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Hunger system

Hello! I have made the game more dynamic, by adding simple hunger system (that was planned for a long time). I would like to ask what do you think about this idea. Now it works fine. It adds tempo to the game, there's something to do and the player has to advance, by upgrading camp, defending it and getting new gear to be able to get more food. The question is, do you mind that in the game? It takes some time to get hungry, so it's not too annoying to take fun from the game. Here you can discuss about this topic: http://steamcommunity.com/app/453860/discussions/0/348293292501332437/ Thanks for reading this! Yazaa


[ 2016-10-18 21:48:25 CET ] [ Original post ]

What the Dark Keeps
Piotr Koniecko Developer
Piotr Koniecko Publisher
Coming soon Release
Game News Posts: 28
🎹🖱️Keyboard + Mouse
No user reviews (0 reviews)
The Game includes VR Support
Open world shooter with rpg elements. The most important goal is to survive. Death penalties or even permadeaths will affect your character negatively. Improve your equipment by crafting, doing missions or looting areas contained by darkness. Skill your weapon handling by using them and your character by staying alive. Harsh world will not help you survive. Become the smith of your path.

GAMEBILLET

[ 6132 ]

4.12$ (17%)
55.99$ (20%)
4.96$ (59%)
11.99$ (20%)
4.20$ (58%)
16.57$ (17%)
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14.99$ (40%)
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0.90$ (82%)
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29.56$ (16%)
8.39$ (16%)
4.24$ (15%)
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8.25$ (17%)
1.64$ (18%)
5.10$ (66%)
1.64$ (89%)
8.47$ (15%)
22.99$ (8%)
2.34$ (61%)
16.57$ (17%)
13.79$ (8%)
12.95$ (19%)
GAMERSGATE

[ 2625 ]

25.0$ (50%)
19.79$ (34%)
0.9$ (92%)
4.95$ (67%)
9.59$ (20%)
9.99$ (50%)
9.99$ (50%)
19.8$ (67%)
6.96$ (83%)
1.76$ (91%)
5.4$ (73%)
11.99$ (40%)
30.0$ (50%)
2.25$ (85%)
2.25$ (92%)
1.5$ (85%)
13.27$ (56%)
2.03$ (86%)
13.79$ (31%)
9.99$ (50%)
1.53$ (83%)
12.59$ (37%)
0.85$ (83%)
3.0$ (70%)
6.37$ (36%)
7.19$ (20%)
0.75$ (85%)
0.88$ (82%)
6.8$ (66%)
8.1$ (73%)

FANATICAL BUNDLES

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