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Friday Facts #140 - Soon

Hello, the struggle to finish the latest features and fixes so 0.13 can be in time, or just reasonable delayed, goes on. There is always last missing icon or tweak that was hiding around the corner. It is still not certain whether we can really deliver next week, but we will certainly try to.

No Factorio sale


We state it on our steam page, but people are still asking about it so I want to state it officially. We don't plan any Factorio sale. I'm aware, that the sale can make a lot of money in a short period of time, but I believe that it is not worth it in the long run, and since we are not in financial pressure we can afford to think in the long run. We don't like sales for the same reason we don't like the 9.99 prices. We want to be honest with our customers. When it costs 20, we don't want to make it feel like 10 and something. The same is with the sale, as you are basically saying, that someone who doesn't want to waste his time by searching for sales or special offers has to pay more.

Flame thrower


Michal almost finished the overall flame related work. Part of it is, that the flame thrower uses the same logic as the flame turret. The whole fire mechanics consist of many factors. The flamethrower arc, flame on the ground, running biters/trees on fire, the smoke, burnt patches on ground, burnt trees etc. But from what I could try, the overall feeling of destruction was worth the trouble. This is just a small example:

Circuit network examples


The circuit network additions were explained in the previous fff, but I wanted to show at least few useful examples of the new features in real Factories. I would like to note that I found and fixed several bugs by building just these examples :) The typical problem is the supply train. In the later game, you have several mining expansions connected by rails. You would like to resupply these by different kind of materials, as the expansion might get under attack from time to time, and different kind of things might get destroyed. This was possible to do in 0.12, but you would have to have 1 chest + smart inserter per item type in every expansion to make it work. With the circuit network extension, there is now much more practical way to implement it. The expansion:
The supply train can come in regular intervals. Its cargo wagon has one filter slot per item, so it will come with all different kind of items. The constant combinator specifies which items should be kept in the expansion, and how much. From these numbers I subtract the items I already have by multiplying them by -1. Then I simply set the filter inserter to the set the filters mode. It filter items by circuit network values greater than 0. So once there are 100 walls in the chest, the filter inserter will not move more. This means I can use this simplistic setup with one chest to supply everything the expansion needs.
Another example is the safe rail crossing. Here the player can't go in when the train has the rails reserved. When the player is on the rails, the signals are reserved by the circuit network, and the train has to wait until the player leaves. Also when the player is inside the area, the train gates are closed so he can't get on the tracks outside the crossing.
I didn't show actual train in both of these examples, as the train graphics is in the middle of rework, I will show more in the next FFF or the 0.13 release, it depends what will be sooner. All I can say now is, that there is little bit more than a new graphics and you will like it :) As always, let us know what you think on our forums.


[ 2016-05-27 22:13:33 CET ] [ Original post ]

Factorio
Wube Software LTD. Developer
Wube Software LTD. Publisher
2020-08-14 Release
Game News Posts: 506
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive (164072 reviews)
The Game includes VR Support
Public Linux Depots:
  • Factorio Linux64 [306.86 M]
  • Factorio Linux32 [300.1 M]
Available DLCs:
  • Factorio: Space Age
Factorio is a game in which you build and maintain factories. You will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies. In the beginning you will find yourself chopping trees, mining ores and crafting mechanical arms and transport belts by hand, but in short time you can become an industrial powerhouse, with huge solar fields, oil refining and cracking, manufacture and deployment of construction and logistic robots, all for your resource needs. However this heavy exploitation of the planet's resources does not sit nicely with the locals, so you will have to be prepared to defend yourself and your machine empire.

Join forces with other players in cooperative Multiplayer, create huge factories, collaborate and delegate tasks between you and your friends. Add mods to increase your enjoyment, from small tweak and helper mods to complete game overhauls, Factorio's ground-up Modding support has allowed content creators from around the world to design interesting and innovative features. While the core gameplay is in the form of the freeplay scenario, there are a range of interesting challenges in the form of the Scenario pack, available as free DLC. If you don't find any maps or scenarios you enjoy, you can create your own with the in-game Map Editor, place down entities, enemies, and terrain in any way you like, and even add your own custom script to make for interesting gameplay.

Discount Disclaimer: We don't have any plans to take part in a sale or to reduce the price for the foreseeable future.

What people say about Factorio


  • No other game in the history of gaming handles the logistics side of management simulator so perfectly. - Reddit
  • I see conveyor belts when I close my eyes. I may have been binging Factorio lately. - Notch, Mojang
  • Factorio is a super duper awesome game where we use conveyor belts to shoot aliens. - Zisteau, Youtube

MINIMAL SETUP
  • OS: Linux (tarball installation)
  • Processor: Dual core 3Ghz+Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3.3 core. DirectX 10.1 capable GPU with 512 MB VRAM - GeForce GTX 260. Radeon HD 4850 or Intel HD Graphics 5500
  • Storage: 3 GB available space
RECOMMENDED SETUP
  • OS: Linux (tarball installation)
  • Processor: Quad core 3GHz+Memory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: OpenGL 4.3 core. DirectX 11 capable GPU with 2 GB VRAM - GeForce GTX 750 Ti. Radeon R7 360
  • Storage: 3 GB available space
GAMEBILLET

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1.25$ (75%)

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