For the last three weeks I’ve been taking some time off from developing on Caretaker – spending it mostly in Florida. While there I decided that the time had come to enable the VR support in Caretaker. If you played Caretaker while it was being shown at any events, then chances are you played it in VR but for the Early Access release I turned off VR while I waited for Unity 5.4 to be released and now it’s finally here and supports VR natively it was time to turn it back on – so I have. As of today you can play Caretaker if you have an Oculus Rift or HTC Vive VR headset. The Vive support is a work-in-progress as I’ve not had an opportunity to fully test it out but some have told me it’s working fine for them. As this is a fairly major update the price of Caretaker will be raising too, I’ve asked Valve to raise it to $9.99 – it’s up to them to approve this price point so it’s in their hands at the moment. It hasn’t happened as of me writing this so if you want to get a copy while it’s still at the reduced price I suggest you do so now. Once at $9.99 it will stay there for a while until the next major release. If you have a VR kit attached to your computer when you launch Caretaker than it will automatically detect it and alter the settings to use it. This means it will disable the mouse and keyboard input and use joypad only. You still need to press ‘A’ on your keyboard to get passed the initial Early Access warning screen. The joypad controls have changed slightly in VR, the right analog stick controls vertical movement and rotation around ‘Y’ so that you can look behind you if you are sat while playing Caretaker in VR. My preferred way of playing it is stood up so that I can physically turn around to see things (a much more immersive experience) but if you’re not that experienced in VR I recommend you sit down to play it first. The roll controls are disabled while in VR, the main reason being having the camera roll while in VR is the quickest way to make you throw up – trust me on this, I found that out the hard way! If you have a VR headset, then give it a go with Caretaker and let me know what you think. As always I accept and value your feedback!
[ 2016-10-12 22:27:40 CET ] [ Original post ]
For the last three weeks Ive been taking some time off from developing on Caretaker spending it mostly in Florida. While there I decided that the time had come to enable the VR support in Caretaker. If you played Caretaker while it was being shown at any events, then chances are you played it in VR but for the Early Access release I turned off VR while I waited for Unity 5.4 to be released and now its finally here and supports VR natively it was time to turn it back on so I have. As of today you can play Caretaker if you have an Oculus Rift or HTC Vive VR headset. The Vive support is a work-in-progress as Ive not had an opportunity to fully test it out but some have told me its working fine for them. As this is a fairly major update the price of Caretaker will be raising too, Ive asked Valve to raise it to $9.99 its up to them to approve this price point so its in their hands at the moment. It hasnt happened as of me writing this so if you want to get a copy while its still at the reduced price I suggest you do so now. Once at $9.99 it will stay there for a while until the next major release. If you have a VR kit attached to your computer when you launch Caretaker than it will automatically detect it and alter the settings to use it. This means it will disable the mouse and keyboard input and use joypad only. You still need to press A on your keyboard to get passed the initial Early Access warning screen. The joypad controls have changed slightly in VR, the right analog stick controls vertical movement and rotation around Y so that you can look behind you if you are sat while playing Caretaker in VR. My preferred way of playing it is stood up so that I can physically turn around to see things (a much more immersive experience) but if youre not that experienced in VR I recommend you sit down to play it first. The roll controls are disabled while in VR, the main reason being having the camera roll while in VR is the quickest way to make you throw up trust me on this, I found that out the hard way! If you have a VR headset, then give it a go with Caretaker and let me know what you think. As always I accept and value your feedback!
[ 2016-10-12 22:27:40 CET ] [ Original post ]
🕹️ Partial Controller Support
Navigate through the Star Killer and blow up all the hubs you find to stop it destroying all the stars in the universe in this 6DOF based action game for PC, Mac and Oculus Rift (Vive support coming very soon!)
Caretaker Sacrifice stars the incredible David Hewlett, who played Dr Rodney Mckay in Stargate Atlantis and has also starred in films like Rise of the Planet of the Apes and Cube.
You can hear some of the (edited) story narrated by David in Caretaker Retribution here: http://caretaker-game.com/CaretakerVODemo.mp3
Stargate Atlantis
Rise of the Planet of the Apes
Cube
The role of Andy Carolan in Caretaker Sacrifice is played by the talented voice actor Ed Mace.
http://edmace.com
Project “Retribution” weekly update report
Confidentiality level: department heads only
Report begins:
I’m going to confirm a rumour I’m sure most of you will have heard by now.
A Star Killer returned to the Alpha Device in a very damaged state. Every attempt we’ve made to stop these automated machines has failed, they are incredibly tough – they have to be in order to get close to a star and harvest all it’s energy, leaving it dead. So one returning in such a devastated state got everyone who saw it very excited.
Our first question was ‘who or what did this?’ because if something or somebody out there can destroy a Star Killer then there’s hope for a solution to these relentless killing machines. For the first time ever we’ve been able to explore the inside of one through the holes in the wreckage and that’s when we discovered the biggest surprise of all – we did this.
Okay, to be technical it was Commanders Alan Purdy and Andy Carolan, two pioneers sent out over 20 years ago on the Jolton mission to discover why all the stars were disappearing. They are the reason we found the Alpha Device, the place that all the Star Killers are harvesting the energy for. Even though they led us here through that signal they sent us we never knew what happened to them. Well now we know.
We found a flight recorder in the wreckage. It belonged to Commander Andy Carolan and it’s a video recording of the events that took place inside the Star Killer. It’s not as complete as we would have liked. For some reason the footage comes completely from Andy’s tactical computer which gives the world a simulated look, the ‘raw’ footage is there but after over 20 years it’s degraded too much.
Commander Alan Purdy discovered a series of connected nodes that seemed to be central to the harvesting of energy from stars. Even more important – he managed to isolate hubs within those nodes that appeared to be controlling each node. Alan surmised that destroying these hubs could be enough to disable the Star Killer. Alan’s first attempt to destroy a hub got him killed.
Each node looks to contain drones that appear to perform some kind of Caretaker role but when the safety of the node is threatened they swarm on the threat until it’s removed. While the threat is present it looks like the hubs can manufacture these Caretaker units at an incredible speed.
Having watched his colleague die from being swarmed by these Caretaker units, Commander Andy Carolan worked out an optimal way to destroy the hubs while avoiding the Caretaker units and it worked.
I never met Andy or Alan, I was too young when the Jolton missions happened and I’m going to guess you were too. They paid the ultimate sacrifice of their lives to get us this crucial information and we should honour that sacrifice by making sure that the Retribution project succeeds.
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