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Hey guys! As hype of launch slows down, so does the Map of the Week's - but I'm still checkin' out your guys' and gals' custom maps!
This week's creator is no stranger to the Map of the Week - flatgub does it again with another reimagining of DEADBOLT's original campaign map. This week's Map of the Week is Critical Altitude.
Similar to flatgub's last map, this one takes the existing DEADBOLT Map (this time, "New High" and turns the difficulty up to a billion. The objective is the same - destroy the ash caches - but new vampires and zombies will make that alot more difficult than the original map. Thankfully, some new vents have been added as well!
Recommendation: you'll generally upset the ENTIRE map once you get a portion into the stage, so keep track of your ammo count, shoot out all the lights, and remember to save bullets by meleeing. Silent options are good to get as far into the stage as you can!
Also, with what seems to be a custom map tradition: there's backup. ːpoopterː
To get the map, just hit the Subscribe button on the map page and restart Steam - it will automatically be downloaded and playable in the "Load Custom Maps" portion of the main menu.
Play it now!
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