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Hello Nomads, We have some optimizations for you to test in the experimental branch. At first, we have changed a scripting back end from mono to il2cpp, which has 0 to 30% FPS increase in high CPU intensive scenarios (ie. many active blocks running of same resources etc.). This kind of optimization is available only on Windows yet, but we will see by your reports if it will be worth trying to use it on other platforms too. Second optimization is for all platforms and it is in physics. There was probably a race condition in physics engine thread synchronization that caused FPS drop after some time in gameplay. It seems that different physics settings are less vulnerable to this bug. So at least we have eliminated one probable cause of FPS drop. Here is the complete list of changes:
- Windows: new build using IL2CPP
- modified physics to do less transform sync
- fixed saving of hower blade height (should eliminate flyer bumpings on load/approach)
- planet map: right click on custom POI deletes it
- various minor script optimizations
[ 2019-03-22 13:27:13 CET ] [ Original post ]
- Planet Nomads Linux Content [1.86 G]
The game is coming to Early Access in Q1 2017 and is now in alpha. We are looking for testers. Check Planet Nomads website for more information. http://www.planet-nomads.com/
Planet Nomads provides a unique experience by combining building, survival and exploration together and making them equally important.
Building
Building is the cornerstone of Planet Nomads. What you build determines your chances of survival and increases your action radius and potential to uncover more materials. Your options include over a hundred building blocks to choose from and use to create nearly anything your imagination can come up with. Paired with working physics for land-based vehicles and fliers.
Exploration
You may have explored your immediate surrounding, but a few hundred kilometers away or a thousand meters higher, things could be radically different. Unlocking advanced technology allows you to explore the more hazardous places where you wouldn't survive before. The planets are up to 120 kms in diameter, with biomes changing as you travel from pole to pole.
Survival
Living the nomadic life is always full of danger and adventure. But mostly danger. Surviving on an inhabited planet is no easy task, but with careful planning, caution and a healthy amount of curiosity, you can do it. As long as you overcome radiation and poisonous atmosphere, avoid being slashed to pieces, frozen to death, eaten alive, starved and generally ended, that is.
Planet Nomads has been successfully Kickstarted and is being developed together with our community of Nomads.
- OS: Use Good Measure (Tested on Ubuntu 18.04. openSUSE Leap 42.1)
- Processor: 4 Core CPU @3GHzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 950 (or AMD equivalent)
- Storage: 6 GB available spaceAdditional Notes: Planet Nomads is still in development and system requirements may change.
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