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Version 0.18.24 released
[ 2020-05-12 13:52:40 CET ] [ Original post ]
Graphics
- Added player footprints and footstep visual effects.
- Added car and tank dust and particle trail visual effects.
Changes
- Construction robots throw cliff explosives from afar the same as players do, instead of dropping them at the cliff.
- Changed rail segment visualisation colors to be more different from rail signal colors (red/green).
- Clicking a GUI now brings it to the front. Most noticeable when using the map editor or debug GUIs where they overlap.
Bugfixes
- Fixed that Fast splitters were missing a piece visually in East rotation top_patch more
- Fixed that inserters could insert modules for recipes into module slots in some rare cases. more
- Fixed that robots blowing up cliffs was different than manually blowing up cliffs. more
- Fixed limiting cargo wagon to 0 slots would break progress visualization for full cargo and empty cargo train conditions. more
- Fixed teleporting player between surfaces while the player was in a map view would not invalidate tile renderer cache. more
- Fixed that the "use different settings per save" setting didn't work for single player games. more
- Fixed crash due to use-after-delete when single unit builds a base in position that does not collide with the unit. more
Modding
- Added the Prototypes GUI (ctrl + shift + E).
- Added the Prototype Explorer GUI (mouse over most anything + ctrl + shift + F).
- Added support to play different sounds for entity ghosts depending on the size of the entity in the ghost through build_sound (for small), medium_build_sound and large_build_sound on the entity ghost prototype.
- Added support to play a sound when switching weapons defined through utility-sounds 'switch_gun'.
- Added support to play a sound when picking up items (F key) through utility-sounds 'picked_up_item'.
- Added optional 'turn_speed' to projectile prototypes.
Scripting
- Added "include_fuel" field to LuaItemStack::create_blueprint.
- Changed LuaSurface::create_entity so it places resource entities to center of a tile as map generator would. This can be overridden by optional snap_to_tile_center parameter. more
[ 2020-05-12 13:52:40 CET ] [ Original post ]
Factorio
Wube Software LTD.
Developer
Wube Software LTD.
Publisher
2020-08-14
Release
Game News Posts:
506
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(164072 reviews)
The Game includes VR Support
Public Linux Depots:
- Factorio Linux64 [306.86 M]
- Factorio Linux32 [300.1 M]
Available DLCs:
- Factorio: Space Age
Factorio is a game in which you build and maintain factories. You will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies. In the beginning you will find yourself chopping trees, mining ores and crafting mechanical arms and transport belts by hand, but in short time you can become an industrial powerhouse, with huge solar fields, oil refining and cracking, manufacture and deployment of construction and logistic robots, all for your resource needs. However this heavy exploitation of the planet's resources does not sit nicely with the locals, so you will have to be prepared to defend yourself and your machine empire.
Join forces with other players in cooperative Multiplayer, create huge factories, collaborate and delegate tasks between you and your friends. Add mods to increase your enjoyment, from small tweak and helper mods to complete game overhauls, Factorio's ground-up Modding support has allowed content creators from around the world to design interesting and innovative features. While the core gameplay is in the form of the freeplay scenario, there are a range of interesting challenges in the form of the Scenario pack, available as free DLC. If you don't find any maps or scenarios you enjoy, you can create your own with the in-game Map Editor, place down entities, enemies, and terrain in any way you like, and even add your own custom script to make for interesting gameplay.
Discount Disclaimer: We don't have any plans to take part in a sale or to reduce the price for the foreseeable future.
Join forces with other players in cooperative Multiplayer, create huge factories, collaborate and delegate tasks between you and your friends. Add mods to increase your enjoyment, from small tweak and helper mods to complete game overhauls, Factorio's ground-up Modding support has allowed content creators from around the world to design interesting and innovative features. While the core gameplay is in the form of the freeplay scenario, there are a range of interesting challenges in the form of the Scenario pack, available as free DLC. If you don't find any maps or scenarios you enjoy, you can create your own with the in-game Map Editor, place down entities, enemies, and terrain in any way you like, and even add your own custom script to make for interesting gameplay.
Discount Disclaimer: We don't have any plans to take part in a sale or to reduce the price for the foreseeable future.
What people say about Factorio
- No other game in the history of gaming handles the logistics side of management simulator so perfectly. - Reddit
- I see conveyor belts when I close my eyes. I may have been binging Factorio lately. - Notch, Mojang
- Factorio is a super duper awesome game where we use conveyor belts to shoot aliens. - Zisteau, Youtube
MINIMAL SETUP
- OS: Linux (tarball installation)
- Processor: Dual core 3Ghz+Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.3 core. DirectX 10.1 capable GPU with 512 MB VRAM - GeForce GTX 260. Radeon HD 4850 or Intel HD Graphics 5500
- Storage: 3 GB available space
- OS: Linux (tarball installation)
- Processor: Quad core 3GHz+Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: OpenGL 4.3 core. DirectX 11 capable GPU with 2 GB VRAM - GeForce GTX 750 Ti. Radeon R7 360
- Storage: 3 GB available space
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