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Version 0.14.2
[ 2016-08-30 20:20:56 CET ] [ Original post ]
- Minor features
- Notify when someone starts or changes the research in the console.
- Allowed to specify limit of the upload speed when hosting a multiplayer game. This can be also specified when creating the headless server in the sserver-settings file by setting the max_upload_in_kilobytes_per_second
- When selecting player logistic requests and auto-trash filters the filter is automatically set to the item in the cursor if any.
- Changes
- Increased the time the text written in the console (chat/commands) stay on the screen fully visible.
- Increased the distance of rail direction check for signal building from 3 to 5 rail segments. more
- Bugfixes
- Fixed signal to rail connection in junctions when rails are build after signals. more
- Potential fix of desyncs related to transport belts and circuit network.
- Experimental attempt to limit server upload speed when it is too high and it causes all other players to have their latency increased. This logic is only used when the "max_upload_in_kilobytes_per_second" is not specified.
- The download speed starts at higher value and grows faster.
- Fixed that personal logistics would stop working. more
- Fixed crash related to removing progress bars when exiting the multiplayer.
- Fixed constant combinator description not showing negative signals. more
- Fixed missing "saving-local-variant-of-mp" key.
- Fixed that rail remnants were not always properly removed when horizontal rails were built over.
- Fixed that server would crash on second RCON connection. more
- Fixed that --allow-commands sometimes wouldn't take effect. more
- Fixed that attacking an enemy spawner with the flamethrower wouldn't aggravate enemies. more
- Fixed the drag-map control defaulting to shift + mouse button 1. more
- Fixed achievement layout problems. more
- Fixed logging in with an email address for mod/server browser wasn't working.
- Fixed ping in the server browser not working.
- Don't offer to save after server drop/quit when the map isn't actually loaded. more
- Fixed trains GUI wouldn't scroll correctly when searching. more
- Fixed crash when mining a vehicle the character was in while over water. more
- Fixed that it was possible to put more energy into accumulator than its capacity through the script. more
[ 2016-08-30 20:20:56 CET ] [ Original post ]
Version 0.14.2
[ 2016-08-30 20:20:56 CET ] [ Original post ]
- Minor features
- Notify when someone starts or changes the research in the console.
- Allowed to specify limit of the upload speed when hosting a multiplayer game. This can be also specified when creating the headless server in the sserver-settings file by setting the max_upload_in_kilobytes_per_second
- When selecting player logistic requests and auto-trash filters the filter is automatically set to the item in the cursor if any.
- Changes
- Increased the time the text written in the console (chat/commands) stay on the screen fully visible.
- Increased the distance of rail direction check for signal building from 3 to 5 rail segments. more
- Bugfixes
- Fixed signal to rail connection in junctions when rails are build after signals. more
- Potential fix of desyncs related to transport belts and circuit network.
- Experimental attempt to limit server upload speed when it is too high and it causes all other players to have their latency increased. This logic is only used when the "max_upload_in_kilobytes_per_second" is not specified.
- The download speed starts at higher value and grows faster.
- Fixed that personal logistics would stop working. more
- Fixed crash related to removing progress bars when exiting the multiplayer.
- Fixed constant combinator description not showing negative signals. more
- Fixed missing "saving-local-variant-of-mp" key.
- Fixed that rail remnants were not always properly removed when horizontal rails were built over.
- Fixed that server would crash on second RCON connection. more
- Fixed that --allow-commands sometimes wouldn't take effect. more
- Fixed that attacking an enemy spawner with the flamethrower wouldn't aggravate enemies. more
- Fixed the drag-map control defaulting to shift + mouse button 1. more
- Fixed achievement layout problems. more
- Fixed logging in with an email address for mod/server browser wasn't working.
- Fixed ping in the server browser not working.
- Don't offer to save after server drop/quit when the map isn't actually loaded. more
- Fixed trains GUI wouldn't scroll correctly when searching. more
- Fixed crash when mining a vehicle the character was in while over water. more
- Fixed that it was possible to put more energy into accumulator than its capacity through the script. more
[ 2016-08-30 20:20:56 CET ] [ Original post ]
Factorio
Wube Software LTD.
Developer
Wube Software LTD.
Publisher
2020-08-14
Release
Game News Posts:
506
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(164072 reviews)
The Game includes VR Support
Public Linux Depots:
- Factorio Linux64 [306.86 M]
- Factorio Linux32 [300.1 M]
Available DLCs:
- Factorio: Space Age
Factorio is a game in which you build and maintain factories. You will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies. In the beginning you will find yourself chopping trees, mining ores and crafting mechanical arms and transport belts by hand, but in short time you can become an industrial powerhouse, with huge solar fields, oil refining and cracking, manufacture and deployment of construction and logistic robots, all for your resource needs. However this heavy exploitation of the planet's resources does not sit nicely with the locals, so you will have to be prepared to defend yourself and your machine empire.
Join forces with other players in cooperative Multiplayer, create huge factories, collaborate and delegate tasks between you and your friends. Add mods to increase your enjoyment, from small tweak and helper mods to complete game overhauls, Factorio's ground-up Modding support has allowed content creators from around the world to design interesting and innovative features. While the core gameplay is in the form of the freeplay scenario, there are a range of interesting challenges in the form of the Scenario pack, available as free DLC. If you don't find any maps or scenarios you enjoy, you can create your own with the in-game Map Editor, place down entities, enemies, and terrain in any way you like, and even add your own custom script to make for interesting gameplay.
Discount Disclaimer: We don't have any plans to take part in a sale or to reduce the price for the foreseeable future.
Join forces with other players in cooperative Multiplayer, create huge factories, collaborate and delegate tasks between you and your friends. Add mods to increase your enjoyment, from small tweak and helper mods to complete game overhauls, Factorio's ground-up Modding support has allowed content creators from around the world to design interesting and innovative features. While the core gameplay is in the form of the freeplay scenario, there are a range of interesting challenges in the form of the Scenario pack, available as free DLC. If you don't find any maps or scenarios you enjoy, you can create your own with the in-game Map Editor, place down entities, enemies, and terrain in any way you like, and even add your own custom script to make for interesting gameplay.
Discount Disclaimer: We don't have any plans to take part in a sale or to reduce the price for the foreseeable future.
What people say about Factorio
- No other game in the history of gaming handles the logistics side of management simulator so perfectly. - Reddit
- I see conveyor belts when I close my eyes. I may have been binging Factorio lately. - Notch, Mojang
- Factorio is a super duper awesome game where we use conveyor belts to shoot aliens. - Zisteau, Youtube
MINIMAL SETUP
- OS: Linux (tarball installation)
- Processor: Dual core 3Ghz+Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.3 core. DirectX 10.1 capable GPU with 512 MB VRAM - GeForce GTX 260. Radeon HD 4850 or Intel HD Graphics 5500
- Storage: 3 GB available space
- OS: Linux (tarball installation)
- Processor: Quad core 3GHz+Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: OpenGL 4.3 core. DirectX 11 capable GPU with 2 GB VRAM - GeForce GTX 750 Ti. Radeon R7 360
- Storage: 3 GB available space
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