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Friday Facts #253 - Fans Fun
One of the many small tasks for 0.17, was to solve the occasional problem I had when I didn't notice that one of my trains didn't have the refuelling automated. One train out of fuel can halt all the train logistics easily, and sometimes it takes quite a while to notice it. For this reason, we added an alert for trains running out of fuel when in automatic mode.
On Monday we went to the National Library of Technology (NTK). As we mentioned a while ago, they have loaded their library PC's up with Factorio, and they invited us for a tour, and a Factorio LAN party. We got to have a look at their server infrastructure and inner workings of the library, including an automated splitter type machine for sorting which floors returned books go to. The LAN party went really well, we had nearly 50 players join and help build our factory. Unfortunately we couldn't get to launching a rocket in the 4 hours we had. If you want to check our progress, you can download the save game here. Of course we had to take some time out of automating to build a flashing NTK sign:
Surprisingly, there was quite a lot of local press at the event, and there were a couple of Czech articles published this week: Novinky.cz, České noviny.
TOGoS arrived for a visit last week, and quickly dove right into deep discussions with Albert, Twinsen, etc. about the map generation improvements. More on that later... But with him he brought along an incredible package from one of our fans, PeteTheLich:
The big beacon is about 6" (15 cm) tall, and the base is about 6" in diameter, and it functions as a piggy bank, with a slot in the top to put in coins, and a hatch on the bottom to get them out. Everything he sent is really awesome, and we're super grateful for him sending them over (especially with all the customs problems on the first attempt). If you are interested in getting some of these items printed, you can check out the Factorio Thingiverse page. Fan creations such as this are really inspiring, and gives us great ideas for our own official Factorio products in the future. Speaking of fan creations...
arrow_in_my_gluteus made an interesting investigation into the exact top speed a player can achieve in the vanilla game: https://youtu.be/EF99Ym5jXjg The final result is cheesing the game mechanics a little bit, but to quote kovarex: "It is emergent gameplay", so we can expect to see start seeing more rocket silo highways in factories to come.
Ernestas and Vaclav recently finished off the defensive structures in high resolution. Notably, the walls and gates were completely redesigned, and now have a filler sprite when the wall is several layers thick.
As always, let us know what you think on our forum.
[ 2018-07-27 13:44:04 CET ] [ Original post ]
Going through to-do list
One of the many small tasks for 0.17, was to solve the occasional problem I had when I didn't notice that one of my trains didn't have the refuelling automated. One train out of fuel can halt all the train logistics easily, and sometimes it takes quite a while to notice it. For this reason, we added an alert for trains running out of fuel when in automatic mode.
NTK LAN report
On Monday we went to the National Library of Technology (NTK). As we mentioned a while ago, they have loaded their library PC's up with Factorio, and they invited us for a tour, and a Factorio LAN party. We got to have a look at their server infrastructure and inner workings of the library, including an automated splitter type machine for sorting which floors returned books go to. The LAN party went really well, we had nearly 50 players join and help build our factory. Unfortunately we couldn't get to launching a rocket in the 4 hours we had. If you want to check our progress, you can download the save game here. Of course we had to take some time out of automating to build a flashing NTK sign:
Surprisingly, there was quite a lot of local press at the event, and there were a couple of Czech articles published this week: Novinky.cz, České noviny.
Fan delivery
TOGoS arrived for a visit last week, and quickly dove right into deep discussions with Albert, Twinsen, etc. about the map generation improvements. More on that later... But with him he brought along an incredible package from one of our fans, PeteTheLich:
The big beacon is about 6" (15 cm) tall, and the base is about 6" in diameter, and it functions as a piggy bank, with a slot in the top to put in coins, and a hatch on the bottom to get them out. Everything he sent is really awesome, and we're super grateful for him sending them over (especially with all the customs problems on the first attempt). If you are interested in getting some of these items printed, you can check out the Factorio Thingiverse page. Fan creations such as this are really inspiring, and gives us great ideas for our own official Factorio products in the future. Speaking of fan creations...
How fast can you go?
arrow_in_my_gluteus made an interesting investigation into the exact top speed a player can achieve in the vanilla game: https://youtu.be/EF99Ym5jXjg The final result is cheesing the game mechanics a little bit, but to quote kovarex: "It is emergent gameplay", so we can expect to see start seeing more rocket silo highways in factories to come.
HR defensive structures
Ernestas and Vaclav recently finished off the defensive structures in high resolution. Notably, the walls and gates were completely redesigned, and now have a filler sprite when the wall is several layers thick.
As always, let us know what you think on our forum.
[ 2018-07-27 13:44:04 CET ] [ Original post ]
Factorio
Wube Software LTD.
Developer
Wube Software LTD.
Publisher
2020-08-14
Release
Game News Posts:
506
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(164072 reviews)
The Game includes VR Support
Public Linux Depots:
- Factorio Linux64 [306.86 M]
- Factorio Linux32 [300.1 M]
Available DLCs:
- Factorio: Space Age
Factorio is a game in which you build and maintain factories. You will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies. In the beginning you will find yourself chopping trees, mining ores and crafting mechanical arms and transport belts by hand, but in short time you can become an industrial powerhouse, with huge solar fields, oil refining and cracking, manufacture and deployment of construction and logistic robots, all for your resource needs. However this heavy exploitation of the planet's resources does not sit nicely with the locals, so you will have to be prepared to defend yourself and your machine empire.
Join forces with other players in cooperative Multiplayer, create huge factories, collaborate and delegate tasks between you and your friends. Add mods to increase your enjoyment, from small tweak and helper mods to complete game overhauls, Factorio's ground-up Modding support has allowed content creators from around the world to design interesting and innovative features. While the core gameplay is in the form of the freeplay scenario, there are a range of interesting challenges in the form of the Scenario pack, available as free DLC. If you don't find any maps or scenarios you enjoy, you can create your own with the in-game Map Editor, place down entities, enemies, and terrain in any way you like, and even add your own custom script to make for interesting gameplay.
Discount Disclaimer: We don't have any plans to take part in a sale or to reduce the price for the foreseeable future.
Join forces with other players in cooperative Multiplayer, create huge factories, collaborate and delegate tasks between you and your friends. Add mods to increase your enjoyment, from small tweak and helper mods to complete game overhauls, Factorio's ground-up Modding support has allowed content creators from around the world to design interesting and innovative features. While the core gameplay is in the form of the freeplay scenario, there are a range of interesting challenges in the form of the Scenario pack, available as free DLC. If you don't find any maps or scenarios you enjoy, you can create your own with the in-game Map Editor, place down entities, enemies, and terrain in any way you like, and even add your own custom script to make for interesting gameplay.
Discount Disclaimer: We don't have any plans to take part in a sale or to reduce the price for the foreseeable future.
What people say about Factorio
- No other game in the history of gaming handles the logistics side of management simulator so perfectly. - Reddit
- I see conveyor belts when I close my eyes. I may have been binging Factorio lately. - Notch, Mojang
- Factorio is a super duper awesome game where we use conveyor belts to shoot aliens. - Zisteau, Youtube
MINIMAL SETUP
- OS: Linux (tarball installation)
- Processor: Dual core 3Ghz+Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.3 core. DirectX 10.1 capable GPU with 512 MB VRAM - GeForce GTX 260. Radeon HD 4850 or Intel HD Graphics 5500
- Storage: 3 GB available space
- OS: Linux (tarball installation)
- Processor: Quad core 3GHz+Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: OpenGL 4.3 core. DirectX 11 capable GPU with 2 GB VRAM - GeForce GTX 750 Ti. Radeon R7 360
- Storage: 3 GB available space
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