Hey folks!
In this update the next stuff happens:
* New usage of tokens - you can hunt between the level, bring more people to the tribe or even restart the level without losing progress when your tribe is dead;
* You can play single runs whenever you want now - even between the runs in the Big Pass. Handy if you want to make a high score;
* You can play next Big Pass right after you finished previous - no need to play single run again;
* For experienced players - now the shaman goes in the group which is closest to your mouse click position;
* More useful tips while level loading;
That's all for today, stay tuned and have a good run!
The Tribe Depot Linux [182.82 M]Tribal Pass - OST & Art (703160) [177.26 M]
Public Linux depots
Tribal Pass - OST & Art
Available DLCs
Peace no more. Tomorrow – no more.
Shaman said: "Flaming Dew scorches the earth, wipes the life – soon."
Shaman said: "Death remains here. Life awaits – somewhere." The tribe sets off. For the Big Pass.
The Tribe is a tactical hardcore runner comprised of resource management and environment interactions – all on the run.
Tribesmen make their way through the unfriendly wilds encountering a quick river, a herb, a human and a beast of various danger. You play around encounters, splitting and uniting the tribe, arming it properly, making sure your people are alive and your food is in stock.
Please mind the fact that this really is a RUNNER (of no sort you've ever seen, though) – there's no stopping till the sun drops and the run ends.
The runs are procedurally built and ruthless to new players, but eventually it all depends on the player's skill.
MINIMAL SETUP
Processor: Intel Core 2 duo @ 2.2GHzMemory: 2 GB RAM
Memory: 2 GB RAM
Graphics: 512 MB VRAM
Storage: 400 MB available spaceAdditional Notes: 16:9 monitor