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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Planet Nomads 

 

Developer

 Craneballs 

 

Publisher

 Craneballs 

 

Tags

 Action 

 Indie 

 

Adventure 

 

Simulation 

 

Singleplayer 

Release

 2017-04-18 

 

Steam

 18,99€ 14,99£ 19,99$ / 0 % 

 

News

 146 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 16 

 

Steam Rating

 Mixed 

Steam store

 https://store.steampowered.com/app/504050 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 50,000 .. 100,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 527  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 527 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Planet Nomads Linux Content [1.86 G] 




LINUX STREAMERS (4)
linuxgameconsortiumstandardlesslinuxclubrusnusuey




0.6.2 Quick Update

Hello Nomads!

We would like to welcome new members of the Nomadic community and thank you for supporting the development of Planet Nomads this early on.

It's been a rough start with massive gravitational forces pulling us in every direction imaginable, but after taking everything in, we are happy to announce we survived the launch!

There have been several hiccups and a truckload of information to process and analyze (thanks for the feedback), but things are stabilizing.

One thing is certain - there's a lot of work ahead for us. We've outlined the most upcoming features in the "To-Do" list of our Trello board.

https://trello.com/b/theYNOul/planet-nomads-development-overview

Consider the features mentioned there as our two-month sprint, but rest assured they will start pouring in gradually and sooner - spread among several updates that are coming in (next week very possible).

We will specify the most pressing ones in the next episode (#12) of Nomadic Journals on Thursday.

https://www.youtube.com/playlist?list=PLBq6Wv_bwq05EmrE5y1Um08dvFSerjdTy

Thank you for your time reading. And here's what you really came for. Hope you'll enjoy the new update. It's the most we could do on such a short notice. There are more pressing issues to be addressed and rest assured we're taking your feedback seriously.


  • Transmission slightly reworked
  • Wheel traction improved a lot
  • Vehicles had brakes installed (just go backward when going forward)
  • Vehicle searchlights found their way to Survival
  • Speedometer added in the bottom right corner
  • Animals have been added to Creative mode
  • Sleeping now wakes you up if any attribute is below 30
  • Sleeping now asks if you want to sleep if any attribute is below 30
    (there are other attributes beside the basic ones, visible on the character screen)
  • Rain and wind sound effect volume lowered
  • Icons of Attributes and Conditions made clearer
  • Icons quality, no more jagged edges
  • Containers no longer connect together if they are built on top of other
    (which could potentially corrupt your saves)
  • Multitool digging revisited - primary mode (LMB is good for mining and finer sculpting. Secondary mode (RMB) costs less energy and takes out bigger chunks, but destroys resources.
  • Multitool now displays a reticle that highlights the area affected
  • Multitool no longer fires instantly, but takes a split second to power up, resulting in less unwanted holes (further changes of tools and weapons in general to be expected)
  • Added new loading tips that better explain major game mechanics
  • Fixed a bug where electric power lines could potentially corrupt saves
  • Texture of lootable iron rock changed
  • Camera effects and weather effects improved (looking at you blue haze)
  • Fixed a bug that prevented leaving the game into menu/OS upon dying


[ 2017-05-30 18:41:56 CET ] [ Original post ]