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Alpha version 0.5.4 (Current) ---------------------------------------------------------- Features: - New block added - Emergency 3D Printer - New block added - Medium Greenhouse - New item added - Seeds. To be used in the Greenhouse - Bushes with Fruitage has been split into Fruitage Bushes and Herb Bushes, giving different items - Underground Metallic Veins have been split into more groups, giving different resources - Improved Underground Metallic Veins texture - Added new lootable rocks - Loot yield from rocks, veins and crystals has been rebalanced - Improved multitool particle effect - Rebalanced survival to provide bigger challenge - Stamina, Nutrition and Hydratation decrease at faster rates - Temperature Shield and Immunity is now more affected by weather - Decreased spawn rate of fruitage bushes - The crash-landing impact injures the player - temporarily decreased Health, Stamina, Hydration and Nutrition - Added new starting items - Multitool Battery, Nutrition Capsules, Purified Water and Bandages - Blocks and Bases now provide cover from weather effects - Animal path-finding optimized - Sandy terrain generation optimized - Terrain and water colliders generation optimized - Overall scripts optimization - Added new sounds for buildings - Added new sounds and particles for tree chopping - Ghost block now has a new shader - Bug fix with multiple World Object generation resulting in performance drops - Bug fix with spawning at a wrong place on the planet after loading - Improved tutorial screens - Suspensions now save pressure strength correctly - Added disclaimers about the current state of Planet Nomads - Fixed instances where the terrain wouldn't load correctly - Other minor and major bug fixes Here's Peter explaining the survival mode differences: https://youtu.be/sXaZC3Ng6Tg
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