Hey Akuparians! Guess what, its our birthday!,
Akupara Games is turning 8 years old and to celebrate, we have put Star Vikings Forever on sale for 90% off! Be sure to grab those deals, check out our lovely event page, and check out the sales! Maybe the game youve been waiting for is waiting for you here, with a crisp sale to match.
https://store.steampowered.com/sale/akuparagames8thanniversarysale
Also, to celebrate, we will be hosting a multi-hour stream with tons of activities, announcements, and more! Stream is starting at 11:45 PM PDT! We really hope to see you there - and heres to another year of publishing your favorite indie games on the market
https://www.twitch.tv/akuparagames
- Riv otter
[ 2024-10-04 18:17:32 CET ] [ Original post ]
Hail, Vikings!
Trading Cards have been enabled for all players of Star Vikings Forever! There are six (6) total cards that you can earn over the course of your experience!
Happy hunting!
[ 2020-01-10 02:08:29 CET ] [ Original post ]
Hello space snails, long time! We've updated the game with a bundle of bug fixes for you. This doesn't include every outstanding issue, but should bring some further improvements to your experience! Changelog:
- Bug Fix - Loki's Helmet bonus skill damage is now given to the entire party
- Bug Fix - Some days the Daily Quests would display an error message. This is now addressed
- Enhanced Quest notification - old unfinished daily quests now pop up before you get a new one
- The Party screen is now unselectable on Act 1 part 1
- The Quest button is now unselectable when you don't have any active quests
- Small fixes to Localization for French and Russian
[ 2019-02-20 18:25:36 CET ] [ Original post ]
Hello space snails, we have patched the game with some better performance and bug fixes! Changelog:
- InGame CPU workload optimizations (running 4 times faster)
- Fixed some constant freezing issues
- FPS limit option
- Fixed Bullseye ability
- Minor graphics optimizations
[ 2018-05-31 00:33:17 CET ] [ Original post ]
The day has finally come, Star Vikings Forever is LIVE! Are you going to start the game over with a fresh team, or hop into the fray on New Game + mode? If you didn't hear, there's some fun updates:
- New Game Plus Mode (after you beat original game)
- New Languages - French, Italian, German, Spanish, and Russian!
- UI Revamped for Steam
- Restart button added to all levels, so you don't have to quit out to the main menu anymore
- Performance optimization
- New logo, branding, title screen, and awesomeness!
[ 2017-07-06 04:25:47 CET ] [ Original post ]
The day has finally come, Star Vikings Forever is LIVE! Are you going to start the game over with a fresh team, or hop into the fray on New Game + mode? If you didn't hear, there's some fun updates:
- New Game Plus Mode (after you beat original game)
- New Languages - French, Italian, German, Spanish, and Russian!
- UI Revamped for Steam
- Restart button added to all levels, so you don't have to quit out to the main menu anymore
- Performance optimization
- New logo, branding, title screen, and awesomeness!
[ 2017-07-06 04:25:47 CET ] [ Original post ]
We're very excited to announce that Star Vikings is getting revamped and relaunching as Star Vikings Forever on Steam, as well as releasing on iOS and Android devices July 6th! Check out the New Trailer! This is a free update for all current owners of the game. Earlier this year Rogue Snail announced their partnership with publisher Akupara Games, who is working with them on this release. There are a lot of little updates and bug fixes, but most notably we added NEW GAME PLUS! Once you beat the game, play it again with your same party, fighting harder enemies, and upgrading your Hats to the EXTREME! Here's some of the new updates:
- New Game Plus Mode (after you beat original game)
- New Languages - French, Italian, German, Spanish, and Russian!
- UI Revamped for Steam
- Restart button added to all levels, so you don't have to quit out to the main menu anymore
- Performance optimization
- New logo, branding, title screen, and awesomeness!
[ 2017-06-29 15:58:11 CET ] [ Original post ]
We're very excited to announce that Star Vikings is getting revamped and relaunching as Star Vikings Forever on Steam, as well as releasing on iOS and Android devices July 6th! Check out the New Trailer! This is a free update for all current owners of the game. Earlier this year Rogue Snail announced their partnership with publisher Akupara Games, who is working with them on this release. There are a lot of little updates and bug fixes, but most notably we added NEW GAME PLUS! Once you beat the game, play it again with your same party, fighting harder enemies, and upgrading your Hats to the EXTREME! Here's some of the new updates:
- New Game Plus Mode (after you beat original game)
- New Languages - French, Italian, German, Spanish, and Russian!
- UI Revamped for Steam
- Restart button added to all levels, so you don't have to quit out to the main menu anymore
- Performance optimization
- New logo, branding, title screen, and awesomeness!
[ 2017-06-29 15:58:11 CET ] [ Original post ]
Hi everyone, We have just released the first major Update for Star Vikings. :-) Overall we have: * Significant perfomance optimization; * Smaller build size; * Rebalance of Act 2 difficulty; * Bug fixes Here are the full patch notes: *Gameplay Changes* Act 2 quest now in line with new Fuel Node requirements Fixed a bug where more Pirate Putrid Snails than intended were spawning on the "Pirate's Booty" stage on Act 2 Reduced Fuel Cost on Act 2 progression from 8 to 5 Reduced the difficulty on Shooter Challenge and Tank Challenge *Fixes & Optimizations* Huge performance improvement Smaller textures implemented Fix a bug where Sneaky arm color would be wrong Fix a bug where the game would freeze Many broken animations fixed Bug fixes(Fix cutscene actors quality, Fix sniper white body) New textures and backgrounds for Cutscenes New textures for Dialogues Thanks for playing! Cheers, ~Mark
[ 2016-11-23 16:09:54 CET ] [ Original post ]
Hi everyone, We have just released the first major Update for Star Vikings. :-) The gist of it is: * Significant perfomance optimization; * Smaller build size; * Rebalance of Act 2 difficulty; Thanks for playing! Cheers, ~Mark
[ 2016-11-23 16:09:54 CET ] [ Original post ]
Hi everyone, Thank you dearly for assisting us during the past few months. Your feedback has been invaluable! The Beta is officially over and we are releasing the game on Thursday (October 6th) for PC, Mac and Linux! Yay! Your Beta keys won't carry over to the final game. If you liked the game, please support us by buying a copy! Cheers, ~Mark
[ 2016-10-04 16:29:36 CET ] [ Original post ]
Hi everyone, Thank you dearly for assisting us during the past few months. Your feedback has been invaluable! The Beta is officially over and we are releasing the game on Thursday (October 6th) for PC, Mac and Linux! Yay! Your Beta keys won't carry over to the final game. If you liked the game, please support us by buying a copy! **But just wanted to give you a heads-up!** Before release tomorrow Valve will revoke free Beta access. The full game will only be available if you purchase it. You might get a very scary message saying you had a "Payment Issue" or some nonsense like that. It's a default message from Valve, and I wish they could change it, but it 100% HARMLESS and will NOT flag your account or have ANY negative repercussions whatsoever. I hope it is clear :) And I hope it does not scare you when it comes up (I find it to be a bit scary, myself). Cheers, ~Mark
[ 2016-10-04 16:29:36 CET ] [ Original post ]
Hey everyone, Thanks a lot for all the help with the game's Beta. Your feedback and gameplay videos have been invaluable. We are releasing the first major update to the Beta. The game is almost content-complete, and you can now finish it. Just be aware that the cutscenes are still very unpolished and their low quality can spoil the experience a bit. Our first major change in response to your feedback was the interface: you told us that it is too big and too "mobile-y". We made it big to match our inspirations (PopCap games from the early 2000's, mostly), but we understand that for today's standards they look uncomfortable and they make the game look like a mobile port. We hope you like the new look for the interface! Our Shop is still unfinished though, so it still looks ugly (sorry!). Next update: the ranked "Trials of Valhalla" mode! (that's the big green gate on Snail Planet, for those of you who asked). Cheers, ~Mark Features ------------ Act 4 is now accessible! All Mystery Levels are now accessible! The Boss Battle and Ending are now accessible (but cutscenes still suck though)! OSX and Linus versions! Enhancements --------------------- New interface scale and polish! Let us know what you think! :) Fixes -------- Fixed a bug where Lava Snails would target the exit squares; Fixed a bug where the Pirate Snails and Temple Snails visuals would change while attacking; Fixed a bug where 4:3 resolutions would not allow you to exit the board on the top left corner; Fixed a bug where the "Delete" button on the Viking Screen would show up in the wrong Language; Fixed a bug where Moon Snails would steal health from one another creating an infinite combo; Fixed a bug where the Ice Rifle effect would be crazy and floating around the screen; Fixed a bug where the Fire Trap effect would be misplaced when fired upwards; Fixed a bug where the price for Laser Sweep item would be displayed incorrectly on the shops; Fixed several minor text errors;
[ 2016-08-11 22:01:25 CET ] [ Original post ]
Hey everyone, Thanks a lot for all the help with the game's Beta. Your feedback and gameplay videos have been invaluable. We are releasing the first major update to the Beta. The game is almost content-complete, and you can now finish it. Just be aware that the cutscenes are still very unpolished and their low quality can spoil the experience a bit. Our first major change in response to your feedback was the interface: you told us that it is too big and too "mobile-y". We made it big to match our inspirations (PopCap games from the early 2000's, mostly), but we understand that for today's standards they look uncomfortable and they make the game look like a mobile port. We hope you like the new look for the interface! Our Shop is still unfinished though, so it still looks ugly (sorry!). Next update: the ranked "Trials of Valhalla" mode! (that's the big green gate on Snail Planet, for those of you who asked). Cheers, ~Mark Features ------------ Act 4 is now accessible! All Mystery Levels are now accessible! The Boss Battle and Ending are now accessible (but cutscenes still suck though)! OSX and Linus versions! Enhancements --------------------- New interface scale and polish! Let us know what you think! :) Fixes -------- Fixed a bug where Lava Snails would target the exit squares; Fixed a bug where the Pirate Snails and Temple Snails visuals would change while attacking; Fixed a bug where 4:3 resolutions would not allow you to exit the board on the top left corner; Fixed a bug where the "Delete" button on the Viking Screen would show up in the wrong Language; Fixed a bug where Moon Snails would steal health from one another creating an infinite combo; Fixed a bug where the Ice Rifle effect would be crazy and floating around the screen; Fixed a bug where the Fire Trap effect would be misplaced when fired upwards; Fixed a bug where the price for Laser Sweep item would be displayed incorrectly on the shops; Fixed several minor text errors;
[ 2016-08-11 22:01:25 CET ] [ Original post ]
- Star Vikings Linux [757.36 M]
Star Vikings was designed for people who miss casual games from a time before “free to play” and microtransactions, when quality, fun and accessibility came before “monetization”!
How does it play?
It's a bit hard to describe, so check the video. But imagine a "reverse Plants vs. Zombies" where you are attacking instead of defending. And instead of zombies you have Vikings who can level up, acquire new skills and gear!
Star Vikings has a completely unique gameplay, is packed full of content, and will turn even your non-gamer grandma into a hardcore min-maxing machine by the time the credits roll.
Features:
- Unique Puzzle/RPG gameplay based on teamwork and chain reactions;
- 6-8 hour Story mode packed with colorful characters and dialog;
- Equip and level up your crew of up to 5 Vikings;
- Choose between six classes with unique skills;
- Procedurally-generated puzzles for endless replayability;
- “Endgame” system with Leaderboards - compete with your friends!
- Secret levels and “funny” jokes!
- OS: Ubuntu 15.04
- Processor: 2.0 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce 700 Series
- Storage: 1 GB available space
- OS: Ubuntu 15.04 64-bit
- Memory: 8 GB RAM
- Graphics: Dedicated Graphics Card with at least 256 MB of VRAM
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