Changed
- Changed geometry decompose issue logging to warning level, it was previously an error.
[ 2022-04-01 00:01:56 CET ] [ Original post ]
Changed
- Changed geometry decompose issue logging to warning level, it was previously an error.
[ 2022-04-01 00:01:01 CET ] [ Original post ]
The logging library used in Altitude has been updated to log4j version 2.17.0. Altitude 1.1.4 was never released because it used log4j 2.16.0 and they patched log4j again before i could release.
[ 2021-12-21 23:49:20 CET ] [ Original post ]
- Patched log4j security vulnerability.
- Limit server_launcher to 128 mebibytes of heap (-Xmx128m).
- The value can be changed per server by editing `server_launcher.cfg`.
[ 2021-12-11 20:16:28 CET ] [ Original post ]
It's hard to believe Altitude was released 12 years ago! We look forward to playing with all of you for the next 12 years!
1.1.2
Added
- Added a "Background Audio" sound option, when enabled, sounds and music will continue to play when the game window is in the background.
- Mirada reverse reorient mouse to the controls options UI.
- Camera center policy to the gameplay options UI.
Changed
- Double max experience gain per minute from 90 to 180 for non-ace ranks.
- Query for server details before connecting using the `/connect` command.
- This will resolve early timeout issues when a server isn't full.
- Updated server launcher to require a `--config
` argument. - Updated server configurator to require a save file location.
- Moved log files to userspace.
- Moved download maps to userspace `%LOCALAPPDATA%\NimblyGames\Altitude\maps\download`.
- Moved extracted maps to userspace `%LOCALAPPDATA%\Temp\NimblyGames\Altitude\maps\cache`.
- Moved cached wav sound files to userspace `%LOCALAPPDATA%\Temp\NimblyGames\Altitude\run\.sound`.
- Moved server ban file, command file, dynamic command file, and log files into userspace `~/.local/NimblyGames/Altitude-Server-
/` - Increased idle timeout for capture mode from 1 hour to 6 hours.
1.1.1
Added
- New update path that allows updating the Java runtime.
- Support for Windows 10.
- Support for macOS Catalina and Big Sur.
Changed
- Use Shenandoah garbage collector.
- Location of configuration files to userspace.
- Linux: `~/.local/NimblyGames/Altitude`.
- macOS: `~/Library/Application Support/NimblyGames/Altitude`.
- Windows: `%LOCALAPPDATA%\NimblyGames\Altitude`.
Removed
- Old game update path.
[ 2021-08-05 03:41:40 CET ] [ Original post ]
Altitude is now completely free. There is no full version to purchase: new players will automatically gain access to all of Altitude's planes and perks as they level up.
Widescreen Support: Altitude's native resolution has been updated from 4:3 to 16:9 (widescreen). Players can now see 25% farther ahead of their plane horizontally and about 6% less far vertically.
Expanded custom server support:
Server Console Commands:
modifyTournament
[ 2014-09-05 20:22:22 CET ] [ Original post ]
Altitude is now completely free. There is no full version to purchase: new players will automatically gain access to all of Altitude's planes and perks as they level up.
Widescreen Support: Altitude's native resolution has been updated from 4:3 to 16:9 (widescreen). Players can now see 25% farther ahead of their plane horizontally and about 6% less far vertically.
Expanded custom server support:
Server Console Commands:
modifyTournament
[ 2014-09-05 20:22:22 CET ] [ Original post ]
=================================================================
April 4th, 2012
* New maps
* New gameplay UI options and feedback
* New console commands
* New dedicated server configuration options
* Bug fixes
=================================================================
[ 2012-04-11 00:30:00 CET ] [ Original post ]
Kick off the weekend by playing Altitude for free starting now through Sunday at 1pm PDT.
But why stop there? Make it yours permanently at 50% off the regular price. Sale ends on Monday, July 25th.
If you already have Steam installed you can click here to install or play. If you don't have Steam, you can download it here.
[ 2011-07-21 18:30:00 CET ] [ Original post ]
Gameplay:
- Reverse Thrust - reduced energy consumption from 110% recharge rate to 83% recharge rate (planes now recover energy while reversing)
- Rubberized Hull - reduced energy loss and turning debuff from EMP by 20%
- Biplane (All Forms) - reduced energy loss and turning debuff from EMP by 20%
- Biplane (Recoilless) - afterburner effectiveness increased by 14%
- Biplane (Recoilless) - secondary weapon energy usage reduced by 2%
- Biplane (Dogfighter) - afterburner effectiveness for stall breaking significantly increased [effectiveness drops linearly from +60% at slow speeds to +0% near cruise speed]
- Biplane (Dogfighter) - secondary weapon energy usage reduced by 2%
- Biplane (Heavy Cannon) - primary weapon added piercing third hit (100%, 75%, 45%)
- Biplane (Heavy Cannon) - secondary weapon energy usage reduced by 10%
- Miranda (Trickster) - primary weapon (fully charged shot only) reduced damage lost on bounces by 15% (122/98/74 -> 122/102/81)
- Miranda (Time Anchor) - (only when carrying big bomb or ball) anchor energy usage increased by 25%
- ball_channelpark (modified ball_funnelpark)
- ball_fracas (modified ball_mayhem2)
- ball_greywar (modified ball_darkwar)
- ball_proton (modified ball_core)
- ball_cavern (modified ball_cave)
- ball_gliderpark (modified ball_planepark)
- ball_meteoroids (modified ball_asteroids)
- ball_powder (modified ball_snow)
- 1de_asteroids
- 1de_mayhem
- ball_arcade (thanks Polio and Nikon)
- ball_atmosphere (thanks Nikon)
- ball_cross (thanks BlueMoon)
- ball_factory (thanks Polio and Nikon)
- ball_funnelpark (thanks Mandrad)
- ball_hardcourt (thanks Elixir and Nikon)
- ball_ice (thanks Nikon and Dyno)
- ball_pixelized (thanks Nikon)
- ball_ufo (thanks TRUEPA!N)
- ball_volcano (thanks innerlyte and Elixir)
- tbd_assembly (thanks pig_bomb)
- tbd_chess (thanks silent skies)
- tbd_justice (thanks pig_bomb)
- tbd_origami_park (thanks Mandrad)
- tbd_scrapyard (thanks Hartz)
- tbd_volcano (thanks innerlyte and Jayfourke)
- Checkers
- Flames
- Santa Hat
- Added Map, Time (round duration), and Next Map to award screen
- Added "Bomb Camera" spectate option to TBD mode -- press C to toggle Free/Chase/Bomb spectate modes
- Added "Chase Specific Player" spectate option -- you can lock the camera to a single player via the score screen (hold TAB to show scores, right click player, choose 'Spectate...')
- Added "[Warning] You have been idle for 4 minutes." message (with beep) to help spectators avoid idle kicks
- Increased the visibility of the Mouse crosshair and the Keyboard+Mouse orientation cone
- New title screen background
- Replaced welcome screen buttons with changelog
- Friend list: increased visibility of current server and last online time; added buttons for "Join Server" and "Message"; increased max friend count to 200
- Friend chat windows (Menu -> Friends) no longer consume the escape key allowing easy toggling between gameplay and chat
- If a tournament is in progress, the score screen (TAB) will render the names of participants that are currently spectating with the color of the team they are assigned to
- If a tournament is started with even teams and teams become uneven at any point during the tournament a red warning will appear in the top right (Teams: X vs Y)
- Spectators can now visually determine which team an acid cloud belongs to (left team's acid is light green, right team's acid is dark green)
- Hangar Deck -> Stats has a new row, "Total"
[ 2011-07-21 18:17:00 CET ] [ Original post ]
Check out the recreated maps designed for more action and less crashin!
ball_channelpark
ball_fracas
ball_greywar
ball_proton
Play them on "Official New Players (lvl 1-59)" and "Official New Players 40+ #1 - US"
[ 2011-07-15 02:39:26 CET ] [ Original post ]
Check out the recreated maps designed for more action and less crashin! ball_channelpark ball_fracas ball_greywar ball_proton Play them on "Official New Players (lvl 1-59)" and "Official New Players 40+ #1 - US"
[ 2011-07-15 02:39:26 CET ] [ Original post ]
Play Altitude FREE this weekend but why stop there? Make it yours at 50% off the regular price. Sale ends on Monday, September 6th - don't miss it!
Click here to play now, or here to install Steam.
[ 2010-09-02 22:57:00 CET ] [ Original post ]
Updates to Altitude have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Updated Maps:
- tbd_asteroids
- tbd_underpark
- Reverse Thrust - increased acceleration by 10% and reduced energy consumption
- Miranda's Reverse no longer temporarily disables Repair Drone
- Miranda's Reverse and Time Anchor now reduce Repair Drone's recharge rate by 50% (time between repairs is doubled for the 1.35 seconds following Reverse/TimeAnchor activation)
- Biplane (All Forms) reduced afterburner energy usage by 5%
- Biplane (Dogfighter) secondary weapon increased range from 80 to 90, added piercing (second hit deals 80%, third 50%), increased damage from 27 to 28
- Biplane (Recoilless) secondary weapon increased range from 80 to 90, added piercing (second hit deals 70%, third 40%)
- Biplane (Heavy Cannon) primary weapon increased piercing second hit damage from 50% to 67%
- Plane configurations are saved between sessions
- All downloaded maps (not just official maps) are available for play
- FFA and TDM games end after 7 minutes
- Added "Lock Gamepad Config" to Options -> Controls: check this box to prevent reinitialization of default gamepad bindings when controllers are temporarily unplugged
- Added friend count to friends list window
- Added account creation date to Hangar Deck
- Added "Local Time" and "Altitude Time (GMT)" to bottom of in-game scoreboard (hold TAB to view)
- "Mouse Navigation: Turning and Throttle" - can now override the mouse-based throttle at any time by pressing the Throttle-Up/Down keys (allows mouse users to utilize the "Reverse Thrust" perk)
- Adjusted "Mouse Navigation" trigger to prevent accidentally entering mouse mode when switching to Altitude from another application
- Server Launcher now writes a PID file containing server_launcher's process identifier to ~Altitude/servers/server_launcher.pid upon startup and restart
- Servers that are running an outdated version are automatically filtered from the server list
- Bug Fixes
[ 2010-09-02 00:24:00 CET ] [ Original post ]
June 9 2010 release contains:
Added "Offline Mode" for convenient access to training and skirmish modes when playing without an internet connection
New mouse control configurations available under Options -> Controls -> Mouse Navigation:
- Turning and Throttle -- control orientation and throttle using the mouse (default)
- Turning Only -- control orientation with the mouse and throttle with the keyboard (best for mouse+reverse thrust)
- Disabled (prevent accidental switches to mouse mode)
Added configurable bot count to Training -> Skirmish
Added "Reconnect" option when disconnected from a server
Added (reason) to "has left the game" chat notifications for unusual exits (connection lost, ping kick, banned for
Play the full game for free this weekend only! Featuring cross-platform multiplayer, you can now play Altitude against PC and Mac foes alike.
If you already have Steam, click here to start installing Altitude now. Need Steam? Click here.
Plus, save 50% when you buy Altitude before Monday.
[ 2010-05-19 19:40:47 CET ] [ Original post ]
Updates to Altitude have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
New Maps:
- Added tbd_underpark (thanks Mandrad)
- Updated tbd_cave
- Biplane (All Forms) increased turning rate by 1.5% (6.5 -> 6.6)
- Biplane (Dogfighter, Recoilless) increased primary weapon ejection velocity (17 -> 19, note: reduced lifetime so that max travel distance is unchanged)
- Biplane (Dogfighter, Recoilless) slightly increased primary weapon damage (38 -> 39)
- Biplane (Heavy Cannon) slightly increased primary weapon damage (109 -> 112)
- Bomber (All Forms) decreased turning rate by 2.9% (7.0 -> 6.8)
- Mouse Control: press F1 to open the console and type "mouse true" to activate
- LAN Servers tab added to server list
- Improved "Pilot Certification" tutorial
- Export -> Screenshot added to map editor
- Hangar Deck -> Community Points now allows you to hover your point total for a points-by-source breakdown
- Bots that just spawned and are pursuing a stationary objective powerup (e.g. the ball after a goal was just scored) will fly at half throttle to give non-bot teammates a chance to grab the powerup first
- Tightened Miranda teleport collision check to prevent exploits
- Fixed bug that would sometimes prevent dunks from scoring (dunk = flying directly into the goal while carrying the ball)
- Fixed rare bug that allowed more than one ball to enter play
- Fixed team switch bug in 1-life modes
- Fixed console auto-completion bug
- Fixed rare bug that caused objects near the edge of the screen to flicker
- Fixed incorrect badge display on award screen caused by players leaving while the awards are showing
- Fixed a bug that prevented nickname changes
- Fixed a few miscellaneous bugs
[ 2010-05-12 06:19:46 CET ] [ Original post ]
Updates to Altitude have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Added "Ace" System:
- Upon reaching level 60, players can click a button under Hangar Deck -> Stats to become an Ace.
- When you become an Ace you will start over at level 1 with unlocks and challenges reset.
- There are no gameplay advantages to becoming an Ace.
- You will receive a new badge and the first 5 Ace ranks will each unlock an extra slot on the plane selection screen.
- The max Ace rank is 10.
- Aces can only gain XP in multiplayer games: single player skirmishes and bot kills don't generate XP
- Ace XP gain is slower on high player count servers to discourage XP farming: with 10 or fewer players aces gain experience at 140% the pre-patch rate; at 14 players experience accumulates at the normal rate; beyond 14 players experience accumulates slower in proportion to the excess player count (e.g. 20 players -> 14/20 = 70% normal XP gain)
Ball Mode Improvements:
- Added "Ball Camera" spectate option: press C to toggle between Free/Chase/Ball spectate modes
- Added goal assist tracking
- Added "time of possesssion" to end of round award screen
- Added visual trail effect to ball
- Increased Biplane's ball shot speed (16.5 -> 17.2)
- Increased Miranda's ball shot speed (16.8 -> 17)
- Decreased Loopy's speed while carrying the ball (79% -> 78%)
- Added ball_planepark and tbd_planepark (thanks Mandrad)
- Added tbd_nuclear (thanks Hartz)
- Added tbd_focus (thanks Esoteric)
- Updated ball_cave, ball_core, ball_football, ball_grotto, ball_labyrinth, ball_lostcity, ball_mayhem2, ball_planepark, ball_snow (thanks Maimer)
- dnd (do not disturb mode), type "/dnd true" into the chat window to activate, "/dnd false" to deactivate: suppresses in-game whisper messages and notifications
- listBans
- removeBan (IP or VaporID)
- addBan (IP or VaporID) (duration) (time-unit) (reason) -- for banning players that aren't currently on the server
- serverWhisper (nickname) (message) -- allows the server to send a message to a single player
- serverMessage
- assignTeam
(team -1 is spectator, 0 is left team, 1 is right team) - assignTeam
- Added "You..." stat box beneath MVP boxes for comparison
- Updated categories to display additional information
- Server rows now refresh upon selection
- Added filter option "Level Appropriate" -- excludes servers that don't allow players in your level range
- Explodet: "Press F to launch a rocket, then press F again to detonate it."
- Biplane: "Press F and D simultaneously to fire both weapons at once."
- Miranda: "Miranda's forward warp (hold UP) damages enemies in its path."
- Added "Map Editor" and "Server Launcher" links to the main menu
- Adjusted packet loss tracking for max ping kick detection
- Streamlined facebook app, added unlink option, fixed known issues
- New display option "Show Notifications" under Options -> Gameplay: toggles visibility of notification boxes in bottom right (e.g. "
logged in") - New child safety option "Suppress names" under Options -> Account: replaces custom player names with "Player 1", "Player 2", etc
- New child safety option "Suppress names" under Options -> Account: replaces custom player names with "Player 1", "Player 2", etc
[ 2010-04-06 20:49:18 CET ] [ Original post ]
Seven Indie Games are available for $2/2/£2: Gridrunner, Space Giraffe, Bullet Candy, Bob Came in Pieces, Altitude, Super Laser Racer, and Galcon Fusion! Buy all the games in the Midweek Madness Indie Game Pack and save even more for just $9.99!
[ 2010-03-03 01:22:22 CET ] [ Original post ]
🕹️ Partial Controller Support
- Altitude_linux_content [145.19 M]
Jump into the fast and agile Loopy and drop your enemies from the sky with a tactical EMP blast - but hit your afterburners before your Biplane support tears them to pieces with 20mm cannons blazing! Barrel roll through the enemy minefield and arm your nuke as you enter the drop zone. There it is - the enemy base - but two Mirandas just warped in with lasers hot and an Explodet is lumbering into position over their hangar decks — will you carry your team to victory?
Multiplayer Done Right: Altitude combines Call-of-Duty style perks with the gameplay variety of Team Fortress 2 in a fresh multiplayer experience. Carefully refined controls, netcode, and balance make for hundreds of hours of deep, rewarding gameplay.
Seven Engaging Game Modes:
- Plane Ball's constant action makes it a favorite among new and casual players while team-based tactical maneuvers like passing and blocking provide a fun challenge for veterans.
- Team Base Destruction offers an intense, competitive experience where coordinated pushes and strategic loadout decisions turn the tide. Try a friendly pickup game or join a clan and play in the "Altitude ProLeague" - a competitive tournament scene run by hardcore gamers from the Starcraft and Counter-Strike communities.
- For the ultimate test of dogfighting skills try 1-life Deathmatch or compete in Demolition for a more tactical, objective-based experience.
- Or enjoy classic game modes like Free For All and Team Deathmatch.
- Processor: 1.0 GhzMemory: 512 MB
- Memory: 512 MB
- Graphics: 128 MB VRAMHard Drive: 300 MB of free spaceOther Requirements:
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