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The Story of TNW

The seed that would become Next World began, when one young teenager went out on a limb and pulled an old PC game called Outpost 2 out of a bargain bin. It was an underrated, unexpectedly literary gem of real-time strategy, which sparked a lifelong love of colony stories. In the years that followed, the concept developed in fits and starts. It briefly flourished as a potential comic in 2006, with some art and scripts drawn up, but never got beyond the preliminary stages and was soon buried again. Until that teenager became a game developer and decided to revive an almost-forgotten idea from 15 years ago. That teenager was me, obviously, and this is the game that I've dreamed of making for well over a decade. After Euclidean came out back in September, and while my compatriots at Alpha Wave were busy completely redeveloping our strategy for our next few games, I decided I wasn't going to wait for that process to shake out. Take destiny into my own hands, all that. Work like a demon to make an amazing, full-featured game at a lightning pace. I wanted to play to my strengths as a writer, and my love of storytelling in games. I wanted to make it old-school like the games I used to love from my childhood. Outpost 2, and Dune, and King of Dragon Pass, and others besides. I especially wanted to make it in beautiful 2d. 3d games are great, but I grew up with 256 colours, and my fondest memories will always be sprite-based. A visual novel was the natural choice. Working 16-hour days for 6 months was what it took. That, and learning to program in Ren'Py from scratch. I managed to attract an amazing team of visual and sound artists who deserve all credit for their hard work - Savannah, Anastasia, Sydney, Salvatore, Kia, Steve, Kolby and Nicolas. Now here we are, and I'm really proud of what we've achieved. But that's not the point. The point is, it was made for you, and you'll have to tell us if we've done it well enough. - Ryan & Team Illuminated Games


[ 2016-03-08 01:39:16 CET ] [ Original post ]



The Next World
Illuminated Games
  • Developer

  • AAD Productions
  • Publisher

  • 2016-03-07
  • Release

  • Indie Casual Singleplayer
  • Tags

  • Game News Posts 20  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Mostly Positive

    (85 reviews)


  • Review Score

  • http://thenextworldgame.com/
  • Website

  • https://store.steampowered.com/app/427860 
  • Steam Store

  • The Game includes VR Support

    The Next World Soundtrack
    The Next World: Planetary Exploration
    The Next World: Rocketship DLC
  • Available DLCs


  • Welcome to The Next World - a strategic visual novel by Illuminated Games, telling the story of a crashed colony ship and its ragged group of survivors, trying to make a new life on the wrong planet.

    TNW is a visual novel/strategy hybrid inspired by The Banner Saga, King of Dragon Pass and Oregon Trail, with an emphasis on planning and decision-making over combat. Keep as many colonists alive as possible by making the tough decisions which will determine how your adventure unfolds. Build colony structures, salvage wreckage, resolve problems with multiple branching outcomes, and manage your colony's dwindling supplies; all while playing through an intense story of political intrigue, sabotage, desperation and survival, by writer Ryan A. Span (FRONTIERS, Mount&Blade, Euclidean).


    • Robust strategy system - manage your colony on a hostile world & keep your people alive
    • Fully hand-drawn art in retro-industrial sci-fi style
    • Two different protagonists to choose from, each with their own quirks and methods
    • Colourful and memorable cast of NPCs
    • Dozens of events to help you or challenge you
    • Hundreds of decisions to make, each with its own consequences
    MINIMAL SETUP
    • Processor: 1 GhzMemory: 512 MB RAMStorage: 500 MB available space
    • Memory: 512 MB RAMStorage: 500 MB available space
    • Storage: 500 MB available space
    GAMEBILLET

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    GAMERSGATE

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    3.6$ (80%)
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    1.13$ (92%)
    1.64$ (59%)
    6.0$ (70%)
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    1.0$ (80%)
    1.46$ (89%)
    1.84$ (74%)
    2.36$ (66%)
    9.99$ (50%)
    6.0$ (70%)
    0.48$ (52%)

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