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Lord of Dwarves
Stellar Sage Games Developer
Stellar Sage Games Publisher
2017 Release
Game News Posts: 12
🎹🖱️Keyboard + Mouse
Mostly Positive (68 reviews)
The Game includes VR Support
Public Linux Depots:
  • Lord of Dwarves Depot Linux [284.07 M]
Patch v0.22.4 - March 24, 2019

Here are the notes for the three patches that have been released since early access launch. Thanks to everyone for reporting bugs and providing improvement ideas, keep them coming!

Patch v0.22.4


Bug fixes
  • Fixed a bug in the Furnace Workshop that always showed 0 dwarves even if you had some dead dwarves that could be cremated.
  • Fixed a bug where Markets could not be demolished except by a dwarf with both the build & engineering jobs. Now a dwarf only requires the build job (e.g. a Laborer) as intended.
  • Fixed an issue with the camera jumping through the terrain if it was moved during a game save.
Crash fixes
  • Fixed a crash when a dwarf spawns while dragging a squad between stations.
  • Fixed a crash when mining. Monsters spawned due to mining could cause the game to crash. (This one was a giant pain! Thanks to everyone who sent me example logs and game saves. You really helped me figure this one out!)
  • Fixed a possible memory stomp issue (future crash) when going to the title screen from in game.
  • Made some code more resilient to crashes.

Patch v0.22.3


Bug fixes
  • Hardened code against crashes when moving items in window lists.
  • Fixed an issue where bad picking results from the GPU could cause a crash
  • No longer crate shadow buffers when shadows are set to None.
  • Address issues with some Intel HD drivers.
  • Added a video param to control OpenGL glFlush & glFinish calls. Manually setting this may work around some buggy Intel HD drivers.

Patch v0.22.2


Improvements
  • Added options to reverse the camera controls.
Bug fixes
  • Fix bugs with the helpful red circle appearing in the center of the screen, in the wrong place, or off screen.
  • Fixed bugs with windows disappearing or moving to the lower left corner when the game is minimized. (Really this time)
  • Allow the camera to move slightly off the edge of the map to better see the edges of the terrain.
  • Corrected various in game text.


[ 2019-03-25 14:17:05 CET ] [ Original post ]

Lord of Dwarves is a game about helping a band of dwarves survive, build, and defend themselves against hoards of monsters. You need to gather resources, secure food sources, craft weapons & armor, build structures, and defend those structures against monster sieges. All in a completely rearrangeable 3D voxel world.

Campaign
Lord of Dwarves features a full campaign which also acts as a tutorial. No need to turn to wikis just to learn to play, everything is explained in game. Enjoy the well paced campaign instead of being forced to create custom levels from the get go.

Sandbox
Lord of Dwarves also has an extensively customizable sandbox mode. Control terrain size, height, roughness, topology. Customize monster type and frequency, or turn monsters off completely and concentrate on sandbox building. Even select a climax event like a demon invasion or an attack by an elite monster which gives every sandbox game an exciting conclusion.

Fresh Gameplay Objectives
Build an archer tower at least 8 blocks tall. Decide what it will look like and where the stairs will go. Train extra lumberjacks to chop down an evil forest. Or build a structure around your village to keep the wolves out.

Monsters & Sieges
Build walls to hold off goblin invasions. Train archers to fend off orcs as they climb your walls. Muster all your forces to defend against an elite creature that has taken an interest in your settlement.

Customizable World
Play in a different procedurally generated terrain each time and modify that terrain however you see fit. Every block, tree, and workshop is completely constructible and destructible. Build a castle, an underground dungeon, or big "Studville" sign - anything is possible.

Features
  • Fully constructible/destructible 3D block world
  • Full Campaign and tutorial
  • Extremely customizable Sandbox mode
  • Fresh game play objectives like "build a stone tower 8 blocks tall" or "build a structure to keep thieves out"
  • Control up to 100 dwarves
  • Assign and level up dwarves in more than a dozen professions
  • Invaders siege your custom build structures
  • Tiered resource system allows for ever more powerful weapons, armor, & crafts
  • Random procedurally generated terrain with millions of blocks
  • Focus on interface for ease of construction in the 3D world

MINIMAL SETUP
  • OS: Ubuntu 14.04 or equivalent (64 bit)
  • Processor: 2.0 Ghz Dual-CoreMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: OpenGL 3.0 based graphics card
  • Storage: 700 MB available spaceAdditional Notes: Intel HD graphics are not officially supported.
RECOMMENDED SETUP
  • OS: Ubuntu 14.04 or equivalent (64 bit)
  • Processor: 3.0+ Ghz Quad-CoreMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: NVidia GeForce 500 series or better
  • Storage: 700 MB available spaceAdditional Notes: Intel HD graphics are not officially supported.

GAMEBILLET

[ 5978 ]

16.39$ (18%)
12.44$ (17%)
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25.48$ (15%)
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41.49$ (17%)
16.96$ (15%)
8.27$ (17%)
16.96$ (15%)
36.99$ (38%)
25.19$ (16%)
13.57$ (15%)
16.79$ (16%)
2.50$ (90%)
5.03$ (16%)
12.71$ (15%)
GAMERSGATE

[ 1961 ]

1.02$ (91%)
4.0$ (90%)
0.3$ (85%)
4.14$ (86%)
6.8$ (83%)
1.05$ (85%)
3.0$ (85%)
6.38$ (57%)
3.75$ (62%)
17.99$ (40%)
3.4$ (91%)
13.6$ (66%)
19.49$ (35%)
11.9$ (66%)
3.4$ (91%)
5.52$ (82%)
3.4$ (91%)
1.19$ (40%)
5.0$ (80%)
0.85$ (91%)
4.8$ (70%)
14.4$ (64%)
2.0$ (90%)
0.68$ (91%)
2.55$ (91%)
8.0$ (60%)
0.09$ (91%)
1.8$ (85%)
3.0$ (80%)
13.49$ (46%)
MacGamestore

[ 3733 ]

1.99$ (80%)
13.99$ (30%)
1.24$ (75%)
7.99$ (20%)
21.99$ (27%)
1.49$ (85%)
8.99$ (55%)
39.99$ (20%)
1.28$ (87%)
1.10$ (93%)
14.99$ (57%)
4.49$ (70%)
1.24$ (75%)
38.89$ (22%)
1.19$ (94%)
1.98$ (80%)
1.19$ (88%)
1.19$ (88%)
1.19$ (88%)
1.10$ (89%)
38.99$ (13%)
11.49$ (71%)
1.29$ (84%)
7.99$ (80%)
41.99$ (30%)
21.49$ (14%)
5.99$ (80%)
1.99$ (82%)
6.49$ (84%)
2.29$ (88%)

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