New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Planet Nomads | |
Developer | Craneballs | |
Publisher | Craneballs | | |
Tags | Action Indie Adventure Simulation Singleplayer | | |
Release | 2017-04-18 | |
Steam | 18,99€ 14,99£ 19,99$ / 0 % |
News | 146 |
Controls | Keyboard Mouse |
Players online |  16  |
Steam Rating | Mixed |
Steam store |  https://store.steampowered.com/app/504050  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  50,000 .. 100,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 527 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 527 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Planet Nomads Linux Content [1.86 G]
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LINUX STREAMERS (4)
linuxgameconsortiumstandardlesslinuxclubrusnusuey
0.5.6 Update with Tutorial, Bug Fixes and Survival Rebalancing |
Added a hint system with tutorial for new players
- New sounds of blocks
- Added underwater sound effects
- Silver stacks increased from 50 to 70
- Fixed unchecked multiplying of animals
- Fixed too quickly decaying attributes while sleeping
- Fixed Emergency 3D Printer weight - it no longer propels vehicles into space
- Fixed generators not working after leaving the base
- Hotbar no longer disappears in Escape Pod
- Changed order of blocks in the Tech Tree (Compact Container now comes much sooner)
- Inventory increased to 14 slots
- Game no longer stutters while sleeping
- Rebalanced survival
- Added item: Sleeping Bag - you can now sleep anywhere
- The game displays remaining sleep time
- New Emergency 3D Printer model and textures
- Vehicle transmission fixed and now allows hill climbing
- Added particles while destroying trees, rocks and nests
- Added camera shake while destroying trees, rocks and nests
- Rebalanced hitpoints of trees, rocks and bushes hitpoints
- Trees can be now destroyed by vehicles
- Battery charges in multi-tool now persist after loading the game
- Multiple minor bugs fixed
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[ 2017-05-17 19:54:41 CET ] [ Original post ] |