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This week's Map of the Week is sorter's "The Shadow of Death."
This map is a bit special to me because it is one of the few that use the trap system, which I spent like an entire week coding and building for essentially only one stage of use in the final game. It's nice to see it used, and it's a special love/hate relationship when I get tricked by my own game. Congrats!
It's also fun to play a trap stage that I haven't created myself - since I made Temur the Tinkerer, I knew all the tricks. It's fun for me personally to have that 1 second of "oh fuck" before the trap explodes in my face.
I also have to admit that, after the slew of backup-style stages that I've played, it was kinda nice that after a very difficult stage I didn't have to play a very difficult backup round. I guess I'm a casual.
Warning: don't step on the mine when you exit the level. Also, it's generally polite to let the undead go through the doors first. Learn from my experience.
To get the map, just hit the Subscribe button on the map page and restart Steam - it will automatically be downloaded and playable in the "Load Custom Maps" portion of the main menu.
Play it now!
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