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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Dinocide 

 

Developer

 AtomicTorch Studio 

 

Publisher

 AtomicTorch Studio 

 

Tags

 Action 

 Indie 

Casual 

 

RPG 

 

Adventure 

 

Singleplayer 

Release

 2016-01-21 

 

Steam

 1,99€ 1,43£ 1,99$ / 80 % 

 

News

 17 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 0 

 

Steam Rating

 Mixed 

Steam store

 https://store.steampowered.com/app/423900 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 50,000 .. 100,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 151  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 151 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Dinocide Linux [182.01 M] 




LINUX STREAMERS (0)




CryoFallour new game!

Hello, friends!

This time we would like to share some news regarding another project we are working on!

Currently, we are working on a game called CryoFall. Its been in early access for a while now and we are finally confident in recommending it to our players from previous games such as Dinocide.

It is a very different game compared to Dinocide, but it is something we spent almost four years making and something we are very proud of. We would be happy if you can consider at least taking a look at this game to see if its possibly something you can enjoy.

CryoFall is a very complex game with hundreds of hours worth of gameplay. But it still features colorful and bright graphics somewhat similar in style to what you are used to in Dinocide. Though in case of CryoFall it is not pixel art, but in fact ultra-high resolution sprites (yes, with 4K support).

Please take a look at CryoFall Steam page and we would be happy to hear what you think!

https://store.steampowered.com/app/829590/CryoFall/


[ 2019-08-12 19:00:49 CET ] [ Original post ]

Dinocide is now in Korean



Greetings, friends!

Today we have wonderful news for all the Korean players of Dinocide.

Thanks to great help from Dollpin who generously provided Korean translation for the game (and the Steam page) Dinocide now has one more language! Now you can save the day (and the main character's girlfriend) from the monsters of prehistoric age in total of 14 languages!

We are really happy to see the game become accessible to more people of different cultures!


[ 2016-12-28 11:02:12 CET ] [ Original post ]

Dinocide is now in Korean



Greetings, friends!

Today we have wonderful news for all the Korean players of Dinocide.

Thanks to great help from Dollpin who generously provided Korean translation for the game (and the Steam page) Dinocide now has one more language! Now you can save the day (and the main character's girlfriend) from the monsters of prehistoric age in total of 14 languages!

We are really happy to see the game become accessible to more people of different cultures!


[ 2016-12-28 11:02:12 CET ] [ Original post ]

New Dinocide update - 1.4.6!



Greetings!

Just a short update this time. We have just released a new version of Dinocide (v1.4.6). It mainly addresses a few issues that some players experienced.

To be specific:


  • Fixed issue with high CPU usage on some underwater levels that made the game unplayable to a small number of players.
  • Fixed gravity underwater when you complete a level or kill a boss. Now you won't fall down as if the water had disappeared.
  • A few other fixes that improved performance and stability (e.g. improved all underwater creatures AI processing, etc.)

Try it out if you haven't yet completed the game!

Our blog: https://atomictorch.com/


[ 2016-12-21 06:13:36 CET ] [ Original post ]

New Dinocide update - 1.4.6!



Greetings!

Just a short update this time. We have just released a new version of Dinocide (v1.4.6). It mainly addresses a few issues that some players experienced.

To be specific:


  • Fixed issue with high CPU usage on some underwater levels that made the game unplayable to a small number of players.
  • Fixed gravity underwater when you complete a level or kill a boss. Now you won't fall down as if the water had disappeared.
  • A few other fixes that improved performance and stability (e.g. improved all underwater creatures AI processing, etc.)

Try it out if you haven't yet completed the game!

Our blog: https://atomictorch.com/


[ 2016-12-21 06:13:06 CET ] [ Original post ]

New Dinocide update!



Good news for the fans of Dinocide!

We decided to make a few small improvements and adjustments to the game. So, the new update is now out! The update primarily focuses on fixes and balance adjustments.

Firstly it addresses a few small issues that might occur under certain circumstances, now these are all resolved. So the game should be perfectly stable.

And the second and more important change - we went back and tweaked the difficulty a bit to help these players that struggle on some levels. The difficulty curve should now be a bit more smooth compared to before.

Overall, I think this update improves the enjoyment of the game quite a bit!


[ 2016-12-05 07:46:54 CET ] [ Original post ]

New Dinocide update!



Good news for the fans of Dinocide!

We decided to make a few small improvements and adjustments to the game. So, the new update is now out! The update primarily focuses on fixes and balance adjustments.

Firstly it addresses a few small issues that might occur under certain circumstances, now these are all resolved. So the game should be perfectly stable.

And the second and more important change - we went back and tweaked the difficulty a bit to help these players that struggle on some levels. The difficulty curve should now be a bit more smooth compared to before.

Overall, I think this update improves the enjoyment of the game quite a bit!


[ 2016-12-05 07:46:54 CET ] [ Original post ]

Dinocide - Dev. Talk: Changes since release

Greetings, friends! Today we're presenting you our first Issue of Dev. Talk video!
In it we have summed up what changes took place in Dinocide since the day of its release!

https://www.youtube.com/watch?v=gKACa-MJ6CQ
Issues like that will be our regular feature from now on, so subscribe to our channel and share the video with your friends!


[ 2016-03-23 09:14:32 CET ] [ Original post ]

Dinocide - Dev. Talk: Changes since release

Greetings, friends! Today we're presenting you our first Issue of Dev. Talk video!
In it we have summed up what changes took place in Dinocide since the day of its release!

https://www.youtube.com/watch?v=gKACa-MJ6CQ
Issues like that will be our regular feature from now on, so subscribe to our channel and share the video with your friends!


[ 2016-03-23 09:14:32 CET ] [ Original post ]

Dinocide update v1.4 is out!

Hello, everyone! :)

We are pleased to introduce you our next update to Dinocide!

This update is packed with improvements and a new game mode! First of all, we would like to present you an incredibly challenging “Boss Rush” mode - test your skills in defeating all of the bosses of Dinocide one by one! And newly added Boss Life Meter will help you with that!



Secondly, we have added a new level to the game. Have a nice walk in a scorching desert heat! Besides that, we have also completely reworked the second level in the game with improved visuals and gameplay flow. It is the second level, is HAS to be good! :)



We have also changed the Start Game menu. Rather than jamming everything in one list we created a separate screen where all the game modes are now located.



And even that is not all! Great news for all of our Chinese-speaking dinosaur riders: now the game officially supports Chinese language (both, traditional and simplified)!

惊人!



Have fun!


[ 2016-03-09 11:07:14 CET ] [ Original post ]

Dinocide update v1.4 is out!

Hello, everyone! :)

We are pleased to introduce you our next update to Dinocide!

This update is packed with improvements and a new game mode! First of all, we would like to present you an incredibly challenging Boss Rush mode - test your skills in defeating all of the bosses of Dinocide one by one! And newly added Boss Life Meter will help you with that!



Secondly, we have added a new level to the game. Have a nice walk in a scorching desert heat! Besides that, we have also completely reworked the second level in the game with improved visuals and gameplay flow. It is the second level, is HAS to be good! :)



We have also changed the Start Game menu. Rather than jamming everything in one list we created a separate screen where all the game modes are now located.



And even that is not all! Great news for all of our Chinese-speaking dinosaur riders: now the game officially supports Chinese language (both, traditional and simplified)!





Have fun!


[ 2016-03-09 11:07:14 CET ] [ Original post ]

Dinocide update v1.3 is out!

Hello, everyone! We are pleased to introduce our next update to Dinocide.



As we promised before - the largest piece of content in this update is two completely new bosses. As you can see in the screenshots it introduces bosses for another two biomes that we have. Each with completely different behavior and approach!



Other important part of this update is some rebalancing. Late game levels seemed to be a bit too difficult so we decided to add a few more weapons there. We also changed the underwater boss balance a little bit. There are also a few bug fixes as well, mostly related to the Unity engine (seriously, they need to fix their stuff).

Anyway, we hope that you will enjoy this update! :)


[ 2016-02-25 05:57:49 CET ] [ Original post ]

Dinocide update v1.3 is out!

Hello, everyone! We are pleased to introduce our next update to Dinocide.



As we promised before - the largest piece of content in this update is two completely new bosses. As you can see in the screenshots it introduces bosses for another two biomes that we have. Each with completely different behavior and approach!



Other important part of this update is some rebalancing. Late game levels seemed to be a bit too difficult so we decided to add a few more weapons there. We also changed the underwater boss balance a little bit. There are also a few bug fixes as well, mostly related to the Unity engine (seriously, they need to fix their stuff).

Anyway, we hope that you will enjoy this update! :)


[ 2016-02-25 05:57:49 CET ] [ Original post ]

Dinocide update v1.2 is out!

Hello everyone and we are here with another update for Dinocide!



To be honest we didn't plan to release this update so soon, we wanted to continue working on it and add a few more things, including a new boss. But while working on it we discovered an annoying bug related to food meter. And here is the outcome: Dinocide has a new biome, two more levels and less bugs! :)



As you can see from screenshots the new levels introduce a completely new biome and tileset - American desert! We hope you like it!


[ 2016-02-05 10:24:19 CET ] [ Original post ]

Dinocide update v1.2 is out!

Hello everyone and we are here with another update for Dinocide!



To be honest we didn't plan to release this update so soon, we wanted to continue working on it and add a few more things, including a new boss. But while working on it we discovered an annoying bug related to food meter. And here is the outcome: Dinocide has a new biome, two more levels and less bugs! :)



As you can see from screenshots the new levels introduce a completely new biome and tileset - American desert! We hope you like it!


[ 2016-02-05 10:24:19 CET ] [ Original post ]

Dinocide update v1.1 is ready!

Good news, everyone! Our team just finished creating a new update for Dinocide. And it is not just a patch or bug fixing update. We have some new content available!



First and biggest of all the changes is the new boss! You can see it in the picture above. It has some quite interesting mechanics and should be a much more serious challenge than the first boss, which was designed as a sort of introduction.

Second big thing - we added a couple more levels! They are also arranged as an alternative path in the story giving you an additional path to progress through the game.

If you are using Steam or our launcher the game will update automatically and the game map will alter accordingly to show these new changes. Saves are 100% compatible as well. However, if you have a save file where you progressed much further in the story - you will need to start a new game to see this new boss and new levels.

But that's not all. We have some more things in works. So stay tuned for future updates! :)


[ 2016-02-01 11:14:31 CET ] [ Original post ]

Dinocide update v1.1 is ready!

Good news, everyone! Our team just finished creating a new update for Dinocide. And it is not just a patch or bug fixing update. We have some new content available!



First and biggest of all the changes is the new boss! You can see it in the picture above. It has some quite interesting mechanics and should be a much more serious challenge than the first boss, which was designed as a sort of introduction.

Second big thing - we added a couple more levels! They are also arranged as an alternative path in the story giving you an additional path to progress through the game.

If you are using Steam or our launcher the game will update automatically and the game map will alter accordingly to show these new changes. Saves are 100% compatible as well. However, if you have a save file where you progressed much further in the story - you will need to start a new game to see this new boss and new levels.

But that's not all. We have some more things in works. So stay tuned for future updates! :)


[ 2016-02-01 11:14:31 CET ] [ Original post ]