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Hey everyone!
This week’s Map of the Week is “Punch Club” by Nintee.
The first section of the map has you hunting down keycards to get access to a vent leading to the titular Punch Club, located somewhere underground.
The level is filled with nice little details and overall looks great aesthetically. I particularly like the crane that’s moving the cargo container.
The level is pretty complex, filled with many pipes and stairways to flank enemies with. There are many different ways to clear the first stage, so feel free to experiment and find the best route!
Most importantly though, stay on your toes and don't let your guard down.
If you’re feeling confident, there’s an optional challenge to complete the first section without using any weapons. Good luck with that!
There's also an inaccessible Auto Grenade Launcher, placed simply to annoy you.
...or is it accessible after all?
The Club itself is more of a linear gauntlet, fighting your way through undead on your way to retrieve information on your target’s whereabouts. Don't forget to stay on your toes though.
While this level can be enjoyed in and of itself, it’s part of a larger campaign that tells its own story – the Last Stand collection. If you want to understand what’s going on, I’d advise that you play the rest of the levels. Even if you don’t care about the lore, you should still play them. The series has been running for a long time now and personally I enjoyed every single one of its levels!
Play it now!
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