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Thanks General Info Post

It’s been a month now since SHINRAI's release, so I thought it’s time for a little post here. First of all, I'd like to take this opportunity to thank everyone who has decided to give SHINRAI a try. I hope that you have enjoyed it or are still enjoying it, in case you have bought it just recently! I would also like to give an even bigger thanks to those who went through the trouble of even giving us some feedback, whether it'd be in the form of simple comments or lengthy reviews. It is greatly appreciated and really helps us out a lot! We naturally want to improve ourselves in future projects, so this feedback is very valuable to us. If you’d like to add to it, feel free to contact us whichever way you prefer. You can leave a comment here, post into the discussions section of our community hub, or contact us via any of the following social media pages: Twitter, Facebook, YouTube. I will only use Steam announcements for bigger news, but we also have a developer’s blog on Tumblr, where you’ll be able to read little updates in-between. I’ve been doing weekly blog posts there every Saturday for two years now, and I certainly don't intend to stop. In the most recent posts, I’ve been talking about the feedback we have gotten so far, what we have learned from it, and what we are planning to improve upon in the future. I will also be talking some more about the development process and, eventually, about our next project (although it will still be a while until we can officially announce anything). If you're curious about those kinds of things, please check it out. We are going to make an actual website in the near future, but for now, this blog will have to suffice for a little bit longer I'm afraid. I guess that's about it. If you have any questions, don't be shy to ask! You can also find us on our private Twitter accounts @Prismanga and @GospelDS (that's me). Please take care and enjoy the rest of your day!


[ 2016-09-27 13:32:39 CET ] [ Original post ]


Thanks & General Info Post

Its been a month now since SHINRAI's release, so I thought its time for a little post here. First of all, I'd like to take this opportunity to thank everyone who has decided to give SHINRAI a try. I hope that you have enjoyed it or are still enjoying it, in case you have bought it just recently! I would also like to give an even bigger thanks to those who went through the trouble of even giving us some feedback, whether it'd be in the form of simple comments or lengthy reviews. It is greatly appreciated and really helps us out a lot! We naturally want to improve ourselves in future projects, so this feedback is very valuable to us. If youd like to add to it, feel free to contact us whichever way you prefer. You can leave a comment here, post into the discussions section of our community hub, or contact us via any of the following social media pages: Twitter, Facebook, YouTube. I will only use Steam announcements for bigger news, but we also have a developers blog on Tumblr, where youll be able to read little updates in-between. Ive been doing weekly blog posts there every Saturday for two years now, and I certainly don't intend to stop. In the most recent posts, Ive been talking about the feedback we have gotten so far, what we have learned from it, and what we are planning to improve upon in the future. I will also be talking some more about the development process and, eventually, about our next project (although it will still be a while until we can officially announce anything). If you're curious about those kinds of things, please check it out. We are going to make an actual website in the near future, but for now, this blog will have to suffice for a little bit longer I'm afraid. I guess that's about it. If you have any questions, don't be shy to ask! You can also find us on our private Twitter accounts @Prismanga and @GospelDS (that's me). Please take care and enjoy the rest of your day!


[ 2016-09-27 13:32:39 CET ] [ Original post ]



SHINRAI - Broken Beyond Despair
Gosatsu Visual Novels
  • Developer

  • Gosatsu Visual Novels
  • Publisher

  • 2016-08-26
  • Release

  • Indie Singleplayer
  • Tags

  • Game News Posts 18  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (123 reviews)


  • Review Score

  • http://gosatsu.com/
  • Website

  • https://store.steampowered.com/app/499910 
  • Steam Store

  • The Game includes VR Support

    Story:

    On October 30, 2010, a group of ten friends gathers at a secluded mountain resort to spend the night of All Hallows' Eve together. However...

    What was originally intended to be a fun little Halloween party quickly turns into an actual night of horrors. When one of the attendees is found dead, fear and uncertainty spread among the group as the friends realize they are trapped with a murderer.

    As they try to unveil the identity of the killer, they slowly begin to learn to what atrocities despair can drive a human being... once its trust has been broken.

    Features:

    SHINRAI - Broken Beyond Despair is a murder mystery visual novel, featuring a variety of interactive elements to help you feel like an actual detective:

    - Make Choices that will not only contribute towards your Detective Rank, but also influence the story and unlock bonus content upon its completion. And who knows? Maybe you will even be able to save a life!
    - Investigate certain locations inside the resort and interrogate your classmates in order to collect clues and evidence, which will help you solve various mysteries throughout the night
    - Present Evidence to back up your claims as you unravel the truth and reveal the identity of the culprit. Be careful with your deductions, however, or you might end up accusing someone innocent of the most heinous crimes!

    Other features include:

    - Character Profiles which provide you with additional information about the characters, as well as their current status (Alive, Dead, Missing, Unknown)
    - Diary which summarizes the story’s progression
    - Notebook which is frequently updated to help you keep track of gathered info and evidence
    - 5 Endings (4 Bad Endings & 1 True Culprit Ending)
    - Unlockable Gallery encompassing CG art, misc. art, bonus scenes & diary entries
    - Original Soundtrack consisting of 21 unique tracks, as well as a couple of variations
    - 150,000+ words in length
    - 8-10 hours of playtime, depending on your reading speed and how thorough you are
    MINIMAL SETUP
    • Processor: 1GhzMemory: 512 MB RAMStorage: 340 MB available space
    • Memory: 512 MB RAMStorage: 340 MB available space
    • Storage: 340 MB available space
    GAMEBILLET

    [ 5952 ]

    8.25$ (17%)
    0.62$ (94%)
    8.42$ (16%)
    4.19$ (40%)
    18.39$ (8%)
    10.00$ (75%)
    2.22$ (78%)
    39.87$ (20%)
    16.99$ (-70%)
    15.99$ (20%)
    4.44$ (78%)
    3.06$ (83%)
    10.00$ (50%)
    6.43$ (8%)
    25.19$ (16%)
    4.24$ (15%)
    4.43$ (78%)
    17.19$ (14%)
    25.18$ (16%)
    12.72$ (15%)
    12.59$ (37%)
    11.04$ (15%)
    14.55$ (51%)
    5.98$ (80%)
    4.24$ (15%)
    14.98$ (70%)
    35.99$ (10%)
    31.87$ (20%)
    4.23$ (92%)
    25.49$ (15%)
    GAMERSGATE

    [ 3223 ]

    9.4$ (53%)
    8.0$ (50%)
    6.97$ (85%)
    15.0$ (70%)
    2.93$ (77%)
    3.75$ (62%)
    7.49$ (63%)
    9.59$ (36%)
    12.74$ (58%)
    0.75$ (85%)
    9.0$ (77%)
    2.25$ (89%)
    8.0$ (60%)
    0.38$ (92%)
    5.0$ (75%)
    23.99$ (40%)
    4.8$ (76%)
    7.5$ (75%)
    7.5$ (70%)
    11.99$ (40%)
    6.25$ (75%)
    3.0$ (92%)
    0.3$ (92%)
    11.24$ (63%)
    41.99$ (30%)
    13.99$ (30%)
    1.13$ (92%)
    5.4$ (82%)
    1.7$ (83%)
    3.0$ (70%)

    FANATICAL BUNDLES

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    HUMBLE BUNDLES

    Time left:

    1 days, 10 hours, 21 minutes


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    17 days, 10 hours, 21 minutes

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