Factorio is a game in which you build and maintain factories. You will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies. In the beginning you will find yourself chopping trees, mining ores and crafting mechanical arms and transport belts by hand, but in short time you can become an industrial powerhouse, with huge solar fields, oil refining and cracking, manufacture and deployment of construction and logistic robots, all for your resource needs. However this heavy exploitation of the planet's resources does not sit nicely with the locals, so you will have to be prepared to defend yourself and your machine empire.
Join forces with other players in cooperative Multiplayer, create huge factories, collaborate and delegate tasks between you and your friends. Add mods to increase your enjoyment, from small tweak and helper mods to complete game overhauls, Factorio's ground-up Modding support has allowed content creators from around the world to design interesting and innovative features. While the core gameplay is in the form of the freeplay scenario, there are a range of interesting challenges in the form of the Scenario pack, available as free DLC. If you don't find any maps or scenarios you enjoy, you can create your own with the in-game Map Editor, place down entities, enemies, and terrain in any way you like, and even add your own custom script to make for interesting gameplay.
Discount Disclaimer: We don't have any plans to take part in a sale or to reduce the price for the foreseeable future.
Join forces with other players in cooperative Multiplayer, create huge factories, collaborate and delegate tasks between you and your friends. Add mods to increase your enjoyment, from small tweak and helper mods to complete game overhauls, Factorio's ground-up Modding support has allowed content creators from around the world to design interesting and innovative features. While the core gameplay is in the form of the freeplay scenario, there are a range of interesting challenges in the form of the Scenario pack, available as free DLC. If you don't find any maps or scenarios you enjoy, you can create your own with the in-game Map Editor, place down entities, enemies, and terrain in any way you like, and even add your own custom script to make for interesting gameplay.
Discount Disclaimer: We don't have any plans to take part in a sale or to reduce the price for the foreseeable future.
What people say about Factorio
- No other game in the history of gaming handles the logistics side of management simulator so perfectly. - Reddit
- I see conveyor belts when I close my eyes. I may have been binging Factorio lately. - Notch, Mojang
- Factorio is a super duper awesome game where we use conveyor belts to shoot aliens. - Zisteau, Youtube
0.12.27 - Bugfix release
Bufixes Fixed that merging two electric network didn't merge the statistics. more
Fixed the cyclic/overlaping win/lost sound sample when the game is finished in multiplayer. more
Fixed that extra pipe covers could be drawn on top of connected pipes. more
Fixed misaligned turrets in the 4. New hope mission. more
Fixed some inconsistencies related to zero-signals in circuit networks. more
Fixed inconstency between the way inserters and logistic robots picked items from inventories. Logistic robots now prefer items at the end of the inventory and ignore inventory limit. more
Fixed LuaForce::clear_chart() would crash game. more
The report of different mods when trying to connect to multiplayer game is now scrollable when needed. more
Fixed Cargo Wagon Inserter input output inconsistency. more
Fixed the mod difference reporting when connecting to multiplayer game. more
Found workaround for issue in Visual C++ math library that was causing crashes on unpatched Windows 7. Service Pack 1 for Windows 7 is no longer required. Fixed that placing a rotated blueprint containing a splitter was not possible in some cases more
Fixed crash after revive by player port when personal roboport is equipped more
Optimised the map bitmap refresh logic 16 times. (the freeze after loading a game or resizing window while playing big saves). Fixed that the "you joined a paused game" message would display on all peers, rather than just the peer who just joined more
Fixed slow sprite loading on Direct3D more
Fixed the documentation of LuaGameScript::show_message_dialog more
Fixed the order of parameters of some functions in the documentation more
Fixed that the research screen would pre-select Automation even though it was disabled more
Fixed rare crash that could happen when assembling machine recipe was reset the same tick as autosave started. more
Fixed the laser/discharge defense names in the set filter dialog. more
Better error when wrong bounding box definition is given. more
Creating message dialog with non existent image doesn't crash the game anymore. more
Localisation errors will no longer stop the game, the result string will just contain the error. more
Fixed that the stone wall research was disabled in the New hope campaign level 4, so gates weren't researchable. more
The starting value of text property of textfield is properly set based on the input. more
Fixed that changing request slots of opened entity through script didn't update the ui. more
Fixed map exchange string problems with mods more
Fixed freezes on exit with recent NVidia drivers on Gentoo and Arch Linux more
Proper notification when quick bar slot can't be selected as there is no place to put the item in the cursor. Fixed crash on Linux after running xrandr --off more
Fixed Rocket Silo GUI skipping 53%. more
Another attempt at fixing X11 copy/paste more
Better message when the server leaves a multiplayer game more
Fixed the bad values of defines.furnace_source, defines.furnace_result and added missing defines.furnace_modules. more
Fixed that modded saves could get unloadable without mods when they have entities removed in the loading transitions that were in more than one network. Fixed that it was possible to have unlimited range with melee weapon after running out of ammo. more
Fixed that LuaPlayer::remove_item didn't remove from cursor stack when the player was using god controller. This also fixes the bug in the tight spot scenario. more
Fixed black screen after UAC poped up in main menu more
Scripting Documented extra unit group status return values. more
Modding Added action_range to mining tool prototype (with the default of 1.5).
[/list]
You can get experimental releases by selecting the 'experimental' beta branch under Factorio's properties in Steam.
- Changes
[list] - The area of 400X400 tiles is explored when the game starts.
You can get experimental releases by selecting the 'experimental' beta branch under Factorio's properties in Steam.
[ 2016-03-18 20:45:31 CET ] [Original Post]
Minimum Setup
- OS: Linux (tarball installation)
- Processor: Dual core 3Ghz+Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.3 core. DirectX 10.1 capable GPU with 512 MB VRAM - GeForce GTX 260. Radeon HD 4850 or Intel HD Graphics 5500
- Storage: 3 GB available space
Recommended Setup
- OS: Linux (tarball installation)
- Processor: Quad core 3GHz+Memory: 8 GB RAM
- Graphics: OpenGL 4.3 core. DirectX 11 capable GPU with 2 GB VRAM - GeForce GTX 750 Ti. Radeon R7 360
- Storage: 3 GB available space
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