Hi! During last month's PAX East in Boston we got to present a playable RIVE demo that clearly showed our vision for the game. People loved it, we were psyched, but we also know many gamers (including you?) didn't make it to PAX, so we wrote a recap of what happened. http://twotribes.com/message/rive-demo-reception/ Thanks! Collin
[ 2015-04-21 16:28:52 CET ] [ Original post ]
Hi! During last month's PAX East in Boston we got to present a playable RIVE demo that clearly showed our vision for the game. People loved it, we were psyched, but we also know many gamers (including you?) didn't make it to PAX, so we wrote a recap of what happened. http://twotribes.com/message/rive-demo-reception/ Thanks! Collin
[ 2015-04-21 16:28:52 CET ] [ Original post ]
🕹️ Partial Controller Support
- toki_tori_full_linux [87.76 M]
- A wide variety of items and weapons
- 80 levels spread over 4 large worlds
- Dozens of hours of gameplay
- For all ages - accessible and hard levels available
- Catchy music and sound effects
- Steam Achievements
- Full screen HD graphics
- Shader effects
- 5.1 Surround Soundtrack
- Controls designed for mouse, keyboard as well as joypad
- Processor: Intel Pentium 4 / AMD Athlon XP 1.5 Ghz or higherMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Hardware accelerated graphics card with 128 MB VRAM and working OpenGL 2.1 drivers(*).Hard Drive: 200 MB of free spaceController: Gamepad support (uses: SDL2)*NOTE: Attempts have been made to allow the game to run on OpenGL 1.4or 1.5. so long as the following extensions are available:- ATI_separate_stencil- ARB_vertex_buffer_object- EXT_framebuffer_object or ARB_framebuffer_object
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