





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Happy Friday! Today's major patch brings a ton of improvements to the user interface. Most of these changes were commonly requested by the community. Up next: a few performance optimizations, mass gem transmutation, inventory filtering, and more! Have a great weekend! VERSION 0.3.0: - Updated the disenchantment interface. You can now disenchant any secondary stat slot you want. - Updated the enchantment interface to include descriptions of buffs, debuffs, and traits where applicable. - Updated the merchant interface to show descriptions of artifact traits. - Updated the nether goblet interface to show descriptions of catalyst traits. - Updated the creature summoning interface to show how many of the selected creature you already have at the stable. - Updated the creature summoning interface to sort creatures by race. - Updated the bestiary interface to sort creatures by race. - Updated the stable interfaces to sort creatures by race. - The bestiary now shows a creature's preferred mission as long as you've already unlocked the warlord. - Provoking, and effects that work similarly to provoking, no longer activate if a creature is attacking its own ally. - The 'Multistrike' buff now always strikes 1 additional time, down from a random range of 1 to 2. - The 'Critical' buff no longer guarantees critical damage with attacks, and instead increases your creatures' chance to deal critical damage by 100%. - Traits and effects that grant immunity to certain debuffs now prevent these debuffs from being applied at the start of battle as well. - The Rapturous Ghoul card now correctly applies its effect to creatures from any class. - Fixed a bug that sometimes allowed the 'Center of the Universe' trait to work with temporary gems. - Fixed a bug that caused creatures to run through walls after finishing the arena. - The 'Diabolic Brilliance' trait should now work as expected. - Fixed a bug that caused chef buffs that grant favor to not work on normal battles, but instead work on any other battle. - Fixed a crash that could occur due to the 'Starvation' punishment.
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