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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Planet Nomads 

 

Developer

 Craneballs 

 

Publisher

 Craneballs 

 

Tags

 Action 

 Indie 

 

Adventure 

 

Simulation 

 

Singleplayer 

Release

 2017-04-18 

 

Steam

 18,99€ 14,99£ 19,99$ / 0 % 

 

News

 146 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 16 

 

Steam Rating

 Mixed 

Steam store

 https://store.steampowered.com/app/504050 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 50,000 .. 100,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 527  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 527 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Planet Nomads Linux Content [1.86 G] 




LINUX STREAMERS (4)
linuxgameconsortiumstandardlesslinuxclubrusnusuey




0.7.1 Fixes, Lighter Blocks and Balancing

Hello Nomads,

As you've let us known in the forums, the big 0.7 update last week has brought some new issues and imbalances. Fixing them today's update.

We also feel the guilt of overlooking one switch when building the update last week... for that reason crash-sites did not generate in worlds of converted saves. Which was a big shame! The good news is, you now have them in this update.

We promised to let you know about the next steps this week, but we do need more time as the feedback is a bit surprising and we're still figuring out the best plan of action for the upcoming months. More details in the blog post and more coming when we have them.

https://www.planet-nomads.com/2017/08/24/next-steps-post-0-7/

The Dutch Is In
Big thanks to Coen and Ben for restlessly translating Planet Nomads to their native tongue - with their outstanding drive and devotion, we're happy to announce that Dutch has become the first officially supported foreign language for Planet Nomads.

German, French, Spanish and Italian are nearly finished too. If you want to lend your hand, write an e-mail to Daniel.

And finally...

The Patch Notes:


  • New updated texture for Armor blocks
  • Increased amount of meat in animal loot
  • Increased required amount of Items to craft Super Food
  • Globally decreased mass of all blocks. Improving vehicle behavior
  • Added missing SFX to buttons in workbenches
  • Added visual effect when a new wreck appears on your compass
  • Added notification pop up when you discover a new crash site
  • Increased difficulty in Lava, Desert and Arctic biomes
  • Significantly increased damage output to trees from Multitool
  • Significantly increased loot of Biomass Container from trees
  • Fixed Tropical biome bug where it wouldn't regenerate suit energy and other attributes
  • Immunity and Temperature shield now regenerates much faster in all biomes
  • Rain and Heavy rain now affects Immunity and Temperature Shield much more than before
  • Poisonous plants are now more dangerous if you get hit by their effects or projectiles
  • Fixed some trees that suddenly changed textures when cut down
  • Fixed dynamic obstacle calculation for animals resulting in better pathfinding around player-made objects
  • Increased max stack on Items from 70 to 90
  • Fixed various crashes introduced in 0.7
  • Fixed Radial Menu not working in some instances
  • Added hints for the Datapad/Encyclopedia - Press J to bring it up.
  • Crash-sites will now spawn in worlds from continued/converted saves (sorry for overlooking this!)


[ 2017-08-24 17:11:40 CET ] [ Original post ]