▶
Factorio 0.15.3 released
[ 2017-04-27 19:14:54 CET ] [ Original post ]
Changes
- Wave defense: Units won't spawn if there are more than 500 already on the map.
- Wave defense: Added a 'Unit bounty bonus' upgrade.
- Removed the ability to set /color using RGB values.
- Wave defense: Added Uranium to the map.
- "Disable all mods" option in mod load error dialog doesn't disable base mod anymore.
- Changed stack-split so "splitting" a stack of 1 still transfers the 1 item. more
- Change submachine stack size to 5. more
- Blueprints, blueprint books and deconstruction planners can be destroyed by clicking the trash can icon in their GUIs. Clearing a blueprint is still possible via the Shift+Right Click shortcut.
Bugfixes
- Fixed the fluid usage description for the steam engine would flicker when holding the steam engine in the cursor. more
- Fixed that assembling machines would think the fluid barreling/unbarreling recipes could be used to calculate base ingredients for recipes. more
- Fixed performance problems when opening the blueprint library GUI when the map has a large number of players. more
- Fixed crash related to connection attempts from players with mods with mod settings. more
- Fixed getting "No map setting instance" error when loading faulty mod instead of actual error. more
- Fixed entering tutorial would remove scenario control script from current game. more
- Fixed crashes related to saves with migrated circuit network signals. more
- Fixed numeric inputs would block all keys instead of just numbers. more
- Fixed ore field amount stuck to cursor when in technology view. more
- Fixed crashes related to migrated saves with circuit network signals. more
- Fixed that train station tutorial would not progress if you removed the train wait condition. more
- Fixed crash when changing mod setting prototype types. more
- Fixed the refinery flame would freeze when using the coal liquefaction recipe and the machine didn't have any coal. more
- Fixed fluids would be counted incorrectly for production stats when a pumpjack was placed on an oil well with a modded extremely high yield. more
- Fixed the trains GUI wouldn't scale correctly. more
- Fixed you could select entities in the zoomed-to-world view outside radar coverage. more
- Fixed prompt about disabled base mod would not show up. more
- Fixed crash when train was destroyed while hovering over it in map view. more
- Fixed that the team production starting lobby had some uranium ore. more
- Fixed hovering over very large resource patch in map view would crash the game. more
- Fixed the "don't mine resources if mining starts with non-resources" logic. more
- Fixed crash when the preview picture can't be saved for a save file. more
- Fixed crash when trying to filter opened other players quickbars. more
- Fixed crash when setting resource minimal yield above the normal yield. more
- Fixed the tab complete logic for the /mute-programmable-speaker command. more
- Fixed that you could only build blueprints in the zoom-to-world by click and drag.
- Fixed script error in basic train tutorial. more
- Removed redundant recipe unlock in trash slot technology. more
- Fixed inserter stack size override sometimes being lost when importing a blueprint.
- Fixed crash that would occasionally happen after deleting a book from the blueprint library. more
- Fixed fluid could flow into the heat exchangers output fluidbox. more
- Fixed that inserters would try to put stuff into the rocket silo result inventory. more
- Fixed some invalid map exchange strings would crash the game. more
- Fixed train stop would not output content fluid wagons to circuit network. more
- Fixed locomotive tooltip would not show contents of fluid wagons. more
Modding
- Prototype names are not allowed to contain the '.' character.
Scripting
- Fixed typo in defines.shooting.shooting_selected (was "shooting_seleted"). more
- Fixed type in defines.control_behavior.type.train_stop (was "train-stop"). more
- Fixed the custom camera widget was using 0 based indexing for the surface_index parameter. more
- Added missing control behavior types to defines (wall, mining_drill, programmable_speaker). more
- Added LuaTrain::fluid_wagons read.
[ 2017-04-27 19:14:54 CET ] [ Original post ]
Factorio
Wube Software LTD.
Developer
Wube Software LTD.
Publisher
2020-08-14
Release
Game News Posts:
506
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(164072 reviews)
The Game includes VR Support
Public Linux Depots:
- Factorio Linux64 [306.86 M]
- Factorio Linux32 [300.1 M]
Available DLCs:
- Factorio: Space Age
Factorio is a game in which you build and maintain factories. You will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies. In the beginning you will find yourself chopping trees, mining ores and crafting mechanical arms and transport belts by hand, but in short time you can become an industrial powerhouse, with huge solar fields, oil refining and cracking, manufacture and deployment of construction and logistic robots, all for your resource needs. However this heavy exploitation of the planet's resources does not sit nicely with the locals, so you will have to be prepared to defend yourself and your machine empire.
Join forces with other players in cooperative Multiplayer, create huge factories, collaborate and delegate tasks between you and your friends. Add mods to increase your enjoyment, from small tweak and helper mods to complete game overhauls, Factorio's ground-up Modding support has allowed content creators from around the world to design interesting and innovative features. While the core gameplay is in the form of the freeplay scenario, there are a range of interesting challenges in the form of the Scenario pack, available as free DLC. If you don't find any maps or scenarios you enjoy, you can create your own with the in-game Map Editor, place down entities, enemies, and terrain in any way you like, and even add your own custom script to make for interesting gameplay.
Discount Disclaimer: We don't have any plans to take part in a sale or to reduce the price for the foreseeable future.
Join forces with other players in cooperative Multiplayer, create huge factories, collaborate and delegate tasks between you and your friends. Add mods to increase your enjoyment, from small tweak and helper mods to complete game overhauls, Factorio's ground-up Modding support has allowed content creators from around the world to design interesting and innovative features. While the core gameplay is in the form of the freeplay scenario, there are a range of interesting challenges in the form of the Scenario pack, available as free DLC. If you don't find any maps or scenarios you enjoy, you can create your own with the in-game Map Editor, place down entities, enemies, and terrain in any way you like, and even add your own custom script to make for interesting gameplay.
Discount Disclaimer: We don't have any plans to take part in a sale or to reduce the price for the foreseeable future.
What people say about Factorio
- No other game in the history of gaming handles the logistics side of management simulator so perfectly. - Reddit
- I see conveyor belts when I close my eyes. I may have been binging Factorio lately. - Notch, Mojang
- Factorio is a super duper awesome game where we use conveyor belts to shoot aliens. - Zisteau, Youtube
MINIMAL SETUP
- OS: Linux (tarball installation)
- Processor: Dual core 3Ghz+Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.3 core. DirectX 10.1 capable GPU with 512 MB VRAM - GeForce GTX 260. Radeon HD 4850 or Intel HD Graphics 5500
- Storage: 3 GB available space
- OS: Linux (tarball installation)
- Processor: Quad core 3GHz+Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: OpenGL 4.3 core. DirectX 11 capable GPU with 2 GB VRAM - GeForce GTX 750 Ti. Radeon R7 360
- Storage: 3 GB available space
GAMEBILLET
[ 6102 ]
GAMERSGATE
[ 764 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB