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Name | Planet Nomads | |
Developer | Craneballs | |
Publisher | Craneballs | | |
Tags | Action Indie Adventure Simulation Singleplayer | | |
Release | 2017-04-18 | |
Steam | 18,99€ 14,99£ 19,99$ / 0 % |
News | 146 |
Controls | Keyboard Mouse |
Players online |  16  |
Steam Rating | Mixed |
Steam store |  https://store.steampowered.com/app/504050  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  50,000 .. 100,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 527 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 527 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Planet Nomads Linux Content [1.86 G]
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LINUX STREAMERS (4)
linuxgameconsortiumstandardlesslinuxclubrusnusuey
0.8.11 Build Vision Rework |
Hello Nomads,
In this update we have made some fundamental changes in how Build Vision is used and some other tweaks in building. Maybe you will need some time to get used to. Many things work differently now but we hope it will save you some repetitive clicking. Let us know what you thing about changes on our forum.
The complete list of changes continues.
Build Vision / Hot Bar / Radial Menu Changes:
- unlinked Build Vision from building, so you can build without the need to enable Build Vision
- added "layers" to Build Vision - you can choose what kind of gizmos you want to see by holding TAB key
- Radial Menu is accessible without Build Vision - BV is automatically temporarily enabled when needed
- Build Vision does no longer switch Hot Bars - you can switch it by whipping out a weapon (Q key switches to survival bar) or selecting block (B key switches to building bar)
- Hot Bar remembers your rotation of each block - you can reset it to original state by selecting equipped block again
Minor Changes / Bugfixes:
- you can gather some loot from Nests, special Easter Eggs are here for a limited time!
- to reflect recent changes tutorial and hints have been modified a little bit
- Bio Generator is now earlier in the Tech Tree - you build generator first and appliances later
- when you build a Battery, it is fully charged from the start (now also in the survival mode)
- smoothened camera movement in first person view - should eliminate head bobbing sickness
- modified Green House recipes to yield more crop
- Biohazard Treatment, Escape Pod and Stasis Chamber now cures radiation
- Medium Medbay recipes has been accelerated to be faster than in Compact Medbay
- Emergency Printer no longer needs electricity after rebuilt
- jetpack hover status is now saved with your game
- it is no longer possible to change jetpack hover mode when game is paused
- fixed some bugs related to swimming when game is paused or inventory dialog displayed
- jetpack does not burn again if you exit vehicle that you've entered with jetpack enabled
- fixed fast oscillation of circuits with solar panels (caused low CPU performance in some special cases)
- fixed physics freeze of distant objects in some cases
- fixed problems with air blades that caused air crafts unusable after save/load
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[ 2018-03-28 17:20:54 CET ] [ Original post ] |