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Hey everyone!
Today’s Map of the Week is “Occupied” by RPD_Hunter_482. This map is part of the long running Flatline campaign, which has a history of quality maps – I actually thought these maps would be dominating MotW before I started it back up again.
Anyway, onto the map. As is with the rest of the Flatline campaign, there are introductory cutscenes that move the story along. These won’t be covered here for the sake of entertainment and not wanting to spoil too much. Be warned that the cutscenes have some nasty words in them though.
You start off at the doorway of a large building, with a sniper out for your head. You need to collect keycards, and the only way is up, and the only staircase available is guarded by few, yet quite dangerous enemies. The first half on its own is linear and gets progressively harder the higher you climb.
The second half opens up a bit, allowing you to traverse between different parts of the building. Don't forget about the sniper though!
I found myself darting left and right, up and down, in and out of vents as I picked off enemies one by one and grabbed weapons. Once you kill all the undead and grab their keycards, you’re free to head back down to where you started.
I liked this map’s complexity, and its difficulty felt nicely balanced, although a little unfair at times, like when a vent you’re required to use exits into a lit room when the sniper’s still on you. Still, I enjoyed this map a lot.
Play it now!
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