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Name

 Planet Nomads 

 

Developer

 Craneballs 

 

Publisher

 Craneballs 

 

Tags

 Action 

 Indie 

 

Adventure 

 

Simulation 

 

Singleplayer 

Release

 2017-04-18 

 

Steam

 18,99€ 14,99£ 19,99$ / 0 % 

 

News

 146 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 16 

 

Steam Rating

 Mixed 

Steam store

 https://store.steampowered.com/app/504050 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 50,000 .. 100,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 527  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 527 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Planet Nomads Linux Content [1.86 G] 




LINUX STREAMERS (4)
linuxgameconsortiumstandardlesslinuxclubrusnusuey




1.0.6.2 in Experimental

Hello Nomads,

Welcome in the 2020. We've just released an Experimental update bringing some optimizations and tweaks inspired by your feedback.

It is possible to finish the game without the need of complex container structures but we know that it's one thing that you really enjoy. Slow UI response in this situation was real pain and we've found a solution to this. Only the main container (the one you point at when opening the Inventory dialog) will be visible at first, others will load later asynchronously after displaying the window and its contents will be rendered only if you click on "+" button. This together with some other rendering optimizations made the window pop up nearly instant. We hope you'll love it.

Second feature was also long required. It's a modification of Winch that allow you to lock it in place and also manipulate the load height manually by assigning it a key in terminal. Keybinding is similar as with Hinge and Rotor.

Last tiny improvement is the Load button in death screen. We know that some of you prefer loading the game instead of respawn, so you can load your game directly after dying instead of going through the main menu.

Here is the list of changes to sum it up:


  • optimization of container (inventory) view - asynchronous loading of pre-collapsed containers, faster items rendering, added "take it all" button for all connected containers
  • added motor locking and keybinding to Winch
  • rearranged death screen, added "load game" button


[ 2020-01-13 16:47:10 CET ] [ Original post ]