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Version 0.14.6 - experimental build
[ 2016-09-15 19:28:04 CET ] [ Original post ]
- Changes
- Drop detection got little bit strictier so the drop timeout was increased from 10 to 20 seconds.
- If you log in with your email, your multiplayer username gets set to your actual username, not your email address.
- Minor features
- Added --start-server-load-scenario
command to start scenario with the given name. - As a tribute to Arumbas mega-game, the "build by" was renamed to "last user" and it is updated whenever the entity is: rotated, has circuit condition changed, setting pasted, recipe changed, filter changed, output signal changed, cominbator settings changed,
- Added speed change based on zoom when in god mode into the latency hiding.
- The player was killed messages now contain a name of entity or player who caused that.
- Added --start-server-load-scenario
- Bugfixes
- Player killed messages are shown only to players of the same force.
- Fixed that zoom to cursor didn't work in ghost/god controller.
- Fixed that player dropped, but it shown the "the can't keep up message" instead.
- Fixed that server got deselected when changing sorting or filters in public game list. more
- Additional attempt to make the keyboard settings compatibile between linux and windows. more
- Fixed that player crafting categories accepted empty string as value, which resulted in crash later. more
- Fixed that progress bar during updating mods wasn't moving more
- Fixed beam damage_interval of 0 would crash the game. more
- Fixed gates wouldn't open while in a vehicle without a character. more
- Fixed GUI scaling in the mod browser. more
- Fixed (hopefully) that wrong server details were displayed more
- Fixed that it wasn't possible to build rail blueprint over floor-tile ghost. more
- Fluid status icons will display floored values, same as all other icons. more
- Fixed crash that prevented the game to start on some OS X configurations. more
- Fixed that changing character direction from script didn't work. more
- Fixed game getting stuck when a new account was created from the Steam version more
- Additional signal/rail building fix. more
- Fixed that some entities would not remember their circuit parameters in the map editor. more
- Fixed blueprint tooltip wouldn't update when clearing a blueprint. more
- Fixed crash when loading some old save files containing circuit connections to be removed. more
- Fixed crash when removing migrated equipment grids due to mod removal while mods had references to the grids. more
- Fixed wires wouldn't get applied to inserters through blueprints in some cases. more
- Fixed that player could get unkickable under specific circumstances.
- Fixed train crash when it found a path in the opposide direction that it just started moving. more
- Fixed Factorio updater didn't pass command line arguments when restarting the game after update. more
- Fixed crashes when loading old or some invalid maps in the map editor. more
- Clearer error messages and interaction when loading old or invalid maps.
- Fixed curved rail bounding box not allowing large electric poles to be build in specific configurations. more
- Fixed that joining games through Steam wouldn't work. more
- Fixed not being able to interact with the error dialog when an error happens while interacting with GUIs. more
- Fixed UI not responding to input in some situations when progress guis were shown. more
- Fixed personal roboport wouldn't update properly when modded equipment was used in some cases.
- Fixed train ignoring wait conditions in some cases more
- Fixed chain signal visual state right before a station more
- Fixed that the client was stuck when he disconnected after a reconnect.
- Fixed Save As GUI not responding to input after multiplayer disconnect with chat open. more
- Fixed inserter placement in the 2nd level of new hope campaign mission. more
- Server automatically deletes temporary save files once the upload of finishes.
- Fixed recipe tooltips containing fluid in assembling machines wouldn't show the available fluids properly. more
- Fixed desync when placing floor blueprint and mining placed ghosts at the same time. more
- Fixed that you could disconnect wires in from Transport Belt Madness scenario's Electric Poles. more
- Potential fix of crash after desync.
- Attempted to handle socket unblock error in a way that won't crash the game. more
- Scripting
- Added LuaGameScript::print - print to all players.
- Added LuaForce::print - print to all players on the force.
- Added LuaSurface::print - print to all players on the surface.
- Fixed entities with positive emissions_per_tick would generate pollution even when pollution was disabled. more
- Renamed LuaEntity::built_by to LuaEntity::last_user
[ 2016-09-15 19:28:04 CET ] [ Original post ]
Factorio
Wube Software LTD.
Developer
Wube Software LTD.
Publisher
2020-08-14
Release
Game News Posts:
506
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(164072 reviews)
The Game includes VR Support
Public Linux Depots:
- Factorio Linux64 [306.86 M]
- Factorio Linux32 [300.1 M]
Available DLCs:
- Factorio: Space Age
Factorio is a game in which you build and maintain factories. You will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies. In the beginning you will find yourself chopping trees, mining ores and crafting mechanical arms and transport belts by hand, but in short time you can become an industrial powerhouse, with huge solar fields, oil refining and cracking, manufacture and deployment of construction and logistic robots, all for your resource needs. However this heavy exploitation of the planet's resources does not sit nicely with the locals, so you will have to be prepared to defend yourself and your machine empire.
Join forces with other players in cooperative Multiplayer, create huge factories, collaborate and delegate tasks between you and your friends. Add mods to increase your enjoyment, from small tweak and helper mods to complete game overhauls, Factorio's ground-up Modding support has allowed content creators from around the world to design interesting and innovative features. While the core gameplay is in the form of the freeplay scenario, there are a range of interesting challenges in the form of the Scenario pack, available as free DLC. If you don't find any maps or scenarios you enjoy, you can create your own with the in-game Map Editor, place down entities, enemies, and terrain in any way you like, and even add your own custom script to make for interesting gameplay.
Discount Disclaimer: We don't have any plans to take part in a sale or to reduce the price for the foreseeable future.
Join forces with other players in cooperative Multiplayer, create huge factories, collaborate and delegate tasks between you and your friends. Add mods to increase your enjoyment, from small tweak and helper mods to complete game overhauls, Factorio's ground-up Modding support has allowed content creators from around the world to design interesting and innovative features. While the core gameplay is in the form of the freeplay scenario, there are a range of interesting challenges in the form of the Scenario pack, available as free DLC. If you don't find any maps or scenarios you enjoy, you can create your own with the in-game Map Editor, place down entities, enemies, and terrain in any way you like, and even add your own custom script to make for interesting gameplay.
Discount Disclaimer: We don't have any plans to take part in a sale or to reduce the price for the foreseeable future.
What people say about Factorio
- No other game in the history of gaming handles the logistics side of management simulator so perfectly. - Reddit
- I see conveyor belts when I close my eyes. I may have been binging Factorio lately. - Notch, Mojang
- Factorio is a super duper awesome game where we use conveyor belts to shoot aliens. - Zisteau, Youtube
MINIMAL SETUP
- OS: Linux (tarball installation)
- Processor: Dual core 3Ghz+Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.3 core. DirectX 10.1 capable GPU with 512 MB VRAM - GeForce GTX 260. Radeon HD 4850 or Intel HD Graphics 5500
- Storage: 3 GB available space
- OS: Linux (tarball installation)
- Processor: Quad core 3GHz+Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: OpenGL 4.3 core. DirectX 11 capable GPU with 2 GB VRAM - GeForce GTX 750 Ti. Radeon R7 360
- Storage: 3 GB available space
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