Hello, friends! This time we would like to share some news regarding another project we are working on! Currently, we are working on a game called CryoFall. Its been in early access for a while now and we are finally confident in recommending it to our players from previous games such as Dinocide. It is a very different game compared to Dinocide, but it is something we spent almost four years making and something we are very proud of. We would be happy if you can consider at least taking a look at this game to see if its possibly something you can enjoy. CryoFall is a very complex game with hundreds of hours worth of gameplay. But it still features colorful and bright graphics somewhat similar in style to what you are used to in Dinocide. Though in case of CryoFall it is not pixel art, but in fact ultra-high resolution sprites (yes, with 4K support). Please take a look at CryoFall Steam page and we would be happy to hear what you think! https://store.steampowered.com/app/829590/CryoFall/
[ 2019-08-12 17:00:49 CET ] [ Original post ]
Greetings, friends!
Today we have wonderful news for all the Korean players of Dinocide.
Thanks to great help from Dollpin who generously provided Korean translation for the game (and the Steam page) Dinocide now has one more language! Now you can save the day (and the main character's girlfriend) from the monsters of prehistoric age in total of 14 languages!
We are really happy to see the game become accessible to more people of different cultures!
[ 2016-12-28 10:02:12 CET ] [ Original post ]
Greetings, friends!
Today we have wonderful news for all the Korean players of Dinocide.
Thanks to great help from Dollpin who generously provided Korean translation for the game (and the Steam page) Dinocide now has one more language! Now you can save the day (and the main character's girlfriend) from the monsters of prehistoric age in total of 14 languages!
We are really happy to see the game become accessible to more people of different cultures!
[ 2016-12-28 10:02:12 CET ] [ Original post ]
Greetings!
Just a short update this time. We have just released a new version of Dinocide (v1.4.6). It mainly addresses a few issues that some players experienced.
To be specific:
- Fixed issue with high CPU usage on some underwater levels that made the game unplayable to a small number of players.
- Fixed gravity underwater when you complete a level or kill a boss. Now you won't fall down as if the water had disappeared.
- A few other fixes that improved performance and stability (e.g. improved all underwater creatures AI processing, etc.)
[ 2016-12-21 05:13:36 CET ] [ Original post ]
Greetings!
Just a short update this time. We have just released a new version of Dinocide (v1.4.6). It mainly addresses a few issues that some players experienced.
To be specific:
- Fixed issue with high CPU usage on some underwater levels that made the game unplayable to a small number of players.
- Fixed gravity underwater when you complete a level or kill a boss. Now you won't fall down as if the water had disappeared.
- A few other fixes that improved performance and stability (e.g. improved all underwater creatures AI processing, etc.)
[ 2016-12-21 05:13:06 CET ] [ Original post ]
Good news for the fans of Dinocide!
We decided to make a few small improvements and adjustments to the game. So, the new update is now out! The update primarily focuses on fixes and balance adjustments.
Firstly it addresses a few small issues that might occur under certain circumstances, now these are all resolved. So the game should be perfectly stable.
And the second and more important change - we went back and tweaked the difficulty a bit to help these players that struggle on some levels. The difficulty curve should now be a bit more smooth compared to before.
Overall, I think this update improves the enjoyment of the game quite a bit!
[ 2016-12-05 06:46:54 CET ] [ Original post ]
Good news for the fans of Dinocide!
We decided to make a few small improvements and adjustments to the game. So, the new update is now out! The update primarily focuses on fixes and balance adjustments.
Firstly it addresses a few small issues that might occur under certain circumstances, now these are all resolved. So the game should be perfectly stable.
And the second and more important change - we went back and tweaked the difficulty a bit to help these players that struggle on some levels. The difficulty curve should now be a bit more smooth compared to before.
Overall, I think this update improves the enjoyment of the game quite a bit!
[ 2016-12-05 06:46:54 CET ] [ Original post ]
Greetings, friends! Today we're presenting you our first Issue of Dev. Talk video! In it we have summed up what changes took place in Dinocide since the day of its release! https://www.youtube.com/watch?v=gKACa-MJ6CQ Issues like that will be our regular feature from now on, so subscribe to our channel and share the video with your friends!
[ 2016-03-23 08:14:32 CET ] [ Original post ]
Greetings, friends! Today we're presenting you our first Issue of Dev. Talk video! In it we have summed up what changes took place in Dinocide since the day of its release! https://www.youtube.com/watch?v=gKACa-MJ6CQ Issues like that will be our regular feature from now on, so subscribe to our channel and share the video with your friends!
[ 2016-03-23 08:14:32 CET ] [ Original post ]
Hello, everyone! :)
We are pleased to introduce you our next update to Dinocide!
This update is packed with improvements and a new game mode! First of all, we would like to present you an incredibly challenging “Boss Rush” mode - test your skills in defeating all of the bosses of Dinocide one by one! And newly added Boss Life Meter will help you with that!
Secondly, we have added a new level to the game. Have a nice walk in a scorching desert heat! Besides that, we have also completely reworked the second level in the game with improved visuals and gameplay flow. It is the second level, is HAS to be good! :)
We have also changed the Start Game menu. Rather than jamming everything in one list we created a separate screen where all the game modes are now located.
And even that is not all! Great news for all of our Chinese-speaking dinosaur riders: now the game officially supports Chinese language (both, traditional and simplified)!
惊人!
Have fun!
[ 2016-03-09 10:07:14 CET ] [ Original post ]
Hello, everyone! :)
We are pleased to introduce you our next update to Dinocide!
This update is packed with improvements and a new game mode! First of all, we would like to present you an incredibly challenging Boss Rush mode - test your skills in defeating all of the bosses of Dinocide one by one! And newly added Boss Life Meter will help you with that!
Secondly, we have added a new level to the game. Have a nice walk in a scorching desert heat! Besides that, we have also completely reworked the second level in the game with improved visuals and gameplay flow. It is the second level, is HAS to be good! :)
We have also changed the Start Game menu. Rather than jamming everything in one list we created a separate screen where all the game modes are now located.
And even that is not all! Great news for all of our Chinese-speaking dinosaur riders: now the game officially supports Chinese language (both, traditional and simplified)!
Have fun!
[ 2016-03-09 10:07:14 CET ] [ Original post ]
Hello, everyone! We are pleased to introduce our next update to Dinocide.
As we promised before - the largest piece of content in this update is two completely new bosses. As you can see in the screenshots it introduces bosses for another two biomes that we have. Each with completely different behavior and approach!
Other important part of this update is some rebalancing. Late game levels seemed to be a bit too difficult so we decided to add a few more weapons there. We also changed the underwater boss balance a little bit. There are also a few bug fixes as well, mostly related to the Unity engine (seriously, they need to fix their stuff).
Anyway, we hope that you will enjoy this update! :)
[ 2016-02-25 04:57:49 CET ] [ Original post ]
Hello, everyone! We are pleased to introduce our next update to Dinocide.
As we promised before - the largest piece of content in this update is two completely new bosses. As you can see in the screenshots it introduces bosses for another two biomes that we have. Each with completely different behavior and approach!
Other important part of this update is some rebalancing. Late game levels seemed to be a bit too difficult so we decided to add a few more weapons there. We also changed the underwater boss balance a little bit. There are also a few bug fixes as well, mostly related to the Unity engine (seriously, they need to fix their stuff).
Anyway, we hope that you will enjoy this update! :)
[ 2016-02-25 04:57:49 CET ] [ Original post ]
Hello everyone and we are here with another update for Dinocide!
To be honest we didn't plan to release this update so soon, we wanted to continue working on it and add a few more things, including a new boss. But while working on it we discovered an annoying bug related to food meter. And here is the outcome: Dinocide has a new biome, two more levels and less bugs! :)
As you can see from screenshots the new levels introduce a completely new biome and tileset - American desert! We hope you like it!
[ 2016-02-05 09:24:19 CET ] [ Original post ]
Hello everyone and we are here with another update for Dinocide!
To be honest we didn't plan to release this update so soon, we wanted to continue working on it and add a few more things, including a new boss. But while working on it we discovered an annoying bug related to food meter. And here is the outcome: Dinocide has a new biome, two more levels and less bugs! :)
As you can see from screenshots the new levels introduce a completely new biome and tileset - American desert! We hope you like it!
[ 2016-02-05 09:24:19 CET ] [ Original post ]
Good news, everyone! Our team just finished creating a new update for Dinocide. And it is not just a patch or bug fixing update. We have some new content available!
First and biggest of all the changes is the new boss! You can see it in the picture above. It has some quite interesting mechanics and should be a much more serious challenge than the first boss, which was designed as a sort of introduction.
Second big thing - we added a couple more levels! They are also arranged as an alternative path in the story giving you an additional path to progress through the game.
If you are using Steam or our launcher the game will update automatically and the game map will alter accordingly to show these new changes. Saves are 100% compatible as well. However, if you have a save file where you progressed much further in the story - you will need to start a new game to see this new boss and new levels.
But that's not all. We have some more things in works. So stay tuned for future updates! :)
[ 2016-02-01 10:14:31 CET ] [ Original post ]
Good news, everyone! Our team just finished creating a new update for Dinocide. And it is not just a patch or bug fixing update. We have some new content available!
First and biggest of all the changes is the new boss! You can see it in the picture above. It has some quite interesting mechanics and should be a much more serious challenge than the first boss, which was designed as a sort of introduction.
Second big thing - we added a couple more levels! They are also arranged as an alternative path in the story giving you an additional path to progress through the game.
If you are using Steam or our launcher the game will update automatically and the game map will alter accordingly to show these new changes. Saves are 100% compatible as well. However, if you have a save file where you progressed much further in the story - you will need to start a new game to see this new boss and new levels.
But that's not all. We have some more things in works. So stay tuned for future updates! :)
[ 2016-02-01 10:14:31 CET ] [ Original post ]
🎮 Full Controller Support
- Dinocide Linux [182.01 M]
Description
The protagonist has to save his love interest who was kidnapped by an evil and mysterious Dinosaur God. You are accompanied by your own tame Dinosaurs, who act as a mounts, brother in arms and a true friends. With their help, you can jump higher, run faster, swim, fly and do a lot more things that an ordinary primitive man would never be able to do by himself. To reach your goal, you will travel together through the lands inhabited by ancient creatures and unknown dangers.Features
- Dinosaur mounts make you faster, stronger and offer a variety of tactical abilities.
- Non-linear progression by different routes leads to varied ways to complete your journey.
- A multitude of different biomes to visit - deserts, jungles, forests, lava caves, oceans, ice plains and more!
- Weird creatures you've never seen before!
- Unique time/life mechanic. One bar shared for both: food meter and life of your character.
- Full controller & Steam Big Picture support.
- Classic action. Don't think. Don't feel. Just go. React. Kill. Jump. Eat. Ride. Like in the good old times! You are not here to watch a movie!
- Several game modes: Story Campaign, Speedrun, Boss Rush
- The unmatched fun and drive of an 8-bit era game!
- OS: Ubuntu and Fedora 32/64-bit
- Processor: Dual Core 1.6GHz or equivalentMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 128MB of Video Memory. capable of Shader Model 2.0+; generally everything made since 2004 should work. Vendor proprietary drivers are recommended. IMPORTANT: Intel GPUs are not supported officially
- Storage: 300 MB available space
- OS: Ubuntu and Fedora 32/64-bit
- Processor: Dual Core 1.6GHz or equivalentMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 128MB of Video Memory. capable of Shader Model 2.0+; generally everything made since 2004 should work. Vendor proprietary drivers are recommended. IMPORTANT: Intel GPUs are not supported officially
- Storage: 300 MB available space
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