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- Rebalanced survival to be more forgiving in the beginning
- Increased amount of starting food and drinks
- Character's movement is less Stamina demanding
- Multitool Batteries now cheaper to make
- Added a feature that wakes up the character if any attribute falls below 30 (also prevents sleeping if any attribute is below 30)
- Added more interesting loot to animal nests
- Fixed the bug where unfinished block could potentially ruin saved games
- Added more sound effects to blocks and environment in general
- Camera shake has been turned off until it becomes a selection in options in one of the upcoming updates
- Updated ore icons to be more recognizable
- Added FOV change for vehicles when speeding
- Fixed lens flare popping through blocks
- Tutorial can now be turned on and off in options
- Fixed a bug causing sleeping bag to constantly increase character's stamina
- Rename function should now function properly
- Fixed the block shader where it was possible to look through water bodies
- Tutorial hints proofread and corrected
This is the last update that wipes saves. We are sorry about that, but it had to be done as one of the noise generators needed to be changed significantly and the saves wouldn't work.
This patch marks a new period for Planet Nomads and that's the Early Access. If you are interested in what happens next with Planet Nomads be sure we are too! We'll see what happens during the launch weekend and let you know next Thursday about the road ahead. For a glance into future go through the Early Access part of Planet Nomads Steam store page.
Huge and massive thanks to our Alpha Nomads who have helped with balancing and improving Planet Nomads and hunting bugs. The game wouldn't be nowhere this good if it weren't for you. We hope to keep working together in the future and we welcome all new Nomads on board. We'll be happy to see you on our forum.
Happy playing!
-From friendly peeps at Craneballs
[ 2017-05-24 19:02:46 CET ] [ Original post ]
- Planet Nomads Linux Content [1.86 G]
The game is coming to Early Access in Q1 2017 and is now in alpha. We are looking for testers. Check Planet Nomads website for more information. http://www.planet-nomads.com/
Planet Nomads provides a unique experience by combining building, survival and exploration together and making them equally important.
Building
Building is the cornerstone of Planet Nomads. What you build determines your chances of survival and increases your action radius and potential to uncover more materials. Your options include over a hundred building blocks to choose from and use to create nearly anything your imagination can come up with. Paired with working physics for land-based vehicles and fliers.
Exploration
You may have explored your immediate surrounding, but a few hundred kilometers away or a thousand meters higher, things could be radically different. Unlocking advanced technology allows you to explore the more hazardous places where you wouldn't survive before. The planets are up to 120 kms in diameter, with biomes changing as you travel from pole to pole.
Survival
Living the nomadic life is always full of danger and adventure. But mostly danger. Surviving on an inhabited planet is no easy task, but with careful planning, caution and a healthy amount of curiosity, you can do it. As long as you overcome radiation and poisonous atmosphere, avoid being slashed to pieces, frozen to death, eaten alive, starved and generally ended, that is.
Planet Nomads has been successfully Kickstarted and is being developed together with our community of Nomads.
- OS: Use Good Measure (Tested on Ubuntu 18.04. openSUSE Leap 42.1)
- Processor: 4 Core CPU @3GHzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 950 (or AMD equivalent)
- Storage: 6 GB available spaceAdditional Notes: Planet Nomads is still in development and system requirements may change.
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