New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Spectrum | |
Developer | 3D Avenue | |
Publisher | BulkyPix | | |
Tags | Indie Singleplayer | | |
Release | 2016-09-22 | |
Steam | 4,99€ 3,99£ 4,99$ / 0 % |
News | 8 |
Controls | Keyboard Mouse Full Controller Support |
Players online |  0  |
Steam Rating | Need more reviews to generate a review score |
Steam store |  https://store.steampowered.com/app/420360  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  50,000 .. 100,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 0 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 0 |
Median playtime (last 2 weeks) | 0 |
DLC | Spectrum Soundtrack
|
LINUX STREAMERS (0)
Spectrum updated to Version 1.3! |
Hey guys,
We just updated Spectrum to version 1.3. Some of the changes we did came from suggestions and feedback gathered from our community. You can check out the full patch notes below.
- All Chapters have been renamed on the Steam leaderboards.
- Fixed an issue causing Dark Chapters to not be shown on Steam leaderboards.
- Minor bug fixes of some stuff we hadn't noticed was there since launch.
- Removed mouse lock in-game.
- Fixed a bug that caused the World Timer to show up unintentionally on World Select.
- Added missing colliders to various objects on some levels.
- Aligned some elements on video settings that were off by like a pixel but enough to cause some eye twitching.
- Game music should not skip the current track that's playing if the game loses focus.
- Changed some stuff under the hood to improve the way we handle saved files.
- Centered the end game victory screen to satisfy our OCD needs.
- Changed a bunch of stuff internally that helps out the port to other platforms.
- Updated the credits (ran out of jokes for this one).
Thank you everyone for your comments and continuous support, we really appreciate it.
The 3D Avenue team
|
[ 2017-09-22 01:42:37 CET ] [ Original post ] |
Spectrum updated to Version 1.3! |
Hey guys,
We just updated Spectrum to version 1.3. Some of the changes we did came from suggestions and feedback gathered from our community. You can check out the full patch notes below.
- All Chapters have been renamed on the Steam leaderboards.
- Fixed an issue causing Dark Chapters to not be shown on Steam leaderboards.
- Minor bug fixes of some stuff we hadn't noticed was there since launch.
- Removed mouse lock in-game.
- Fixed a bug that caused the World Timer to show up unintentionally on World Select.
- Added missing colliders to various objects on some levels.
- Aligned some elements on video settings that were off by like a pixel but enough to cause some eye twitching.
- Game music should not skip the current track that's playing if the game loses focus.
- Changed some stuff under the hood to improve the way we handle saved files.
- Centered the end game victory screen to satisfy our OCD needs.
- Changed a bunch of stuff internally that helps out the port to other platforms.
- Updated the credits (ran out of jokes for this one).
Thank you everyone for your comments and continuous support, we really appreciate it.
The 3D Avenue team
|
[ 2017-09-22 01:25:33 CET ] [ Original post ] |
Hotfixes |
Hi everyone,
The latest version of Spectrum includes a few bug fixes including (but not limited to) the following:
- Fixed an issue on that wasn't allowing players to get a time trophy on level 3.5.
- Removed a misplaced orb on level -4.7.
- Fixed an issue occurring when the camera zoomed out on a few levels.
Thanks everyone who has reported bugs on the community hub,
|
[ 2016-11-15 18:48:15 CET ] [ Original post ] |
Hotfixes |
Hi everyone,
The latest version of Spectrum includes a few bug fixes including (but not limited to) the following:
- Fixed an issue on that wasn't allowing players to get a time trophy on level 4.
- Removed a misplaced orb on level -4.7.
- Fixed an issue occurring when the camera zoomed out on a few levels.
Thanks everyone who has reported bugs on the community hub,
|
[ 2016-11-15 18:48:15 CET ] [ Original post ] |
Black screen fixed |
Hey everyone,
Same as before, we've still been busy improving and fixing some things that were found after the game released, and were able to fix this one in record time (hands down to the programming team for really stepping up to the challenge).
Patch notes:
- Fixed the black screen bug that occured when launching the game.
As always, if you have any comments, or suggestions, feel free to leave us a comment below.
Later mites!
|
[ 2016-09-28 02:37:24 CET ] [ Original post ] |
Black screen fixed |
Hey everyone,
Same as before, we've still been busy improving and fixing some things that were found after the game released, and were able to fix this one in record time (hands down to the programming team for really stepping up to the challenge).
Patch notes:
- Fixed the black screen bug that occured when launching the game.
As always, if you have any comments, or suggestions, feel free to leave us a comment below.
Later mites!
|
[ 2016-09-28 02:37:24 CET ] [ Original post ] |
Small update |
Hey everyone,
We've been pretty busy with the game's release, but still manged to work on a couple of things for a quick patch, so here it is.
Patch notes:
- Fixed a couple of bugs that were causing levels and worlds to show locked when they were actually unlocked.
- Credits no longer look blurry when Depth of Field is On.
Known bugs:
- Xbox One controller on Windows 10 moves character to the left without pressing anything.
- The game resolution messes up sometimes due to some default settings, if you run into this issue launch the game while holding the Shift key to get a Launch dialog window and choose your preferred settings.
We are loking into those bugs and will continue to work on improving Spectrum, so if you have any comments, or suggestions, feel free to leave us a comment below.
Thanks for your support mites!
|
[ 2016-09-25 20:14:58 CET ] [ Original post ] |
Small update |
Hey everyone,
We've been pretty busy with the game's release, but still manged to work on a couple of things for a quick patch, so here it is.
Patch notes:
- Fixed a couple of bugs that were causing levels and worlds to show locked when they were actually unlocked.
- Credits no longer look blurry when Depth of Field is On.
Known bugs:
- Xbox One controller on Windows 10 moves character to the left without pressing anything.
- The game resolution messes up sometimes due to some default settings, if you run into this issue launch the game while holding the Shift key to get a Launch dialog window and choose your preferred settings. (*)
We are loking into those bugs and will continue to work on improving Spectrum, so if you have any comments, or suggestions, feel free to leave us a comment below.
Thanks for your support mites!
Edit:
* Already fixed on recent patch.
|
[ 2016-09-25 20:09:41 CET ] [ Original post ] |