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What the 6 Days of Alpha Testing Revealed So Far

Hello Nomads and potential Nomads, We've noticed you were confused about seeing some people play, yet the game not being available just yet. That's because we launched closed-alpha of Planet Nomads on Thursday 25th. Who has access to the closed-alpha? People who backed us on Kickstarter at Alpha tier or higher and also people who preordered the alpha tier at Planet Nomads website as part of the crowdfunding effort to carry Planet Nomads to Early Access. Planet Nomads was successfully funded and we will be closing the alpha tier soon. But at the time of writing this update, you still have a chance to get on board and help us with the alpha testing. Here's what's been happening in the past 6 days of alpha release: We have finally been able to see people play Planet Nomads, which is tremendously helpful in figuring out what works and what doesn't. We got detailed bug reports on the forum and seen people helping each other out with hot-fixes, and the Linux players even providing ready-made solutions to our devs, how bloody cool is that? We've seen detailed creations, faster-than-light travel, we've seen good things and we've seen funny and not so funny glitches... and all that is good. We see people are playing the game, and there's hardly a better view for a game developer (or any creator really) than to see his creation being lived and experienced. The bugs we have collected on the forum (beacons switching off on their own, memory leaks, stacking of arced blocks and perma-strafing to name a few) will be fixed in the first update of the Alpha version that is coming next week. We are incredibly happy to announce that the most pressing issues with physics, like "skidding" vehicles, bouncing and "wobbling", lights screwing up suspensions and the rotor blocks/hinges not always on their best behavior, will be greatly improved. And by greatly we mean nearly entirely. This is a huge win for Planet Nomads, since we have been tinkering with physics in the past several months going from stable, to sometimes wacky, to massively screwed by lights, all the time trying different settings, block weights, wheel power, suspension toughness and banging the table. It seems we have find the perfect combination of them. We'll see next week when alpha testers get their hands on it.


[ 2016-08-30 21:43:35 CET ] [ Original post ]

Planet Nomads
Craneballs Developer
Craneballs Publisher
2017-04-18 Release
Game News Posts: 146
🎹🖱️Keyboard + Mouse
Mixed (2034 reviews)
The Game includes VR Support
Public Linux Depots:
  • Planet Nomads Linux Content [1.86 G]
Planet Nomads is a sci-fi sandbox game of survival on alien planets through lego-style building. You are a lone scientist crash-landing on a strangely captivating planet where no human has set foot before. Keeping your wit together and securing your basic survival needs, food, water and shelter, is your best start towards figuring out how to build a spaceship capable of interplanetary travels.

The game is coming to Early Access in Q1 2017 and is now in alpha. We are looking for testers. Check Planet Nomads website for more information. http://www.planet-nomads.com/

Planet Nomads provides a unique experience by combining building, survival and exploration together and making them equally important.

Building


Building is the cornerstone of Planet Nomads. What you build determines your chances of survival and increases your action radius and potential to uncover more materials. Your options include over a hundred building blocks to choose from and use to create nearly anything your imagination can come up with. Paired with working physics for land-based vehicles and fliers.

Exploration


You may have explored your immediate surrounding, but a few hundred kilometers away or a thousand meters higher, things could be radically different. Unlocking advanced technology allows you to explore the more hazardous places where you wouldn't survive before. The planets are up to 120 kms in diameter, with biomes changing as you travel from pole to pole.

Survival


Living the nomadic life is always full of danger and adventure. But mostly danger. Surviving on an inhabited planet is no easy task, but with careful planning, caution and a healthy amount of curiosity, you can do it. As long as you overcome radiation and poisonous atmosphere, avoid being slashed to pieces, frozen to death, eaten alive, starved and generally ended, that is.

Planet Nomads has been successfully Kickstarted and is being developed together with our community of Nomads.

MINIMAL SETUP
  • OS: Use Good Measure (Tested on Ubuntu 18.04. openSUSE Leap 42.1)
  • Processor: 4 Core CPU @3GHzMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 950 (or AMD equivalent)
  • Storage: 6 GB available spaceAdditional Notes: Planet Nomads is still in development and system requirements may change.
GAMEBILLET

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12.74$ (15%)
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8.25$ (17%)
GAMERSGATE

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11.99$ (40%)
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19.99$ (20%)
18.74$ (25%)
4.0$ (80%)
1.58$ (77%)
0.56$ (81%)
4.73$ (68%)
6.25$ (75%)
0.56$ (81%)
9.99$ (50%)
2.18$ (78%)
12.0$ (60%)
4.39$ (71%)
0.77$ (91%)
0.9$ (92%)
1.5$ (81%)
0.56$ (81%)
1.5$ (70%)
1.94$ (84%)
2.0$ (75%)
9.4$ (53%)
16.82$ (44%)
31.99$ (20%)

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