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BRAZILIAN CARNIVAL HAS ARRIVED!! We brought incredible news to brighten this date even more!! Attention Super Button Soccer players! During Carnival week, from the 18nd to the 25th of February, our game will be available for free! Take this opportunity to play and have fun with your friends and family. Don't miss this limited time promotion!
Explanation note: Dear players, in the attempt to make a championship, a series of technical errors occurred and our players went through severe mutations that we still cannot understand. So for now in the game the buttons will have arms and legs. We apologize for the inconvenience but we are trying our best to fix it. The game is still available on STEAM, you can continue playing normally, due to this unforeseen situation we will be offering a discount (from 04/04 at 2:00 pm) on Super Button Soccer! If you have more to report about this incident, send a message to the gang. Thank you for understanding. LIGA. (04/01/2020)
After a couple feedbacks about bugs and glitches, we mow the lawn of all the field, increase the number of chairs in the crowd and we brought a VIP area for those who want to watch the button soccer champions in great style. The game is back and its working normally, we reactivated the multiplayer functions so you can compete with your friends that are the champions of the most incredible button soccer on the internet! Reminding that any problem you find you can contact us for support, and well call the specialists and let all perfect for the next championship.
Hello and welcome all soccer fans! We are very proud of announcing the 1.0 release of Super Button Soccer! The Early Access period was very fun, full of feedback and great suggestions from our vibrant community. We really feel happy of seeing our game taking shape and creating bonds between players. Now that the game is released, rest assured that the same level of support and care you found from us will remain - in fact, grow as our community is also receiving new players! We would also like to give a very warm welcome to all newcomers who are getting into the game now - please feel free to share your thoughts about the game in the forums, schedule matches, and find new friends. Game on!!!
Hello and welcome all soccer fans! We are very proud of announcing the 1.0 release of Super Button Soccer! The Early Access period was very fun, full of feedback and great suggestions from our vibrant community. We really feel happy of seeing our game taking shape and creating bonds between players. Now that the game is released, rest assured that the same level of support and care you found from us will remain - in fact, grow as our community is also receiving new players! We would also like to give a very warm welcome to all newcomers who are getting into the game now - please feel free to share your thoughts about the game in the forums, schedule matches, and find new friends. Game on!!!
ATUALIZAÇÃO 0.12 LIBERADA!
E aí pessoal, tudo beleza? Eu (@maracatu) vim trazer para vocês a atualização dessa semana.
WINTER IS COMING! Em comemoração à estreia da sexta temporada de Game of Thrones, lançamos na versão 0.12 o campo de gelo! Então divirta-se nas partidas no campo mais gelado do jogo!
Além do novo campo, incluímos também novas conquistas, sendo algumas delas secretas para você descobrir e desbloquear. Caso desbloqueie alguma conquista secreta, não deixe de postar no Guia da Comunidade para a galera também poder desbloquear!
Agora você pode conferir seu replay também em partidas online!
Estamos preparando uma grande mudança visual no jogo. Você pode conferir os bastidores dessas mudanças em nossas Redes Sociais! Não se esqueça de deixar sua opinião ou sugestão para as próximas atualizações do SUPER BUTTON SOCCER!
Veja abaixo a lista completa das novidades dessa versão:
ATUALIZAÇÃO 0.11 LIBERADA!
Fala galera tudo bem? Eu (@maracatu) vim trazer para vocês a atualização dessa semana.
Essa semana realizamos algumas mudanças de servidor em partidas online. Então pode ter acontecido de você ter tentado jogar online e não ter encontrado jogadores ou a tela ficar conectando eternamente no servidor. Mas agora essa mudança já está resolvida não deve impactar novamente em partidas online.
Outra atualização foi a inclusão de 3 bolas novas, que POR ENQUANTO, terão comportamento igual a bola normal, mas em breve isso irá mudar para o novo comportamento das bolas novas. As bolas inclusas na atualização foram: BOLA DE BORRACHA, BOLA DE MADEIRA, BOLA CLÁSSICA.
Estamos trabalhando na mudança completa do visual do jogo com novo menu e navegação. Logo logo soltamos esse master update para vocês, fiquem ligados:
Veja abaixo a lista completa das novidades dessa versão:
NOVA ATUALIZAÇÃO NA ÁREA GALERA! Como de costume, eu (@maracatu) vim trazer para vocês a atualização da semana, a 0.10.1.
A maior novidade da atualização é o REPLAY. Incluímos a feature nos modos COPA DOS BOTÕES, TREINO RÁPIDO e VERSUS LOCAL. Ainda vamos incluir a opção de você poder salvar o replay ou compartilhar o lance nas redes sociais. Esperamos que curtam a nova feature.
Veja abaixo o changelog completo das novidades dessa versão:
E aí galera, eu sou o @maracatu e vou trazer para vocês o que nós mudamos na versão 0.9.2
Dessa vez temos grandes novidades nessa atualização. A primeira delas é a integração e suporte para MAC OS X! Já estávamos testando há algumas semanas a versão, fazendo algumas correções para poder trazer a compatibilidade com o sistema da Apple. Incluímos também o Steam Overlay, que é o que muitos jogos ainda não possuem o suporte.
Outra novidade é o TEMPO DO DURNO. Muitos jogadores haviam comentado com a gente que não estava visualmente legal o tempo do turno, então colocamos ele abaixo do tempo de jogo.
Também o destaque dessa atualização vai para opção de MENSAGENS ENTRE OS JOGADORES. Agora é possível enviar mensagens pré-definidas apertando a tecla T ou BACK/SELECT no gamepad.
Segue abaixo o changelog completo do que entrou nessa versão:
Fala galera, eu sou o @maracatu e estou trazendo para vocês o changelog do update dessa semana, que é a versão 0.8.2! AEEE!
Essa semana criamos um sistema de lobby para saber quem está online no jogo e poder enviar desafios para esses jogadores, mesmo aqueles que não estão na sua lista de amigos! Olha, foi difícil fazer a integração do lobby, mas o resultado ficou bem bacana, esperamos que vocês curtam!
Além do lobby, também incluímos uma nova feature que é o level dos players, SIM MEUS AMIGOS, agora os players possuem level, o que abre uma infinidade de possibilidades nas novas versões, esperamos que curtam!
Dá uma olhada aí na lista completa de correções, melhorias e novas features:
In this update, we focused in the local multiplayer mode, where now is possible for 2 players play using the same keyboard.
Random names were added to the already existing buttons, paving the way for button customization.
Also, some bugs that escaped from our last update were captured and eliminated, including a nasty one which makes change turns strange.
Check it out the complete changelog:
It has been a crazy week here at Smyowl.
Soon after the 0.5.3 update, we tested the game a lot in multiplayer, killing a lot of nasty bugs in the process.
Also, enhancements were made in the controls section and we added some features in the game.
At last!
With the update 0.5.1, we fixed some nasty bugs.
On the other hand, the main focus of this update was to include some features that will prepare the game for even better ones!
As always, join us in our Discord chat to talk with the devs and find other SBS players.
Hello hello! Another update, still focused on squashing bugs but also preparing terrain for the next features, which we will announce soon! :) Besides gameplay optimizations, we finally added english language support with the possibility of add new languages in the future as well. Join us in our Discord chat to play with other people and talk to the Devs! Here is the full changelog:
Hello everyone! Another update, squashing bugs one after another! In this version, we tweaked some elements of the HUD and gave extra attention to the turn system. Join us in our Discord Chat! Full changelog:
Hi everyone! We killed an army of bugs and added some asked features. We would like to ask everyone to test this version and let us know if you encounter any bugs. Ah! Join us in our Discord chat to give sugestions, report bugs or just to talk with other players and the devs! Features: Game time now comes from the server Defining ideal time for the match Add sound feedback when you enconter an oponent in matchmaking Message telling who starts first We removed the teams selection screen. Everyone's now is on the same team to check game balance. Squashed Bugs [0.1.0] Upon entering the menu, it should come selected the first option "multiplayer" [0.1.0] Change the name of player 2 in the online multiplayer [0.2.1] During the game appeared "player name" instead of steam name [0.2.1] In the versus local mode, formation screen takes too long to appear [0.2.3] In the local versus, the explanation screen is above the formation of players [0.2.1] In the end of the online game, the avatar did not appear in the winning photo [0.2.0] Box "Notices" is attached to the top of the screen. It should have a space. [0.2.0] Selecting options using the gamepad was not optimized. [0.2.0] Select buttons for control during game was buggy. [0.2.0] Multiplayer with one plugged control does not recognize when player 2 is online [0.1.0] No icon on the steam page (library) [0.1.0] When using the keyboard, some screens appear buttons "A" and "B" at the bottom [0.1.0] The game mode selection screen is muted [0.1.0] Game was "Loading" forever [0.1.0] Sometimes the label player name in the final victory screen were not loading. [0.1.0] In the team selection screen there was no BGM [0.1.0] Game over in local mode were not showing the winning team [0.1.0] Local multiplayer were looking for online players. [0.1.0] Image of the winner was incorrect. [0.1.0] Aluminum and classic RANDOM balls were removed from the rotation of the game [0.1.0] Game Menu was muted [0.1.0] The victory message was appearing too fast [0.1.0] Early in the game, "Press A to Continue" should change according to the Input used by player [0.1.0] When you have only one gamepad plugged, should appear two instructions (keyboard and control) [0.1.0] The direction is reversed using the keypad. [0.1.0] Replace the back button in the game scene to give up rather than go back [0.1.0] Goal message is still breaking in local game [0.1.0] Victory screen displays no avatar steam and player name [0.1.0] Multiplayer service is not configured [0.1.0] When looking for online players, there must be a timeout or an option for the player to cancel and return to menu [0.1.0] After canceling the game, it should cancel the host or join in the menu [0.1.0] Close the rooms right after the end of the match [0.1.0] Remove the image of the buttons in the versus screen [0.1.0] Check clickable link to the support site [0.1.0] Change the home screen message "Press X to continue" for a more generic one. [0.1.0] The button text "confirm" (at the bottom) is breaking [0.1.0] The card versus and online cup were deformed [0.1.0] Appeared two balls in the match (local multiplayer) [0.1.0] Picture of the player is broken [0.1.0] The game needs an icon !!!! [0.1.0] Position of the ball is wrong (yet) [0.1.0] Upon entering in the wait screen, narration was triggered [0.1.0] Title of the game window to be Super Button Soccer - See (version here). [0.1.0] XBOX Control Tutorial is above the game AD ETERNUM! [0.1.0] When changing buttons, they still had the force meter enabled [0.1.0] Click were not working to select buttons in the main menu [0.1.0] Online screen selection should be confirmed if it is animating [0.1.0] Local Versus is not showing which button is selected [0.1.0] Quality of the loading logo images are too low [0.1.0] Buttons floating in the intro animation should get out of there [0.1.0] Screen to wait for opponents is muted [0.2.0] Remove "alpha" version of code, leaving only the number (ex. 0.2.0) [0.2.1] key shift is not working on online multiplayer [0.1.0] Game crashed in Prado machine [0.1.0] Physical / weight of the buttons seem to be unbalanced [0.1.0] Review behavior / physics of balls and skins are correct
Thanks to everyone who is already testing the game with us. Like we said in our Greenlight, the community opinion is very important to us. We like to hear more from you! Do you want to give suggestions, report a bug or just chill with the devs? Just access our Discord chat! I see you there! Also, to our english speaking friends! We hear you! Translation is on our roadmap! ;) We will keep you posted on this, ok?
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