





Breezy Mode v2.0 is here! Blog Post: http://blog.braingoodgames.com/2017/05/25/skyboats-patch-1-03-breezy-mode-v2-0-is-live/ Patch Notes: -Rank is now adjusted after 1 win or 1 loss (previously 1 win 2 losses) -Fixed bug with used goods not refreshing in Ranked mode -Fixed bug with Compass & a good in the cargo hold HUGE overhaul to Breezy Mode This version is fast-playing and more streamlined! Can't wait for you guys to try it out. I lost 3-4 hours yesterday "playtesting". Current Rules Changes From Ranked Mode: -Goods value only based on quantity for first round (random every round thereafter)-You can no longer sell undemanded goods -Boats down to 2 (may go back up to 3 at higher ranks) -Reduced board size -Removed gold completely -Maps now cost 1vp (one available at each city/round) -Upgrades are free at 2/3 cities per round -Removed refuel from shop -Contracts are now 3 of the same good -Contracts are not rerolled each round and are for 3 of the same good -Moving out of cities does not cost fuel -All boats refuel up to full each turn -Wind meter max is now 6 (+1 when 5+ Wind Meter) -Wind Meter goes to 0 at end of turn -2 Goods are randomly spawned at the start of each round -Modified Carrot pattern -You can now pick up items mid-glide -Added "goods" abilities to boats as default upgrades -Reworked a couple upgrades slightly -Goods can freely be dropped and picked back up in unused holds
[ 2017-05-25 17:59:42 CET ] [ Original post ]
Breezy Mode v2.0 is here! Blog Post: http://blog.braingoodgames.com/2017/05/25/skyboats-patch-1-03-breezy-mode-v2-0-is-live/ Patch Notes: -Rank is now adjusted after 1 win or 1 loss (previously 1 win 2 losses) -Fixed bug with used goods not refreshing in Ranked mode -Fixed bug with Compass & a good in the cargo hold HUGE overhaul to Breezy Mode This version is fast-playing and more streamlined! Can't wait for you guys to try it out. I lost 3-4 hours yesterday "playtesting". Current Rules Changes From Ranked Mode: -Goods value only based on quantity for first round (random every round thereafter)-You can no longer sell undemanded goods -Boats down to 2 (may go back up to 3 at higher ranks) -Reduced board size -Removed gold completely -Maps now cost 1vp (one available at each city/round) -Upgrades are free at 2/3 cities per round -Removed refuel from shop -Contracts are now 3 of the same good -Contracts are not rerolled each round and are for 3 of the same good -Moving out of cities does not cost fuel -All boats refuel up to full each turn -Wind meter max is now 6 (+1 when 5+ Wind Meter) -Wind Meter goes to 0 at end of turn -2 Goods are randomly spawned at the start of each round -Modified Carrot pattern -You can now pick up items mid-glide -Added "goods" abilities to boats as default upgrades -Reworked a couple upgrades slightly -Goods can freely be dropped and picked back up in unused holds
[ 2017-05-25 17:59:42 CET ] [ Original post ]
- SkyBoats Linux Depot [217.01 M]
- SkyBoats - Original Soundtrack
SkyBoats runs in the vein of Euro-board games and will work your strategy muscle! You will love the satisfaction you gain when you deliver that highly sought-after good to a distant SkyCity, dazzling the citizens and increasing your renown as a Captain. SkyBoats is filled with interesting choices and continues the BrainGoodGames trend of deep and thoughtful games based around our staple single-player ladder!
SkyBoats is a strategic gem shining with the art of Tomasz Bigosiński and ringing with the original music of Julian Beutel.
In SkyBoats you fly around picking up different goods to sell to cities. The goods also give you the ability to control the winds! Different goods have different wind shapes. When you play a wind the board will now have those wind spaces, and other boats can move into them to sail along the wind. When you sail on the wind your boats gain more prowess and will be able to sell their goods for more Glory! Each wind pattern can also be flipped, allowing you to go the opposite directions. These magical winds also generate goods allowing you to control production. On a turn each of your SkyBoats can use each of its cargo spaces once. Empty cargo spaces can be used to gain fuel. When you fly over goods, you will have the opportunity to pick them up, and place them into your cargo. You must meet enough SkyCity demands before time runs out!
SkyBoats is the third game by BrainGoodGames and continues in the tradition of video gaming inspired by board games. Previous to SkyBoats, BrainGoodGames released Militia (Dec. 2015) and Axes and Acres (Apr. 2016). SkyBoats mixes classic Euro Board Game mechanics with our own unique wind mechanic to create another deeply strategic single-player strategy game.
http://store.steampowered.com/app/421260/
http://store.steampowered.com/app/448910/
- Deep and engaing single-player strategy.
- Ladder/ranking system + procedural generation for endless replayability.
- A satisfying strategic experience in 30 minutes or less.
- Beautiful Graphics by Tomasz Bigosiński.
- Adventurous music by Julian Beutel.
- Another unique system created by BrainGoodGames for a great strategic experience.
- OS: Ubuntu 10.10 or newer
- Processor: Support for SSE2 instruction setMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: OpenGL
- Storage: 200 MB available space
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