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Hey everyone!
We hope you like puzzles, because this week’s Map of the Week is ‘Ghost Recon’ by Tahazzar, a puzzle map about figuring your way through crowds of enemies you can’t even see.
This one goes above and beyond the editor’s limitations and imperfections to bring you a very interesting level concept. Throughout the level are ash statues of vampires, which represent the positions of enemies in an unseen alternate dimension where your counterpart will be avoiding and killing them. If your double dies, you’ll fail the level.
"Any desynchronization with you and your spirit double will have grave consequences", as the description says.
While some parts are very difficult to work your way through, particularly the huge maze-like room at the end of the level, it’s a very unique and interesting concept, and the level’s designed well enough to make it entertaining and lets action take a backseat in favour of figuring the puzzle out.
Overall, a level with very cool design and a near-flawless execution.
Play it now!
Oh, and I'd like to point out that this is indeed a 30th MotW so far. That's a considerable milestone! Thanks for still being in on the ride even after several years since release.
Since we've got a really cool number, I have a reason to plug in our very cool deadbolt-themed semi-official discord server, with cool memes, emotes and other nifty stuff.
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