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Factorio 0.16.17 released

Features


  • Added filter to splitter.
  • Added input and output priority to splitter.

Minor Features


  • Added a "clone group" button to the permissions GUI.
  • Added PvP options: Spectator fog of war, starting chests, chest item multiplier, team areas turrets, automatic round time, and base exclusion time.

Balancing


  • Increased the stack size of roboport from 5 to 10.
  • Decreased collision box of substation, radar and chemical plant so it is possible to walk between it and other entities.

Bugfixes


  • Fixed that rail chain signals didn't work with copy-paste. more
  • Fixed that double clicking the empty space in scroll bars on the load/save map GUIs would trigger the load/save. more
  • Fixed that walking near the edge of water could result in no footstep sounds. more
  • Fixed building belts over splitters marked for deconstruction while a ghost belt was under the splitter didn't work. more
  • Fixed that ghost solar panels would show as having energy. more
  • Fixed that the bonus GUI didn't show correct numbers for some bonuses. more
  • Fixed that a single water tile that separates two terrain types would become invisible. more
  • Added graphics option "Separate lower object atlas" to address performance issue when rendering lot of decoratives on some PCs. The option will put sprites drawn under shadows in a separate sprite atlas with mipmaps enabled. This should reduce GPU load, but slightly increase CPU load and VRAM usage. more
  • Added a command-line option --executable-path to allow launching Factorio through a custom ld.so on Linux. more
  • Fixed a crash when setting invalid prototype values for vehicle type entities through mods. more
  • Fixed that you couldn't attack nests with your pickaxe.
  • Additional fix of the rail block visualization for high res. more
  • Fixed jittering when running against entities with connected bounding boxes (for example pipes). more
  • Fixed that entities with multiple items to build them wouldn't fire mod events in some cases. more
  • Fixed recipe tooltip with many raw materials showing incorrectly. more
  • Fixed invisible GUI when assembling machine with no recipe is opened. more
  • Fixed a crash on Linux that would happen after dragging a UI element outside the game window. more
  • Fixed inconvenient drag-placing of electric poles around large entities. more
  • Fixed un-setting controls wouldn't work correctly for key bindings with default modifiers. more
  • Fixed artillery projectile shadow was not aligned with artillery cannon shadow. more
  • Fixed line breaks in changelog with UI scale. more
  • Fixed that too many biters trying to return to a spawner could make all other biters inactive. more
  • Fixed robots deconstructing artillery turrets could lose ammo. more
  • Improved scroll behaviour in server list. more
  • Fixed possibility of receiving the previous rounds input items in Team production. more
  • Fixed that the game could create many enemy unit groups resulting in poor performance. more
  • Fixed pasting entity settings would not disable connection to logistic network. more
  • Fixed blueprint containing rocket silo could result in broken silo if placed before rocketry was researched. more
  • Fixed rail chain signal ghost would emit light. more
  • Fixed that blueprint strings wouldn't retain storage chest filters. more
  • Fixed passing LuaObjects through the remote interface wouldn't always work correctly. more
  • Fixed that LuaSurface::create_entity wouldn't work to create walls on top of ghost walls. more
  • Fixed that a furnace or assembling machine with > 100% productivity with a <= 1 tick crafting time recipe wouldn't work correctly. more
  • Fixed building blueprint rails on rails marked for deconstruction didn't work correctly in some cases. more
  • Fixed a migration issue related to logistic entities and inventory resizing. more

Modding


  • Removed terrain_collision_box from fish prototype. To prevent fish with non-zero collision box from blocking offshore pump placement, default collision mask of fish has flag 'colliding-with-tiles-only'. more
  • Disabled recipes won't be cleared from an assembling machine ghost, if the assembling machine prototype has fixed_recipe set.
  • Entity of type offshore pump can be rotated on ground if flag 'filter-directions' is not set. more

Scripting


  • Changed the tile related events to include the old tiles and positions instead of just positions.
  • Added on_pre_player_crafted_item and on_player_cancelled_crafting events.
  • Added on_entity_damaged event.
  • Added on_chunk_charted event.
  • Added LuaEntity::splitter_filter, splitter_input_priority and splitter_output_priority read/write.
  • Added ghost_name and ghost_type to LuaSurface::find/count entities filtered.
  • Fixed recursive call in util.merge(). more
You can get experimental releases by selecting the 'experimental' beta branch under Factorio's properties in Steam.


[ 2018-01-22 20:23:07 CET ] [ Original post ]

Factorio
Wube Software LTD. Developer
Wube Software LTD. Publisher
2020-08-14 Release
Game News Posts: 506
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive (164072 reviews)
The Game includes VR Support
Public Linux Depots:
  • Factorio Linux64 [306.86 M]
  • Factorio Linux32 [300.1 M]
Available DLCs:
  • Factorio: Space Age
Factorio is a game in which you build and maintain factories. You will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies. In the beginning you will find yourself chopping trees, mining ores and crafting mechanical arms and transport belts by hand, but in short time you can become an industrial powerhouse, with huge solar fields, oil refining and cracking, manufacture and deployment of construction and logistic robots, all for your resource needs. However this heavy exploitation of the planet's resources does not sit nicely with the locals, so you will have to be prepared to defend yourself and your machine empire.

Join forces with other players in cooperative Multiplayer, create huge factories, collaborate and delegate tasks between you and your friends. Add mods to increase your enjoyment, from small tweak and helper mods to complete game overhauls, Factorio's ground-up Modding support has allowed content creators from around the world to design interesting and innovative features. While the core gameplay is in the form of the freeplay scenario, there are a range of interesting challenges in the form of the Scenario pack, available as free DLC. If you don't find any maps or scenarios you enjoy, you can create your own with the in-game Map Editor, place down entities, enemies, and terrain in any way you like, and even add your own custom script to make for interesting gameplay.

Discount Disclaimer: We don't have any plans to take part in a sale or to reduce the price for the foreseeable future.

What people say about Factorio


  • No other game in the history of gaming handles the logistics side of management simulator so perfectly. - Reddit
  • I see conveyor belts when I close my eyes. I may have been binging Factorio lately. - Notch, Mojang
  • Factorio is a super duper awesome game where we use conveyor belts to shoot aliens. - Zisteau, Youtube

MINIMAL SETUP
  • OS: Linux (tarball installation)
  • Processor: Dual core 3Ghz+Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3.3 core. DirectX 10.1 capable GPU with 512 MB VRAM - GeForce GTX 260. Radeon HD 4850 or Intel HD Graphics 5500
  • Storage: 3 GB available space
RECOMMENDED SETUP
  • OS: Linux (tarball installation)
  • Processor: Quad core 3GHz+Memory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: OpenGL 4.3 core. DirectX 11 capable GPU with 2 GB VRAM - GeForce GTX 750 Ti. Radeon R7 360
  • Storage: 3 GB available space
GAMEBILLET

[ 6102 ]

13.34$ (11%)
19.99$ (20%)
25.46$ (15%)
12.29$ (18%)
2.22$ (78%)
43.94$ (12%)
12.59$ (16%)
16.79$ (16%)
16.59$ (17%)
21.74$ (13%)
13.04$ (13%)
13.98$ (30%)
12.59$ (16%)
8.29$ (17%)
25.49$ (15%)
12.44$ (17%)
3.29$ (18%)
8.25$ (17%)
8.29$ (17%)
21.21$ (15%)
2.54$ (15%)
4.95$ (17%)
17.79$ (11%)
15.12$ (11%)
8.74$ (13%)
17.79$ (11%)
4.14$ (17%)
5.77$ (17%)
33.96$ (15%)
4.21$ (16%)
GAMERSGATE

[ 764 ]

1.7$ (91%)
8.49$ (58%)
2.97$ (40%)
2.04$ (74%)
8.49$ (58%)
0.49$ (51%)
0.8$ (60%)
1.7$ (91%)
7.5$ (50%)
1.08$ (91%)
0.84$ (58%)
0.53$ (92%)
0.6$ (92%)
2.13$ (57%)
0.85$ (79%)
0.18$ (91%)
6.38$ (57%)
1.28$ (87%)
1.7$ (79%)
0.5$ (49%)
9.55$ (36%)
0.85$ (91%)
2.76$ (79%)
0.51$ (91%)
0.68$ (91%)
4.73$ (68%)
7.39$ (51%)
5.6$ (53%)
0.53$ (92%)
0.5$ (49%)

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