Hey there, folks!
Todays map had the potential to be featured much earlier as a MotW, but sadly never got the chance, and was forgotten, abandoned by the cruel march of time until now, that is! This weeks Map of the Week is Through The Looking Glass by SockPuppet, though it doesnt seem to have much to do with Lewis Carrolls creations, despite the name.
This level may seem like its a remake of Vall when you first load it up, but its different enough that its more a reimagining than anything. Its much harder than Vall is, with fewer weapons and a wider enemy variety. Nothings stopping you from bringing your own guns from your car, though. All the while, a sniper is taking potshots at you, so you know the drill. Stay out of the light, time your movements to throw off their aim.
Going up the elevator, youll fight more enemies guarding a sniper rifle that you can use to retaliate against the marksman whos been harassing you the whole way up.
Once you go back down, however, youll find you have the option of going over to the snipers nest in search of information, where youll encounter a large group of zombies interested in scavenging the place now that youve taken care of all the threats present inside.
Yes, the real meat of this map is choice. Keen-eyed players will notice the level transition to the right of the first stage, where you can go to the snipers nest early and take them out up close and personal. Shes lost track of you by the time you arrive there, thankfully, so youll only need to contend with the guards you were sniping in the other available route.
Having the choice between taking on the enemy from range or up close is pretty cool, and being able to visit the area after youve sniped it is an interesting concept. Plus, lazy reapers can just snipe the target and leave right after. Score!
[spoiler]Oh, and also, I just have to mention my appreciation for the levels name. Through The Looking Glass, as in a sniper scope! SockPuppet should write a joke book or something.[/spoiler]
Play it now!
[ 2019-03-04 21:36:53 CET ] [ Original post ]
- DEADBOLT Game (Linux) [129 M]
Key Features:
• Complete over 25 extremely challenging missions• Unlock and obtain over 30 weapons, ranging from a reaper's scythe to an automatic grenade launcher
• Fight over 35 enemy types, from zombies to vampires to bosses and more
• Choose your playstyle: quiet assassin, loud one-man army, or anything in between
• Gib them all! DEADBOLT's dynamic gore system guarantees that all evisceration leads to satisfaction
• Choose your own way to complete a mission - no mission has to be completed in one way
• Accomplish a variety of objectives, like assassinating gang leaders and investigating mysteries
• Multi-genre soundtrack created by the talented Chris Christodoulou of the Risk of Rain OST
• Create and play custom maps with the DEADBOLT Map Editor (Windows only)
- OS: Any Linux Distribution 2012+
- Processor: 2.5 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL 2.1+ Support. and recommended dedicated graphics card with 128 MB of RAM
- Storage: 135 MB available space
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