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Hey folks!
Now that the summer break has finally started, we... have been busy playing other games instead of writing these. Procrastination may have gotten the best of us this time, but well get back into the groove of writing these consistently soon enough, dont you worry.
Today were spotlighting Revival Herbs from LittleHorns Something Strange series. Its a rather short map, but its got a cool gimmick at the end, which was executed well enough to catch my attention and deserve a spot on the pedestal.
We start on a relatively simple map with few enemies, in search of some intel. The path is fairly linear, but this aims to be more of an introduction to the second part of the map than anything particularly challenging. Clear the building (and burn their ash while youre at it), pick open the safe, and be on your way.
As mentioned before, the map is petty short, with the second stage serving as the finale, but it delivers really well. Entering an eerily empty building, save for a couple skeletons, youre greeted with a boss fight!
Think fast!
Youll be fighting a respawning General, along with occasional backup that just means therell be more bodies to revive as the fight goes on. Youre going to have to be quick to find where the General next appeared and dealing with him before he can get to any of the fallen enemies. Remember to keep a spare bullet or two, because you never know how close the Generals next spawn location will be.
Teach the General that hes no match for you no matter how many times he comes back.
Play it now!
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