Siralim 2 never ends. There's an infinite amount of content, and absolutely no limits or level caps of any kind. A list of the game's main features can be found below:
- Summon over 500 unique creatures to fight for you. Each creature has its own unique abilities.
- Breed your creatures to make them lay eggs. The offspring inherits attributes from its parents!
- Use your creatures to fight your way through randomly generated dungeons and complete randomized quests.
- Equip your creatures with spells. Spells can be found with randomly generated properties that change the way they behave in battle.
- Craft and customize equipment for your creatures with the help of over 600 different crafting materials.
- Upgrade your castle to unlock new rooms, NPCs, quests, and more!
- Tons of side content - gamble with the dwarves, fight in the battle arena, study in the library, cook a meal, entertain the riddle dwarves, and much more.
- An endless adventure - there are no level caps, no inventory space limits, and no true end to the game. Difficulty scales as high as you want.
Siralim 2 will be available for Steam on PC, Mac, and Linux. It will also be released on iOS, Android, and Playstation shortly after the game leaves Early Access.
Note: you do not need to play the first Siralim game in order to enjoy Siralim 2. They are two very different games!
VERSION 2.1.6:
- Swapped the preliminary menu options for the chef to make the interface easier to navigate.
- Fixed a bug that caused Artifact Realms to spawn too few objects.
- Fixed a bug that prevented Nether Bosses (for tasks) from spawning with the correct traits.
- Fixed a bug with the "Until The End" trait that prevented it from working.
- Fixed a bug with the "Splitting Arrow" spell that caused it to target only one creature rather than all enemies.
- Fixed a bug that allowed Nether Auras to cap at 105%, rather than the intended 100%.
- Fixed several bugs with the "Epidemic" spell that prevented it from working correctly.
- Fixed a bug that prevented the "Earthquake" spell from removing any buffs from the targets.
- Fixed a bug with the "Wormhole" spell that could sometimes cause affected creatures to be removed from the Action Queue.
- Fixed a crash related to the "Fury Swipes" spell (which also fixes a lot of other crashes).
- Fixed a few minor inconsistencies and outdated information with text in the library.
Minimum Setup
- Memory: 4 GB RAMStorage: 200 MB available space
- Storage: 200 MB available space
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