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We've just updated Battle Knights to version 1.0.2 but "what of version 1.0.1?", you may be asking. Well, we just forgot to announce it so here are the patch notes for both versions. Battle Knights Version - 1.0.2 (09/02/2016) - White Challenge is aptly named (from White Realm) - Death trap collision bound (left side) has been added - Changed cosmetics in Yellow Realm - Minotaur is now invulnerable for 1 second after taking damage. Health has been reduced to 8, from 10, compensate - Defeating White Boss now properly unlocks the achievement for defeating him Battle Knights Version - 1.0.1 (08/31/2016) - Fixed cosmetic bug in Sand Grinder - Fixed level bug in Dead Deeps (Blue Challenge) - Camera Filter preference is now taken into consideration on Dead Deeps (Blue Challenge) - Story Mode Unlocked achievement now functions as intended - Wonder's name is now the proper color in ending cinematic We hope that you've all been enjoying the game so far.
We've just updated Battle Knights to version 1.0.2 but "what of version 1.0.1?", you may be asking. Well, we just forgot to announce it so here are the patch notes for both versions. Battle Knights Version - 1.0.2 (09/02/2016) - White Challenge is aptly named (from White Realm) - Death trap collision bound (left side) has been added - Changed cosmetics in Yellow Realm - Minotaur is now invulnerable for 1 second after taking damage. Health has been reduced to 8, from 10, compensate - Defeating White Boss now properly unlocks the achievement for defeating him Battle Knights Version - 1.0.1 (08/31/2016) - Fixed cosmetic bug in Sand Grinder - Fixed level bug in Dead Deeps (Blue Challenge) - Camera Filter preference is now taken into consideration on Dead Deeps (Blue Challenge) - Story Mode Unlocked achievement now functions as intended - Wonder's name is now the proper color in ending cinematic We hope that you've all been enjoying the game so far.
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