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Hello Nomads, Version 0.3.2 is live! We have been following your bug reports closely. And fixed what we could at this point. We've also added a few features that will make you building life and exploration ambitions a lot easier! Here's the complete list of: New Features: Magnetic Jack block - used to raise a finished vehicle for further modifications and fixes. BuildVision Electricity Toggle - You can connect multiple blocks at once now. New wider Cockpit added. Bug Fixes (an exhaustive list): -Performance optimizations -Memory leaks fixed -Hugely improved physics - minimal space flights now, good traction, no skidding -Fixed lights screwing vehicle physics -Leaving cockpit further reworked to avoid getting stuck between wheels and teleporting -BuildVision changes to make the states more clear -Fixed arrow directions on wheels in BuildVision -Fixed the occasional invisible blocks in huge structures -Hinge and rotor blocks behavior improved (including colliders of connected blocks) -Less darkness during rainstorms -Beacons no longer disconnect from generators when traveling far away -Heavily optimized grass to eat way less memory and CPU power - try upping your settings -Added more variability to spawning position when entering New Games -Fixed key freeze during driving -LINUX: Locale problem and Steam overlay issues fixed -Cleaned control inputs to avoid interference from various devices -Arced blocks placement fixed -Not being able to place blocks in empty spaces fixed -Rotation of window blocks improved to be more logical -Light colliders in Buildvision increased for easier setting -Crashing during saving fixed -Invisible cacti made visible -Flashlight no longer works inside the cockpit -Jetpack no longer jets inside the cockpit (hovering sound bug fix) -Pressing E in menus/during paused game no longer makes you leave the cockpit -Beacon size increased to match its actual build-size -Flooring size increased to fit the grid -Increased the range of 3rd person building
[ 2016-09-07 15:34:15 CET ] [ Original post ]
- Planet Nomads Linux Content [1.86 G]
The game is coming to Early Access in Q1 2017 and is now in alpha. We are looking for testers. Check Planet Nomads website for more information. http://www.planet-nomads.com/
Planet Nomads provides a unique experience by combining building, survival and exploration together and making them equally important.
Building
Building is the cornerstone of Planet Nomads. What you build determines your chances of survival and increases your action radius and potential to uncover more materials. Your options include over a hundred building blocks to choose from and use to create nearly anything your imagination can come up with. Paired with working physics for land-based vehicles and fliers.
Exploration
You may have explored your immediate surrounding, but a few hundred kilometers away or a thousand meters higher, things could be radically different. Unlocking advanced technology allows you to explore the more hazardous places where you wouldn't survive before. The planets are up to 120 kms in diameter, with biomes changing as you travel from pole to pole.
Survival
Living the nomadic life is always full of danger and adventure. But mostly danger. Surviving on an inhabited planet is no easy task, but with careful planning, caution and a healthy amount of curiosity, you can do it. As long as you overcome radiation and poisonous atmosphere, avoid being slashed to pieces, frozen to death, eaten alive, starved and generally ended, that is.
Planet Nomads has been successfully Kickstarted and is being developed together with our community of Nomads.
- OS: Use Good Measure (Tested on Ubuntu 18.04. openSUSE Leap 42.1)
- Processor: 4 Core CPU @3GHzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 950 (or AMD equivalent)
- Storage: 6 GB available spaceAdditional Notes: Planet Nomads is still in development and system requirements may change.
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