Hello everyone, letting you know Versus has just gone live on Steam! store.steampowered.com/app/471330/ Valve has set up an additional Nation Red discount which will stack on top of the launch discount. As before, if you have requests for new features, weapons, gameplay tweaks, etc. let me know on the forum! Snow.
[ 2016-10-26 17:24:40 CET ] [ Original post ]
Hello everyone, Just to let you know Versus has just gone live on Steam! Versus Storepage Valve has set up an additional Nation Red discount which will stack on top of the launch discount. As before, if you have requests for new features, weapons, gameplay tweaks, etc. let me know on the forum! Snow.
[ 2016-10-26 17:24:40 CET ] [ Original post ]
Hello everyone, I know people have been waiting for this a while :) First of all the Mac/Linux/SteamOS version of Nation Red is being released. And thank you for being patient until now. It's time to announce my new game called Versus. Check it out: versusgame.net The game is on track for a July release on Steam, and the Steam storepage will go live this week. To receive updates, you can join the Nation Red community or check the above website. Also, in the meantime if you have any questions, feel free to ask!
[ 2016-06-13 17:36:55 CET ] [ Original post ]
Hello everyone, I know people have been waiting for this a while :) First of all the Mac/Linux/SteamOS version of Nation Red is being released. And thank you for being patient until now. It's time to announce my new game called Versus. Check it out: versusgame.net The game is on track for a July release on Steam, and the Steam storepage will go live this week. To receive updates, you can join the Nation Red community or check the above website. Also, in the meantime if you have any questions, feel free to ask!
[ 2016-06-13 17:36:55 CET ] [ Original post ]
Today's Deal: Save 85% on Nation Red!*
Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!
*Offer ends Wednesday at 10AM Pacific Time
[ 2016-06-13 17:00:00 CET ] [ Original post ]
Hello everyone, Nation Red was updated to version 1.00.1009: Added new achievements: Bad Move Dyn-O-Mite! Hattrick Necromancer Double Duty Popcorn Party Afraid of the Dark UI improvements: Achievement list now spans most of the screen making them easier to read Perk mode can now be changed from inside the multiplayer lobbies Barricade health/damage now easier to read Removed two cheat exploits Next version up will see the release of Linux/Steam Machines and Mac OSX versions of Nation Red!
[ 2015-10-29 17:10:05 CET ] [ Original post ]
Hello everyone, Nation Red was updated to version 1.00.1009: Added new achievements: Bad Move Dyn-O-Mite! Hattrick Necromancer Double Duty Popcorn Party Afraid of the Dark UI improvements: Achievement list now spans most of the screen making them easier to read Perk mode can now be changed from inside the multiplayer lobbies Barricade health/damage now easier to read Removed two cheat exploits Next version up will see the release of Linux/Steam Machines and Mac OSX versions of Nation Red!
[ 2015-10-29 17:10:05 CET ] [ Original post ]
Hello everyone, For those who didn't read the forum and missed what the latest 2 updates were about, here is the update info for version 1.00.1003 (visible on the loading screen at the bottom left) • Added new barricade map: The Field • Added 15 new achievements: Vaporized, Messy, Immolation, Planting Seeds, Fire Fighter, Extinguisher, Team Trainer, Team Recruit, Team Soldier, Team Elite, Team Red, Boss Eraser, Boss Eliminator, Boss Eradicator and Boss Obliterator • Added map previews and navigation. You can scroll through and start any maps simply by clicking on the map preview images • Added powerup/pickup highlight glow. This makes it much easier to see where they are located • Added transparency for overhanging parts of the map. Lamps, beams, parts of a bridge, etc. will no longer obstruct your view • Increased detail of the player class models • Added a default Auto Perk list (containing 10 perks) for new players who enable Auto Perk Mode before adding any perks to their list • Increased camera height for better overview of the arena • Improved readability of the perk selection popup • Added saving scores on client when host disconnects • Reduced the time the 'Level Up' popup displays, some players thought it was visible for too long
[ 2014-03-01 14:16:10 CET ] [ Original post ]
Hello everyone, For those who didn't read the forum and missed what the latest 2 updates were about, here is the update info for version 1.00.1003 (visible on the loading screen at the bottom left) Added new barricade map: The Field Added 15 new achievements: Vaporized, Messy, Immolation, Planting Seeds, Fire Fighter, Extinguisher, Team Trainer, Team Recruit, Team Soldier, Team Elite, Team Red, Boss Eraser, Boss Eliminator, Boss Eradicator and Boss Obliterator Added map previews and navigation. You can scroll through and start any maps simply by clicking on the map preview images Added powerup/pickup highlight glow. This makes it much easier to see where they are located Added transparency for overhanging parts of the map. Lamps, beams, parts of a bridge, etc. will no longer obstruct your view Increased detail of the player class models Added a default Auto Perk list (containing 10 perks) for new players who enable Auto Perk Mode before adding any perks to their list Increased camera height for better overview of the arena Improved readability of the perk selection popup Added saving scores on client when host disconnects Reduced the time the 'Level Up' popup displays, some players thought it was visible for too long
[ 2014-03-01 14:16:10 CET ] [ Original post ]
Hello everyone, Well after being flooded with requests to add Nation Red Steam trading cards (thanks for the pms, emails as well!), I have created a set of cards, wallpapers, badges, and emoticons, which yesterday I sent to Valve for approval. After making some small changes they have set the cards live on Steam a few hours ago :) There are 7 cards, 6 badges (1 foil), 5 wallpapers and 5 emoticons. Hope you enjoy them!
[ 2014-01-23 09:15:49 CET ] [ Original post ]
Hello everyone, Well after being flooded with requests to add Nation Red Steam trading cards (thanks for the pms, emails as well!), I have created a set of cards, wallpapers, badges, and emoticons, which yesterday I sent to Valve for approval. After making some small changes they have set the cards live on Steam a few hours ago :) There are 7 cards, 6 badges (1 foil), 5 wallpapers and 5 emoticons. Hope you enjoy them!
[ 2014-01-23 09:15:49 CET ] [ Original post ]
Hello everyone, Steam should have updated the game to version 1.00.1000 a few days ago. I forgot to post the update notes: This was a quick update to add: The online games/lobby browser now shows how long a game has been playing (in minutes) or at which wave the game is (for barricade games) This makes it easier to decide which games to join. You can now minimize/alt-tab the game away during on-line coop games (to check something outside Steam, take a Skype call, etc.) The host will allow you to stay connected during this time as long as you don't leave for more than a few minutes at a time. Local coop: each player now has a differently colored player indicator circle. (Make sure you enable 'Show Player Indicator' in the game options) By the way, in case the update version number is confusing: The next version will be 1.00.1001, then 1.00.1002, etc.
[ 2013-12-27 14:45:22 CET ] [ Original post ]
Hello everyone, Steam should have updated the game to version 1.00.1000 a few days ago. I forgot to post the update notes: This was a quick update to add: The online games/lobby browser now shows how long a game has been playing (in minutes) or at which wave the game is (for barricade games) This makes it easier to decide which games to join. You can now minimize/alt-tab the game away during on-line coop games (to check something outside Steam, take a Skype call, etc.) The host will allow you to stay connected during this time as long as you don't leave for more than a few minutes at a time. Local coop: each player now has a differently colored player indicator circle. (Make sure you enable 'Show Player Indicator' in the game options) By the way, in case the update version number is confusing: The next version will be 1.00.1001, then 1.00.1002, etc.
[ 2013-12-27 14:45:22 CET ] [ Original post ]
Hello everyone, Steam should have a quick update for Nation Red to add some requested changes. If you have the update, the loading screen should indicate 1.00.0999. Changes: Multiplayer Visual: Player indicators are now color-coded and easier to see (make sure you enable Show Player Indicators in the game options) Multiplayer Visual: When a player is killed, indicator flashes to make the player easier to find Visual: Dead zombies now have lower contrast colors which makes them easier to spot against the living zombies Visual: Level Up image which pops up above your player has been changed to be more visible and stay visible for a little longer Bosses now spawn from all directions (360 degrees) on Cemetery level Gamepad: Fixed last grenade also kicks bug With the new stats introduced in the last update, the top 20 leaderboards will be auto-reset (Total Kills leaderboards are not affected). This reset is meant to make sure that all top 20 scorers have the new stats information included in their score (move the mouse cursor over a score to view these). Remember with the Nation Red Steam leaderboards containing millions of scores, this should only affect the most dedicated Nation Red players!
[ 2013-12-11 18:07:36 CET ] [ Original post ]
Hello everyone, Steam should have a quick update for Nation Red to add some requested changes. If you have the update, the loading screen should indicate 1.00.0999. Changes: Multiplayer Visual: Player indicators are now color-coded and easier to see (make sure you enable Show Player Indicators in the game options) Multiplayer Visual: When a player is killed, indicator flashes to make the player easier to find Visual: Dead zombies now have lower contrast colors which makes them easier to spot against the living zombies Visual: Level Up image which pops up above your player has been changed to be more visible and stay visible for a little longer Bosses now spawn from all directions (360 degrees) on Cemetery level Gamepad: Fixed last grenade also kicks bug With the new stats introduced in the last update, the top 20 leaderboards will be auto-reset (Total Kills leaderboards are not affected). This reset is meant to make sure that all top 20 scorers have the new stats information included in their score (move the mouse cursor over a score to view these). Remember with the Nation Red Steam leaderboards containing millions of scores, this should only affect the most dedicated Nation Red players!
[ 2013-12-11 18:07:36 CET ] [ Original post ]
Hello everyone, Nation Red should today update to version 1.00.0998 (watch for the version on the loading screen) These are the new additions: - New single and multiplayer maps: Cemetery: available in both Free Play and Barricade mode Asylum: available in Barricade mode Many thanks to deedoubleu for his work on the maps and to the Steam players for playtesting them! - New achievements to go with the new maps: FrontMan: Complete wave 20 on the Asylum map without moving below the top barricade Sweeper: Complete wave 30 on the Asylum map without moving below the middle barricade and staying above the top barricade until wave 20 Defender: Reach wave 40 on the Asylum map, staying above the top barricade until wave 20 and above the middle barricade until wave 30 Don't Disturb: Kill 3 Grenade Bosses in one game on Cemetery Free Play without using any grenades Rest In Peace: Kill 6 Grenade Bosses in one game on Cemetery Free Play without using any grenades - Improved controller support for Steam's Big Picture - Spanish Language version - Camera height increased for better overview of arena. Use the middle mouse wheel or PageUp/PageDown to set the camera height - (HDR) High Dynamic Range Lighting is a new option in the Video Options Menu. Turning On HDR provides more vibrant game colors - Several small bug fixes and improvements I'll be back on the forums soon (as before, finally!) with exciting news!
[ 2013-11-06 17:41:54 CET ] [ Original post ]
Hello everyone, Nation Red should today update to version 1.00.0998 (watch for the version on the loading screen) These are the new additions: - New single and multiplayer maps: Cemetery: available in both Free Play and Barricade mode Asylum: available in Barricade mode Many thanks to deedoubleu for his work on the maps and to the Steam players for playtesting them! - New achievements to go with the new maps: FrontMan: Complete wave 20 on the Asylum map without moving below the top barricade Sweeper: Complete wave 30 on the Asylum map without moving below the middle barricade and staying above the top barricade until wave 20 Defender: Reach wave 40 on the Asylum map, staying above the top barricade until wave 20 and above the middle barricade until wave 30 Don't Disturb: Kill 3 Grenade Bosses in one game on Cemetery Free Play without using any grenades Rest In Peace: Kill 6 Grenade Bosses in one game on Cemetery Free Play without using any grenades - Improved controller support for Steam's Big Picture - Spanish Language version - Camera height increased for better overview of arena. Use the middle mouse wheel or PageUp/PageDown to set the camera height - (HDR) High Dynamic Range Lighting is a new option in the Video Options Menu. Turning On HDR provides more vibrant game colors - Several small bug fixes and improvements I'll be back on the forums soon (as before, finally!) with exciting news!
[ 2013-11-06 17:41:54 CET ] [ Original post ]
Hello everyone, Just in case you missed the Steam News, Nation Red has updated to version 1.99. I have put together a detailed changelog on the forum: Steam Forum Enjoy, thanks as always for your suggestions and ideas!
[ 2012-07-11 15:29:25 CET ] [ Original post ]
Hello everyone, Just in case you missed the Steam News, Nation Red has updated to version 1.99. I have put together a detailed changelog on the forum: Steam Forum Enjoy, thanks as always for your suggestions and ideas!
[ 2012-07-11 15:29:25 CET ] [ Original post ]
Nation Red 1.98 Update
- Added a new Barricade map: Prison (playable in Single Player, Local Coop and On-line Coop). Many players have asked for a map without NPCs to protect. The Prison map has no NPCs plus four fence corridors on the left and right side of the map from which zombies are escaping. Each escape rout is initially handled by 3 concrete barriers and a sentry gun.
- Added difficulty setting in Free Play and Barricade game menu. You can now select Very Easy, Easy, Normal, Hard and Severe settings before starting a game. You can then still fine-tune by using TAB during the first minute of gameplay.
- Added 5 new Steam achievements:
Fifteen Minutes In Jail: Survive for 15 minutes on the Prison barricade map
Thirty Minutes In Jail: Survive for 30 minutes on the Prison barricade map
Red 101: Collect 100 Nation Red achievements
Collateral: In a Free Play or Barricade game, choose Friendly Fire and use the M107 sniper rifle to kill 50 suicide bombers
Wipeout: In Free Play or Survival, kill 100 zombies within the first 30 seconds of the game (hint: use the new difficulty settings)
- Strategic Mode: Hitting a key jumps straight to perks beginning with that letter; i.e. hitting 'P' will jump to 'Pneumatic Destroyer'. This makes picking perks much quicker and easier.
- Strategic Mode: Increased scroll speed to navigate the perk list
- Reduced reload times of the Uzis and Mp5 weapons by 30%
- Overhauled the flamethrower weapon: improved line of fire and reduced reload time by 30%. You'll be able to use it to selectively kill instead of just aiming in a wide arc/area.
- Number of bodies option: updated so when set to zero (0), all bodies fade out immediately, no bodies linger on screen. Use this for a clean battlefield without bodies being confused with live zombies.
- Added an option to disable comms/radial menu (useful for gamepad users who accidentally press down the thumbstick)
- Initial number of zombies on map scales according to difficulty setting. Use high settings for Fastest 100 and 1000 kills leaderboards. You should be able to hit 100 kills in less than 30 secs. when playing on Severe or in Survival Mode.
- Counterblow no longer affects bosses in multiplayer games
- Several small bugfixes
[ 2012-07-10 01:11:00 CET ] [ Original post ]
Today's Deal: Save 80% off Nation Red!
Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are.
[ 2012-05-07 17:05:00 CET ] [ Original post ]
Hello everyone, In a few weeks, April will see a special Nation Red update. In the meantime, version 1.96 has just been released by Valve: - Added Survival Mode to On-line coop games + enabled leaderboard (hardcore mode - lots of running enemies) - Fixed 'Right-Hand Man' and 'Payback' achievements - Adjusted Powerup Hook and Snare in multiplayer games - Players who join a multiplayer game in-progress are given a Cloak perk when they join to be invisible for some time to prevent a sudden death - Shared Xp now gives correct Xp in multiplayer games. High-scores in Shared Xp are now as easy/difficult as in non-Shared Xp mode - Push to Talk can be bound to a gamepad button - Most achievements should now be trackable even during coop games - Several small bug fixes
[ 2012-03-30 11:43:14 CET ] [ Original post ]
Updates to Nation Red have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
- Chinese version of Nation Red now available
- Added a new radial comms. menu (default binding: 'z'). This makes it much quicker to ask for help, indicate powerups, etc
- Your Perk mode is now saved between games. For example if you always use Auto Perk mode, you will never need to set it again.
- All achievements are now enabled in on-line and local coop.
- Mission stats (unlocked mission and earned mission stars) will now also be saved on Steam's Stats servers. This will make them browsable plus makes it unlikely your mission progress can be lost.
- On-line games where the host has selected Auto Perk and Shared Xp will now give correct level up time to other players
- Weapon balancing: M107 reload time has been reduced by 35%. Damage from M240B, Uzi/Dual Uzi has been increased by 15%. AK47, Beretta 93R and M4A1 damage increased 10%.
- Dead zombies can now drop powerups outside the map area if at least one of the players has a Powerup Hook/Snare perk.
- Some boss tweaks: Minigun and AK47 boss' armor and spawn rate has been reduced. Brawler's armor has been slightly increased. Ak47 Boss firing rate has been slightly ramped up on later levels/waves. Melee Bosses have slightly increased armor.
- Console can be activated with ~ or ` keys
- Player will no longer jump when using the controller to select a perk in coop
- Powerup Hook and Snare further fine-tuned in on-line coop
- Players with Lone Wolf in coop will no longer be able to pull or snare Sentry Gun and Ghost perks
- Fine-tuned the cursor crosshair position on screen (was slightly offset)
- You can now cancel the in-game chat box with ESC
- The game will automatically pause and unpause in Single Player or Local coop if you bring up the Steam interface
- ESC button at the bottom of the screen is now clickable
- New 500K and 750K kills achievements have been added to sit between the existing 250K and 1M achievements.
- Double Experience powerup now also doubles Auto Experience points during the powerup
- Added better menu navigation with controller. Auto Perk mode and Player classes in Single Player can be edited using a controller.
- AK47 Machine Gun boss kill Xp has been increased
- On-line Warehouse Barricade mode: zombies will be able to break down the fence faster according to the number of players
- Fixed Player Class Icon not changing on some machines
- Added achievement tracking bars for a few achievements which could not be tracked
- Sound looping (clicking) bug in on-line coop has been fixed
- Setting the music volume to 0 (zero) will completely stop streaming music which may increase performance on some slower PCs
- Fixed AK47 Boss sometimes getting stuck on Bridge Barricade
- Several other smaller bugfixes.
[ 2012-02-03 03:21:00 CET ] [ Original post ]
Kick off the weekend by playing Nation Red for FREE starting now through Sunday at 1PM Pacific Time.
Additionally, pickup Nation Red this weekend only at 75% off the regular price! Sale ends Monday, January 16th at 10AM Pacific Time.
If you already have Steam installed you can click here to install or play. If you don't have Steam, you can download it here.
[ 2012-01-12 18:00:00 CET ] [ Original post ]
Updates to Nation Red have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
- A new Bridge Barricade map has been added to the on-line coop and local coop maps
- Players can now join on-line games already in progress (Drop-In). You can also start a multiplayer game by yourself and let other players join. Works both with Public and Friends-only games.
- Added a new Stats section, visible when pausing or at the end of a game. Quickly visualize the number of kills/boss kills each player has, most-used weapons, current maximum killstreak, unpicked perk bonuses, etc. In on-line coop, the host can pause the game to compare player stats.
- Now supports up to 3 seperate Auto-Perk lists. For example use List #1 for Barricade games, List #2 for Free Play and List #3 for achievement hunting, etc.
- Now supports unlimited blood. To enable, set the 'number of blood patches' slider in the game options to 'unlimited'. Can be used to cover the entire arena in blood.
- Dynamite powerup now has a much larger damage radius and deals damage to up to 5x more zombies compared to regular grenades.
- Added perk icons (beta). Perks are divided into 7 icon categories: Armor-related perks, Health, Powerup, Scoring, Targeting, Dexterity and Offense perks.
- Moved achievement-tracking display. To track an achievement, go to the in-game achievement list and mouse click on any achievement.
- Player indicator circle now shows health status, ranging from green->yellow->red
- Grenade icon added next to the player grenade indicator
- Now supports loading all game assets from zip files for faster game startup
- Ghost perks in Auto Perk mode now stack quicker.
- Auto Experience perk now gives 2x more Xp
- Added new achievements:
- Pinpoint: In a single Free Play game, survive for 5 minutes without your accuracy dropping below 50% in the new stats section.
- Killstreak One, Two and Three: Reach a killstreak of 1000, 2000 and 3000 (refer to the new stats section). A Killstreak is obtained by zombie kills without receiving any damage.
- Increased visibility of crosshairs. Added a console option 'cursor2' to change crosshairs to a different type.
- Snare now operates more smoothly in multiplayer games
- Firestarter now gives Xp when the perk alone kills a zombie
- Several small bug fixes
[ 2012-01-11 01:07:00 CET ] [ Original post ]
Hello everyone, Valve has just released version 1.89 on Steam. Below is the change list (containing a little more info than the News update on Steam). Since in a month or so we'll be at that time of year for games such as Nation Red, you can look forward to another special update around the end of October! 1.89 changelog: - Local Coop: Added 3 and 4 player local coop support - On-Line Coop: Players in game will get a chat message if a new player enters the lobby - On-Line Coop: Team-wide perks are removed from the perk list once one of the players has already chosen them - On-Line Coop: Chat message history added. Press PageUp/Down or Arrow keys Up/Down to scroll through your chat history - Leaderboards are easier to navigate from the Statistics Menu. They are now grouped per game mode. Clicking on the flashing arrow cycles between single player, local coop and on-line coop boards. - Number of zombies in arena is now increased if difficulty setting is higher than default/normal. More zombies means faster and more difficult gameplay but also higher scoring - Fixed losing Xp level upgrade if a boss was killed in the first minute of the game - Added fps_max custom maximum frame rate command - Difficulty level is now saved between game restarts - Powerup duration time now decreases slower later in game. This makes the game a little easier since powerups last longer compared to the previous version of the game. - Damage from Minigun and AK47 zombies is reduced by 25% (except in Mission Mode) - Several smaller bugfixes New achievements: - Maximum - In a single game, kill at least one of each zombie boss type while not dropping your health below 100% - Bullet Rain - Kill two Minigun zombie bosses within two minutes of each other - Running On Empty - Survive for 15 minutes without holding or picking up any grenades
[ 2011-09-27 16:24:01 CET ] [ Original post ]
Updates to Nation Red have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
- Local Coop: Added 3 and 4 player local coop support
- On-Line Coop: Players in game will get a chat message if a new player enters the lobby
- On-Line Coop: Team-wide perks are removed from the perk list once one of the players has already chosen them
- On-Line Coop: Chat message history added. Press PageUp/Down or Arrow keys Up/Down to scroll through your chat history
- Leaderboards are easier to navigate from the Statistics Menu
- Number of zombies in arena is now increased if difficulty setting is higher than default/normal. More zombies means faster and more difficult gameplay but also higher scoring
- Fixed losing Xp level upgrade if a boss was killed in the first minute of the game
- Added fps_max custom maximum frame rate command
- Difficulty level is now saved between game restarts
- Powerup time now decreases slower later in game
- Several smaller bugfixes
New achievements:
- Maximum -Kill at least one of each zombie boss type while not dropping your health below 100%
- Bullet Rain - Kill two Minigun zombie bosses within two minutes of each other
- Running On Empty - Survive for 15 minutes without holding or picking up any grenades
[ 2011-09-27 02:18:00 CET ] [ Original post ]
Updates to Nation Red have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Updates/New Features
- Number of enhancements to make custom map making easier, including creating your own Barricade maps
New achievements
- Big Game - In one game, kill two bosses without killing any other zombie in between
- Time Traveler - Accumulate 90 seconds of Bullet Time in a single game
- Resurgency Expert - In a coop game, play as the Medic and revive team members 15 times in a single game
- Explosives Expert - In a coop game, play as the Gunner and detonate 50 explosives (grenades, dynamite) in a single game
- Accuracy Expert - In a coop game, play as the Sniper and deliver the killing blow to 10 bosses using the M107 in a single game
- Shock Expert - In a coop game, play as the Scout and detonate 5 flash bangs in a single game
New Perk
- Spark. When a zombie is on fire, transfers fire to an adjacent zombie
Other Changes
- Aftershock perk now much more powerful
- If a player chooses Lone Wolf in coop, this will no longer affect other players. Lone Wolf player cannot pick up Sentry Guns, Ghosts, etc.
- In Auto-Perk mode, you can now press the level up key (default is the space bar) to pause the game and see the current list of perks you got so far.
- Xp kill score is increased for a few zombies to get fair scoring in line with the zombie strength: Minigun Boss goes from 100,000 to 125,000. Zombie Bomber goes from 5,000 to 10,000 and the Baseball Bat Zombie goes from 2,500 to 5,000.
- Adjusted aiming at edge of map for gamepad/controller users
- Changed position of the in-game chat box
- Minigun and AK47 bosses won't fire when off-screen
- Mingun Boss damage reduced by 25%
[ 2011-08-03 00:45:00 CET ] [ Original post ]
Hello everyone, The 1.88 update is now live as a Beta for you to download with the Beta command line: -beta nationred0728 Add this to the shortcut you are starting Steam from. Right click on the shortcut, then add the command line after the 'Target' fied so it will look something like: "C:Program Files (x86)SteamSteam.exe" -beta nationred0728 Remember to let Steam download and update the game. Once updated, the version number on the loading screen will end in '88'. (This update will become a regular public update around Monday, so if you don't want to play the Beta you'll only need to wait a few days) Changelog: Number of enhancements to make custom map making easier, including creating your own Barricade maps New achievements: Big Game In one game, kill two bosses without killing any other zombie in between Time Traveler Accumulate 90 seconds of Bullet Time in a single game Resurgency Expert In a coop game, play as the Medic and revive team members 15 times in a single game Explosives Expert In a coop game, play as the Gunner and detonate 50 explosives (grenades, dynamite) in a single game Accuracy Expert In a coop game, play as the Sniper and deliver the killing blow to 10 bosses using the M107 in a single game Shock Expert In a coop game, play as the Scout and detonate 5 flash bangs in a single game New Perk: Spark. When a zombie is on fire, transfers fire to an adjacent zombie Aftershock perk now much more powerful If a player chooses Lone Wolf in coop, this will no longer affect other players. Lone Wolf player cannot pick up Sentry Guns, Ghosts, etc. In Auto-Perk mode, you can now press the level up key (default is the space bar) to pause the game and see the current list of perks you got so far. Xp kill score is increased for a few zombies to get fair scoring in line with the zombie strength: Minigun Boss goes from 100,000 to 125,000. Zombie Bomber goes from 5,000 to 10,000 and the Baseball Bat Zombie goes from 2,500 to 5,000. Adjusted aiming at edge of map for gamepad/controller users Added an Auto-Fire option for manual weapons such as the Glock. Go to Options->Control->Weapon/Mouse->Auto Fire On/Off Changed position of the in-game chat box Minigun and Ak47 bosses won't fire when off-screen Mingun Boss damage reduced by 25% After a coop game finishes, all players are automatically set as 'not Ready' so that the game won't restart too quickly Several other tweaks Any questions, please post on the Steam forum!
[ 2011-07-29 10:41:23 CET ] [ Original post ]
🎮 Full Controller Support
- Nation Red Linux [439.41 M]
- Nation Red Linux Japanese [439.37 M]
- Nation Red Linux Russian [439.42 M]
- Nation Red Linux German [439.42 M]
- Nation Red Linux French [439.43 M]
- Nation Red Linux Italian [439.42 M]
- Nation Red Linux Spanish [439.42 M]
August 17, 1977
Scattered groups of zombies infiltrate remote Midwestern towns. Incapable of using tools or weapons, the invaders are resisted until they retreat back into the desert. Special elimination posses are set up to hunt down any of the surviving undead. Six weeks after the squads started their search-and-destroy mission, the last known zombie was shot and killed.
Present-day
Over thirty years had passed when a truck driver traveling down a desolate Arizona road plows into a wall of undead. Before the driver's phone signal went dead, he reported some were carrying guns... They're back and now they are hunting us.
Steam Exclusive Features:
- Local and On-line Coop — Take on the horde and earn perks together
- Barricade Mode — Defend your base against zombie attack
- Over 100 Steam Achievements and a dozen Leaderboards
- 30 Additional Steam User-designed Perks
- Xbox 360 Controller support for single or multiplayer
- Steam Hammer — Rips the skin off your opponent (nice)
- New Steam User designed weapons — Minigun, AA-12, MP5, Beretta 93R, Super Shorty and more
- New Levels and New Enemies — Zombie patients and caretakers in a desert asylum, Brawler boss zombies, Suicide bomber zombies..
- Pneumatic Destroyer — Detonates the Rammer they are surrounded by zombies
Key Features:
- Ultra Fast Action — Fight armies of hundreds of zombies and their bosses in an exceptional close-quarter battlefield experience
- Deadly Weapons — Use machetes, axes, jack hammers, dual Uzis, flame throwers, grenades, poison and a dozen more including a Steam Hammer, exclusive to Steam purchasers
- Customize Yourself — 100 player modifiers combine with two dozen power-ups for limitless gameplay
- Four Game Modes — Free Play, Survival, Barricade and 18 increasingly brutal missions await
- Zombies with Guns — They wield axes, cut-off saws, AK-47s and more
- Processor: 2.4 GHZ or Equivalent Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Nvidia. ATI. or Intel GPU with hardware-accelerated drivers
- Processor: 2.4 GHZ or Equivalent Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia. ATI. or Intel GPU with hardware-accelerated drivers
[ 6108 ]
[ 1170 ]