We've just updated Battle Knights to version 1.0.2 but "what of version 1.0.1?", you may be asking. Well, we just forgot to announce it so here are the patch notes for both versions. Battle Knights Version - 1.0.2 (09/02/2016) - White Challenge is aptly named (from White Realm) - Death trap collision bound (left side) has been added - Changed cosmetics in Yellow Realm - Minotaur is now invulnerable for 1 second after taking damage. Health has been reduced to 8, from 10, compensate - Defeating White Boss now properly unlocks the achievement for defeating him Battle Knights Version - 1.0.1 (08/31/2016) - Fixed cosmetic bug in Sand Grinder - Fixed level bug in Dead Deeps (Blue Challenge) - Camera Filter preference is now taken into consideration on Dead Deeps (Blue Challenge) - Story Mode Unlocked achievement now functions as intended - Wonder's name is now the proper color in ending cinematic We hope that you've all been enjoying the game so far.
[ 2016-09-02 22:59:51 CET ] [ Original post ]
We've just updated Battle Knights to version 1.0.2 but "what of version 1.0.1?", you may be asking. Well, we just forgot to announce it so here are the patch notes for both versions. Battle Knights Version - 1.0.2 (09/02/2016) - White Challenge is aptly named (from White Realm) - Death trap collision bound (left side) has been added - Changed cosmetics in Yellow Realm - Minotaur is now invulnerable for 1 second after taking damage. Health has been reduced to 8, from 10, compensate - Defeating White Boss now properly unlocks the achievement for defeating him Battle Knights Version - 1.0.1 (08/31/2016) - Fixed cosmetic bug in Sand Grinder - Fixed level bug in Dead Deeps (Blue Challenge) - Camera Filter preference is now taken into consideration on Dead Deeps (Blue Challenge) - Story Mode Unlocked achievement now functions as intended - Wonder's name is now the proper color in ending cinematic We hope that you've all been enjoying the game so far.
[ 2016-09-02 22:59:51 CET ] [ Original post ]
🎮 Full Controller Support
- Battle Knights Depot [434.03 M]
Story Mode:
Battle Knights contains a story mode that consists of six realms that the player must clear in order to beat the game. The realms area playable in any order the player wishes, with a boss being unlocked after the completion of each realm.
Story mode can also be played cooperatively. All realms feature a challenge level that will unlock a bonus mode once all are beaten.
Six Realms to clear
Coop (Up to 2 players)
Challenge levels
Bosses
Unlockable content
Versus Mode:
Battle Knights also contains a versus component containing 14 stages that can be played with up to six players locally. Versus Mode can be played in any team combination (2v2, 3v3, 2v2v2, 1v3, etc) or free for all. Knights of the same color are automatically placed on the same team. This means that to play a free for all match, all players must select differing knight colors.
Unlike Story Mode, Versus Mode has items that drop and, upon pickup, give the player a temporary ability. The frequency at which the items drop can be changed or removed completely if the players are wanting a more skill-based match.
2-6 player competitive mode
Teams in any combination (3v3, 2v2, 1v2, 1v3, etc) or free for all
Same colored knights are automatically grouped into the same team
Last man/team standing wins
Item spawns (frequency can be changed or disabled entirely)
Bonus Modes:
Some available at the start
Others must be unlocked through story mode
Includes 1-6 player coop modes
- OS: Ubuntu 12.04+. SteamOS+
- Processor: Intel Core i3 @ 2.00 GHz or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 4600
- Storage: 400 MB available space
- OS: Ubuntu 12.04+. SteamOS+.
- Processor: Intel Core i5 @ 2.00 GHz or equivalentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GTX 460. HD 6850 or better
- Storage: 400 MB available space
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