch discount. (Total = 20% off) Early days, but it's playable and mostly stable. Lots of stuff to come during EA. Cheers, Steve
Hi guys, Just to let you know that it's less than 48 hours until Beat Hazard 2 launches! There will be a 15% discount on launch. But if you own BH1 you'll get 20% off. Wish list here: https://store.steampowered.com/app/618740/Beat_Hazard_2/ Cheers, Steve
Hi all, Keep your eyes peeled, Beat Hazard 2 will be release on Steam Early Access on Wednesday 3rd October. Wish list here: https://store.steampowered.com/app/618740/Beat_Hazard_2/ Cheers, Steve
Hi all, Just wanted to let you guys know that the Beat Hazard 2 store page is now live: https://store.steampowered.com/app/618740/Beat_Hazard_2/ You can add it to your wishlist! Looking good for Early Access in October. Cheers, Steve
Hi all, Here's a Beat Hazard 2 Dev Blog Demo on how 'Open Mic' works and how you can use Spotify, Apple Music etc in Beat Hazard 2. And me messing about with the microphone mode! https://www.youtube.com/watch?v=kAL_R3TKvbY Enjoy!
The Beat Hazard 2 Steam page is now live: https://store.steampowered.com/app/618740/Beat_Hazard_2/ Add it to you Wish List! And feel free to drop in on the forums.
Beat Hazard 2 now shows you the mass of an incoming boss.
4,000 kilotons is sort of middle sized.
Beat Hazard 2 now warns you about the mass of an incoming boss.
4,000 kilotons is sort of middle sized!
Beat Hazard 2 now warns you about the mass of an incoming boss.
4,000 kilotons is sort of middle sized!
Using ACRCloud Music Recognition, Beat Hazard 2 can now detect the exact track you're playing in Open Mic mode.
This is sooo sweet!
Playing in Open Mic mode is now no different from playing local tracks.
Hi all, Some of you guys asked to help with BH2 translations. The details are here on discord: https://discord.gg/te5UTjM I'm using Google Docs so we can have multiple people help out on each language. Oh yeah, I'll put you in the credits too. Cheers, Steve
Hi all,
Here's another BH2 Dev Blog. Check out some huge boss ships!
https://www.youtube.com/watch?v=f9XDtBwe8Z0
Oh yes, I now have a discord server if you feel like popping in for a chat: https://discord.gg/te5UTjM
Cheers,
Steve
Hi all,
Boss Ships! Here's a test for the 'unfolding' of the procedurally generated boss ships in Beat Hazard 2.
Looking pretty mean I think.
https://www.youtube.com/watch?v=dn59L3b3UKM
Procedural Bosses Test 2: Fixed symmetry problem.
Looking really sweet now. I'm impressed by the variety already.
I'm only using 5 base parts. Should look even better when I add more.
Will also add asymmetric bosses too.
Sorry for the spam, but I'm buzzing off getting this working! ːvː
In BH2 bosses will be created by the music. I've just started work on this today. Here's my first test...
Procedural bosses: Test 1.
Not bad for a first go. I seem to have some symmetry issues. Once I've fixed that it should look pretty sweet.
Hi all,
I've just posted a new Dev Blog for Beat Hazard 2. This time I've added motion blur and some new ships.
https://youtu.be/iWio97VzJ-g
I hope you enjoy!
Cheers,
Steve
Hi all,
This is my 4th video about the development of Beat Hazard 2. I've just added proper 3d lighting! And I take you on a tour of the new per-track leaderboard system.
https://youtu.be/CDkj4fye8aM
Happy Birthday to Beat Hazard. 9 years old today! In celebrations it's now 80% off on Steam!
http://store.steampowered.com/app/49600/Beat_Hazard/
I've just got per track leader boards working in Beat Hazard 2!
I've currently got all the top scores ːvː
Which I suspect won't last long when the game comes out.
Hi all, New Beat Hazard 2 dev blog. I've now got a full game loop working. At the end of the video I also give details about how I use FFT to analyse the music. Feedback welcome. https://youtu.be/Llecn4LnrHY
Don't mess with Beat Hazard 2's new Ultra Beam. Buuuuuurn! I always thought the old one was a bit under powered.
Here's my 2nd Beat Hazard 2 developer blog. This week I build a stupidly big space ship! https://youtu.be/JSde-qbRC7M Cheers, Steve
First Beat Hazard 2 Dev Blog. No game play, but a demo of the visualiser and 'Open Mic' mode. https://youtu.be/qqvzLC3M4t4 All pre-orders will get access to the pre-alpha build! I hope you enjoy. Comments welcome! Cheers, Steve
Here's a quick look at a track with Unicode in BH2
All looks good!
See that? That's Beat Hazard 2 listening to music played via an external source in 'Open Mic' mode. So you'll be able to use Amazon Music, Spotify or any other music source you wish!
Quite a few people asked about pre-ordering Beat Hazard 2. Here's a link if you wish too! http://www.coldbeamgames.com/beat-hazard-2.html - 20% Discount - Access to Beta version - Steam key on release - And a big virtual hug from me for helping support the game!
Not much to look at yet, but here it is, Beat Hazard 2 right at the start of it's life!
Edit: full size image...
Hi all, Feel like punching someone? Martial Arts Brutality is now available on Steam Early Access. It's F2P, check it out: MAB Enjoy! Cheers, Steve
Hi, I'm doing a Reddit AMA today, so feel free to pop in and ask me anything. https://www.reddit.com/r/IAmA/comments/6wptj8/im_steve_creator_of_beat_hazard_martial_arts/ Cheers, Steve
Hi everyone, Not quite the right place, but I just wanted to let you know that my new game Martial Arts Brutality is now out on iOS & Android. You can grab it here: http://www.coldbeamgames.com/martial-arts-brutality.html And here's a trailer: https://youtu.be/yC0a3_pEmz8 I'm planing on a Steam version too. Anyone interested? And now I've finally finished MAB I'll be looking to start work on BH2 in the Autumn. Phew, it's been a long time coming - sorry. Cheers, Steve
Hi guys, Sorry this isn't Beat Hazard related, but some of you with Android phones my like to have a look at my new martial arts game: https://play.google.com/store/apps/details?id=com.coldbeamgames.dojo It's currently in beta. Let me know what you think. If all goes well I've got a Win version that I'll launch on Steam further down the line. Cheers, Steve
Finally fixed the 'Can't find full screen rez' crash on Win10 Sorry it took so long! Cheers, Steve
Hi guys, Just thought I'd let you know that Beat Hazard is 7 years old! To celebrate it's on sale at 70% off all week! http://store.steampowered.com/app/49600/ Is there anyone here who was playing it 7 years ago? Cheers, Steve
Hi everyone, It's been a long time. I just wanted to let you know about my new game: Martial Arts Brutality. It's a F2P turn based tactical card fighter. Full details here: http://www.coldbeamgames.com/martial-arts-brutality.html Initially out on mobile, but I hope for a Steam release later. On the Beat Hazard front, I intended to start work on BH2 once I've got this game out and running smoothly. Cheers, Steve
Hi all, Get 60% off Beat Hazard Ultra in the Dirty Dozen sale! Plus discounts on 11 other cool games. http://www.showmethegames.com/dirtydozen.php DRM free & Steam keys included of course. Cheers, Steve
A few weeks ago I did a video interview I did with TMG about game development, Beat Hazard and Beat Hazard 2. Here are the details: http://www.coldbeamgames.com/blog/youtube-interview-with-tmg-about-development-beat-hazard-and-beat-hazard-2 I hope there's something of interest there. Cheers, Steve
Seems this is catching a lot of people out. I'll try and add something that makes it clearer, but for now here are the criteria you need to take into account when choosing a song/mode for a Shadow Mission. Note 1: Tracks with the Shadow Ops Icon can be used to complete the current mission Note 2: Choosing 'Play Random Track' or 'One I've not played yet' will automatically choose a song that will meet the current mission criteria. Mission Restrictions Shadow Missions have some restrictions. These are listed below. In general, songs with the Shadow Ops Icon next to them are appropriate for the mission. Destroy 'x' small ships of type 'y' Any mode. Tracks with Icon present Destroy 'x' big ships of type 'y' Any mode. Tracks with Icon present Destroy 'x' bosses of type 'y' Any mode. Tracks with Icon present Score 'x' points in 1 track Standard Mode Only Accumulate 'x' points Standard Mode Only Complete 'x' tracks on 'y' difficulty Standard Mode Only The track must be longer than 3m:30s You can play on higher difficulty if you wish Collect 'x' pickups of type 'y' Any mode. Any track Death Penalties If you die during a shadow mission, you will lose some of your progress in that mission. Below are the types of mission and their penalties: Destroy 'x' small ships of type 'y' 100% Progress Lost Destroy 'x' big ships of type 'y' Lose 2 Kills Destroy 'x' bosses of type 'y' Lose 1 Kill Score 'x' points in 1 track 100% Progress Lost Accumulate 'x' points Lose 1 million points Complete 'x' tracks on 'y' difficulty Lose Current Track Collect 'x' pickups of type 'y' 10% Progress Lost
Today's Deal: Save 50% on Beat Hazard!*
Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!
*Offer ends Monday at 10AM Pacific Time
Celebrate the launch of Beat Hazard's Workshop with today's Daily Deal and save 50% off Beat Hazard and the new Mega Bundle!
Beat Hazard - Shadow Operations Unit, all new content for Beat Hazard is Now Available on Steam and is 10% off!*
Welcome To The Shadow Operations Unit.
CONSTRUCTION: Create new ships for the Shadow Fleet.
ACQUISITION: Download new ships created by other operatives.
EXECUTE: Complete Shadow Missions to gain promotions.
DOMINATION: Each ship in the fleet has its own set of leader boards.
*Offer ends April 24 at 10AM Pacific Time
The new Shadow Operations DLC has been released: http://store.steampowered.com/app/272680/ - 9 Brand new ships, each with different handling, firing patterns and abilities - Steam Workshop support with easy to use in-game editor - Earn mission stars by completing 'Shadow Missions' assigned to each ship - Prove your worth, rank up to 'Shadow Force Elite' - Each ship has a separate leader board; Show your skill and compete for the top spot Read the full manual and feature list here: http://steamcommunity.com/sharedfiles/filedetails/?id=234968549 I'd like to thank all the Beta testers that helped out. And I'm really looking forward to seeing the ships you create! Have fun! Cheers, Steve
... has been confirmed for Thursday 17th April! $4.99 (minus a 10% discount for the first week) Can't wait to see all the ships you guys will come up with! ːbhː
Hi all, I've just released a major update. Here are the main changes: - Added Online play to the Linux version - Fixed LastFM Scrobbling (You may need to re-login for this to start working) - Fixed all the radio stations - Added 'Ship Hangar' on the main menu. Change your ship type here - Added separate leader boards for Standard, Gold, Mini Gold & Dragon ships. (Access these from the Ship Hangar) - Added 'change ship' option to the online lobby screen Let me know if there's any problems.
Interested? Just follow the link! http://steamcommunity.com/app/49600/discussions/0/558749191489102699/
Interested? Follow the link... http://steamcommunity.com/app/49600/discussions/0/558748822428666727/
http://www.coldbeamgames.com/3/post/2014/02/classified-shadow-fleet-data-sheets.html Spread the word if you can !
http://www.coldbeamgames.com/3/post/2014/02/shadow-operations-unit.html Beta testing going well. Probably a March/April release. Will post an update when I have a date.
... is coming along nicely. http://www.coldbeamgames.com/uploads/4/7/9/4/4794191/7659225_orig.jpg
http://steamcommunity.com/app/49600/discussions/0/666825525088487269/
... "Your Oculus Rift Order is About to Ship" Holly cow! Are you thinking what I'm thinking? Is it suicide?
It's been 3 years, but Beat Hazard Ultra has finally made it back to XBLIG! http://www.coldbeamgames.com/3/post/2013/07/beat-hazard-ultra-comes-home-to-xblig.html Enjoy! Cheers, Steve
Thanks for the feedback. Check 'em the results here: http://steamcommunity.com/app/49600/discussions/0/864974396554361421/
Hi, What are people thoughts on a DLC ship pack? Give me some feedback here: http://steamcommunity.com/app/49600/discussions/0/864974276888830326/
Based on your feedback, I've made changes to the way the system works. Please check out this new thread: http://steamcommunity.com/app/49600/discussions/0/864974276824959145/
[EDIT] Based on your feedback, I've made changes to the way the system works. Please check out this new thread: http://steamcommunity.com/app/49600/discussions/0/864974276824959145/
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