Siralim 2 never ends. There's an infinite amount of content, and absolutely no limits or level caps of any kind. A list of the game's main features can be found below:
- Summon over 500 unique creatures to fight for you. Each creature has its own unique abilities.
- Breed your creatures to make them lay eggs. The offspring inherits attributes from its parents!
- Use your creatures to fight your way through randomly generated dungeons and complete randomized quests.
- Equip your creatures with spells. Spells can be found with randomly generated properties that change the way they behave in battle.
- Craft and customize equipment for your creatures with the help of over 600 different crafting materials.
- Upgrade your castle to unlock new rooms, NPCs, quests, and more!
- Tons of side content - gamble with the dwarves, fight in the battle arena, study in the library, cook a meal, entertain the riddle dwarves, and much more.
- An endless adventure - there are no level caps, no inventory space limits, and no true end to the game. Difficulty scales as high as you want.
Siralim 2 will be available for Steam on PC, Mac, and Linux. It will also be released on iOS, Android, and Playstation shortly after the game leaves Early Access.
Note: you do not need to play the first Siralim game in order to enjoy Siralim 2. They are two very different games!
VERSION 2.1.7:
- General performance improvements.
- Significantly improved save/load times for players with an extremely large number of creatures.
- Significantly improved realm loading times for players with creatures that have exceptionally high Gene Strengths.
- High Performance Mode now offers better performance compared to before.
- High Performance Mode now displays quests and tasks differently to further improve performance, especially on mobile devices.
- Adjusted the difficulty of the Judgment and Mercy boss fight in the story battle to make it a little easier.
- Enemies in the arena will now become progressively more difficult after each victory.
- Effigies in the Unsullied Meadows can no longer debuff your creatures, so the outcome will always be positive.
- Potions in the Refuge of the Magi can no longer debuff your creatures, so the outcome will always be positive.
- Corrupted Totem Poles in the Unsullied Meadows now disappear after they're cleansed.
- Aeolian's golden feather is now animated.
- Improved fog of war on mobile devices.
- Fixed a bug that caused the "Hail to the King" trait to grant ultimate spells and spells that are exclusive to other creatures (such as Grimoires).
- Fixed a bug that caused Sigils to grant extra experience points in Nether Realms.
Minimum Setup
- Memory: 4 GB RAMStorage: 200 MB available space
- Storage: 200 MB available space
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