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Factorio 0.15.7 released

Balancing


  • Changed production science pack recipe to require assembling machine 1 instead of pumpjack.
  • Changed science pack 3 to require electric mining drill instead of assembling machine 1.
  • Changed crafting times: Oil refinery 20->10 Pumpjack 10->5 Chemical plant 10->5 Lab 5->3 Roboport 15->10
  • Reduced the mining time of the storage tank from 3 seconds to 1.5 seconds.
  • Increased the mining time of the reactor from 0.5 seconds to 1.5 seconds.
  • Increased the underground belt length (basic, fast, express) from 5,5,5 to 5,7,9.

Changes


  • When a connection is refused the username is included in the log message. more
  • Copying entity settings from a disconnected entity will no longer disconnect circuit wires. more
  • Trains in manual mode now have twice the penalty and trains in manual mode without a player in them have 2.5 times the penalty.
  • Reactors produce used up fuel cell when it is completely consumed instead of at start. more
  • Reverted flamethrower turret liquid consumption change from 0.15.5. Instead of 30/s it will use 3/s.
  • Flamethrower turret no longer shoots in its prepare state. more
  • /color command defaults alpha (the 4th parameter) to 255 (instead of 0) if not specified. more
  • Reduced default requester chest paste multiplier for nuclear reactor recipe to 1 and for centrifuge recipe to 2. more
  • Inserters will no longer take fuel from locomotives and instead will take the burnt result items if the locomotive fuel uses that system.

Bugfixes


  • Fixed that clicking locomotive from zoomed in map view would change color (and show fuel) for some other locomotive on the train more
  • Fixed that construction bots could repair vehicles from very far. more
  • Fixed that rocket silo or other GUIs would obscure finished-game dialog. more
  • Fixed that boiler could output a different fluid than its input. more
  • Fixed that the inserter would sometimes report bad values to the circuit network. more
  • Fixed pump recipe description having wrong pumping speed. more
  • Fixed wrong error message when loaded headless save file doesn't exist more
  • Fixed the "Input action fragment is missing" crash that would sometimes happen due to packet loss. more
  • Fixed crash when resizing the game window while having an assembling machine level 1 GUI open. more
  • Fixed alternative zoom controls would do nothing in map editor. more
  • Fixed some cargo wagon spritesheets were offset by 1 frame. more
  • Fixed that it was hard/not possible to select the character corpse over some entities. more
  • Fixed that the blueprint book GUI would scroll to the top after every click. more
  • Fixed crash when trying to disconnect non circuit connectible entities using Lua::Entity::disconnect_neighbour. more
  • Fixed that calling Lua::Entity::disconnect_neighbour would sometimes disconnect more wires than it should.
  • Fixed mod settings corruption when removing mods that contained mod settings. Note: this will reset all mod settings. more
  • Fixed inconsistent selection of resource patches on the map. more
  • Fixed GUI sizing when resetting mod settings. more
  • Fixed that the blueprint book GUI would scroll to the top after every click. more
  • Fixed that dropping a blueprint onto a book icon in the library GUI would drop it in the top level instead. more
  • Fixed that the blueprint library would sometimes stop opening books. more
  • Fixed GUI scaling problems with the assembling machine GUI. more
  • Fixed desync related to the on_selected_entity_changed event. more
  • Fixed that the atomic bomb shooting speed cooldown didn't work. more
  • Fixed the constant combinator GUI when the constant combinator name was larger than the rest of the GUI. more
  • Fixed that the reactor didn't show fuel in the description. more
  • Fixed making blueprints of requester chests with "set requests" would copy the current requests into the blueprint. more
  • Fixed that deleting saves with the delete key key wouldn't maintain focus on the saves list. more
  • Fixed crash when mining rails while having the "show rail paths" debug option enabled. more
  • Fixed infinite loop when migrating entities from an unrelated type to a roboport type. more
  • Fixed that the technology multiplier didn't apply on infinite research. more
  • Fixed filtering server list for games with mods. more
  • Fixed mod version checking for automatic mod download. more
  • Fixed flamethrower turret would not shoot last single shot worth of liquid. more
  • Fixed crash when exiting server list more
  • Fixed "Right mouse button to open" in opened armor. more
  • Fixed that the blueprint library wouldn't use scroll bars for shared blueprint books. more
  • Fixed that resource patches in unexplored areas could be examined on the map.
  • Fixed rail ghosts could not be placed over ghosts of enemy force. more
  • Fixed the sulfuric acid fluid icon. more

Modding


  • Icons are now required to have correct size (which can be overridden by icon_size property). more
  • 32x32px for entity, fluid, item, item-group, recipe, technology, virtual-signal
  • 128x128px for achievement, tutorial
  • If icon path references base mod, technology icon is expected to be 128x128px and item-group icon 64x64px.
  • In near future, we may remove default sizes and require icon_size to be always specified.
  • It is no longer possible to teleport any rolling stock or train stop. more

Scripting


  • Fixed LuaChunkIterator could become invalid and crash the game if used. more
  • Added LuaPlayer::mod_settings read - the runtime player mod settings for the given player.
  • Added LuaEntity::temperature read/write - the temperature of entities that use the heat energy source type as well as reactors and heat pipes.
  • Added LuaEntity::get_burnt_result_inventory.
You can get experimental releases by selecting the 'experimental' beta branch under Factorio's properties in Steam.


[ 2017-05-05 12:43:47 CET ] [ Original post ]

Factorio
Wube Software LTD. Developer
Wube Software LTD. Publisher
2020-08-14 Release
Game News Posts: 506
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive (164072 reviews)
The Game includes VR Support
Public Linux Depots:
  • Factorio Linux64 [306.86 M]
  • Factorio Linux32 [300.1 M]
Available DLCs:
  • Factorio: Space Age
Factorio is a game in which you build and maintain factories. You will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies. In the beginning you will find yourself chopping trees, mining ores and crafting mechanical arms and transport belts by hand, but in short time you can become an industrial powerhouse, with huge solar fields, oil refining and cracking, manufacture and deployment of construction and logistic robots, all for your resource needs. However this heavy exploitation of the planet's resources does not sit nicely with the locals, so you will have to be prepared to defend yourself and your machine empire.

Join forces with other players in cooperative Multiplayer, create huge factories, collaborate and delegate tasks between you and your friends. Add mods to increase your enjoyment, from small tweak and helper mods to complete game overhauls, Factorio's ground-up Modding support has allowed content creators from around the world to design interesting and innovative features. While the core gameplay is in the form of the freeplay scenario, there are a range of interesting challenges in the form of the Scenario pack, available as free DLC. If you don't find any maps or scenarios you enjoy, you can create your own with the in-game Map Editor, place down entities, enemies, and terrain in any way you like, and even add your own custom script to make for interesting gameplay.

Discount Disclaimer: We don't have any plans to take part in a sale or to reduce the price for the foreseeable future.

What people say about Factorio


  • No other game in the history of gaming handles the logistics side of management simulator so perfectly. - Reddit
  • I see conveyor belts when I close my eyes. I may have been binging Factorio lately. - Notch, Mojang
  • Factorio is a super duper awesome game where we use conveyor belts to shoot aliens. - Zisteau, Youtube

MINIMAL SETUP
  • OS: Linux (tarball installation)
  • Processor: Dual core 3Ghz+Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3.3 core. DirectX 10.1 capable GPU with 512 MB VRAM - GeForce GTX 260. Radeon HD 4850 or Intel HD Graphics 5500
  • Storage: 3 GB available space
RECOMMENDED SETUP
  • OS: Linux (tarball installation)
  • Processor: Quad core 3GHz+Memory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: OpenGL 4.3 core. DirectX 11 capable GPU with 2 GB VRAM - GeForce GTX 750 Ti. Radeon R7 360
  • Storage: 3 GB available space
GAMEBILLET

[ 6102 ]

13.34$ (11%)
18.39$ (8%)
33.96$ (15%)
34.79$ (13%)
8.39$ (16%)
16.79$ (16%)
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13.34$ (11%)
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11.89$ (15%)
16.96$ (15%)
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4.24$ (15%)
16.01$ (11%)
4.44$ (78%)
12.74$ (15%)
8.24$ (18%)
13.79$ (8%)
16.39$ (18%)
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16.97$ (15%)
4.19$ (16%)
21.22$ (15%)
1.11$ (78%)
8.29$ (17%)
8.59$ (14%)
16.90$ (15%)
GAMERSGATE

[ 764 ]

5.31$ (79%)
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2.55$ (83%)
0.68$ (91%)
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5.1$ (74%)
10.07$ (28%)
1.49$ (79%)
6.0$ (80%)
4.97$ (62%)
0.53$ (92%)
7.44$ (70%)
2.7$ (91%)
13.59$ (32%)
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1.94$ (84%)
14.23$ (43%)
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1.7$ (91%)
0.6$ (92%)

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