Hello Nomads, We have just introduced an Experimental Branch with new features planned to be officially released during the following week. If you are brave enough and want to test new (maybe buggy) features, you can opt-in using beta releases in the Steam client (sorry, not available in other stores yet). You can open your old saves in experimental, but there might be errors trying opening saves created or overwritten in experimental release (0.9.7.1) in older releases including default stable version (0.9.6.1) of the game. So please be careful and make backups. There are few known bugs, please do not report them:
- some colliders are missing/wrongly calculated during optimization, mainly after game save/load
- attributes like hunger or thirst is not affected in Free Roam mode, but decreased during the intro sequence
- new game mode: Free Roam - you can play with your inventories without worrying about thirst, hunger, radiation etc.
- added new weather types and improved look of old ones
- color visualisation and new screen effects for survival attributes
- directional indicator of damage source
- "take it all" button in Containers and Automatic Miners
- allowed direct using/equipping of items from black box Container
- improved weapon beam, new weapon batteries
- "bees" - improved attack behaviour and nest appearance
- enabled animal aggressivity on Medium difficulty
- changed appearance of toggles (aka "check boxes") in UI
- grouping Joy notifications by type
- logging Joy notifications in the Journal
- added descriptions to block / item radial menus
- hidden unavailable blocks in Block Catalog
- improved brakes and added parking brake to wheeled vehicles
- fixed game freeze / crash on finishing blueprint during sleeping
- optimized merge of box colliders for better performance and less physical glitches
- fixed non-working automatic switch on Solar Beacon
- fixed corrupted water surface on higher quality settings
- narrowed camera near plane (reduced weapon/wall see throughs)
- fixed Craneballs logo quality on splash screen
- improved Sandy Engine compatibility with legacy Linux distributions
- fixed water and fog graphical glitches on MacOS
[ 2018-12-07 15:35:31 CET ] [ Original post ]
- Planet Nomads Linux Content [1.86 G]
The game is coming to Early Access in Q1 2017 and is now in alpha. We are looking for testers. Check Planet Nomads website for more information. http://www.planet-nomads.com/
Planet Nomads provides a unique experience by combining building, survival and exploration together and making them equally important.
Building
Building is the cornerstone of Planet Nomads. What you build determines your chances of survival and increases your action radius and potential to uncover more materials. Your options include over a hundred building blocks to choose from and use to create nearly anything your imagination can come up with. Paired with working physics for land-based vehicles and fliers.
Exploration
You may have explored your immediate surrounding, but a few hundred kilometers away or a thousand meters higher, things could be radically different. Unlocking advanced technology allows you to explore the more hazardous places where you wouldn't survive before. The planets are up to 120 kms in diameter, with biomes changing as you travel from pole to pole.
Survival
Living the nomadic life is always full of danger and adventure. But mostly danger. Surviving on an inhabited planet is no easy task, but with careful planning, caution and a healthy amount of curiosity, you can do it. As long as you overcome radiation and poisonous atmosphere, avoid being slashed to pieces, frozen to death, eaten alive, starved and generally ended, that is.
Planet Nomads has been successfully Kickstarted and is being developed together with our community of Nomads.
- OS: Use Good Measure (Tested on Ubuntu 18.04. openSUSE Leap 42.1)
- Processor: 4 Core CPU @3GHzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 950 (or AMD equivalent)
- Storage: 6 GB available spaceAdditional Notes: Planet Nomads is still in development and system requirements may change.
[ 6107 ]
[ 575 ]