Hello all, here's the update for August 2023:
Hotkeys
We've added new hotkeys to streamline the zombie smashing experience.
- Left/right bracket: will select next/previous unit.
- Home/end: will fully zoom in or fully zoom out.
Mods
The online mod fileshare download now works again -- you can now browse user-submitted mods, download them, and play them.
Legacy stuff
Disabled some ancient stuff that had broken down over time: the report-a-bug, mod uploading, and the newsletter functionality. Additionally, the new hotkeys should make the game more playable on the Steam Deck. Enjoy!
[ 2023-08-20 22:12:55 CET ] [ Original post ]
I'm very excited to announce Quadrilateral Cowboy will be released on July 25, 2016 at 10AM PST. Quadrilateral Cowboy is a first-person cyberpunk heist adventure from Blendo Games, developer of titles such as Atom Zombie Smasher and Thirty Flights of Loving. The initial launch will be for Windows, with the Mac and Linux builds coming in September 2016. Read more info at: http://blendogames.com/qc See you in a week!
[ 2016-07-18 17:22:48 CET ] [ Original post ]
I'm very excited to announce Quadrilateral Cowboy will be released on July 25, 2016 at 10AM PST. Quadrilateral Cowboy is a first-person cyberpunk heist adventure from Blendo Games, developer of titles such as Atom Zombie Smasher and Thirty Flights of Loving. The initial launch will be for Windows, with the Mac and Linux builds coming in September 2016. Read more info at: http://blendogames.com/qc See you in a week!
[ 2016-07-18 17:22:48 CET ] [ Original post ]
Today's Deal: Save 75% off Atom Zombie Smasher!
Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!
[ 2012-03-03 18:10:00 CET ] [ Original post ]
Release Notes:
- Fixed winter achievement not displaying correctly.
- Bomb pickup now respects player timescale.
- Santa heli now respects player timescale.
- Warning timer now appears at 15 seconds (was 10 seconds).
[ 2011-12-19 20:00:00 CET ] [ Original post ]
v1.89
- Gameplay: when no more zombie territories, humans win.
- UI: merc control bar now accommodates any arbitrary amount.
- UI: can press ESC to skip Territory Score screen.
- UI: can press ESC to skip New Outbreaks screen.
- UI: can press left/right to select upgradeable mercs.
- UI: can press Enter for Yes/No popups.
- UI: fixed Player 2 artillery cursor mixup.
- UI: added loading animation to File Share menu.
- UI: added URL tooltip in Behind the Scenes.
- UI: vid. resolution menu now shows current resolution.
- UI: helicopter name limited to 23 chars.
- UI: add help message for bad profiles.
- Mods: removed empty mods from database.
- Fix: custom resolutions are now saved.
- Fix: fix crash in Zed Bait.
- Fix: fix crash in Twitter feed.
- Debug: PAX Demo functionality.
[ 2011-09-13 20:10:00 CET ] [ Original post ]
Version 1.84
- Gameplay: Chooser gamemode no longer scrambles merc lineup.
- Gameplay: landmines now respect user's gamespeed.
- UI: middle mouse click now opens Merc Chooser window.
- UI: Alt+Enter now toggles fullscreen/windowed.
- UI: added option to quit without saving.
- UI: added social feed.
- UI: added More Games menu.
- UI: increased Report-a-Bug window size.
- UI: campaign log export now includes hours/minutes in filename.
- System: Disable joysticks with "-joystick 0" command line.
- System: Disable sound with "-sound 0" command line.
- System: Added telemetry system.
- Fix: crash in 3D renderer.
- Fix: crash in region generation.
- Fix: crash in newsletter page.
- Fix: crash with empty mod names.
- Fix: crash in music system.
- Fix: crash in pathfinder.
- Fix: crash in text renderer.
[ 2011-07-14 22:41:00 CET ] [ Original post ]
This Weekend Only! Grab a special collection of Indie titles for one low price!
The Indie Variety Pack includes: A.R.E.S.: Extinction Agenda, Atom Zombie Smasher, Capsized, Machinarium, and Swords & Soldiers HD.
The Indie Action Pack includes: AaAaAA!!!, Gridrunner Revolution, Metal Drift, Starscape, and Zombie Driver.
Offer ends Monday at 10AM Pacific Time.
[ 2011-06-16 18:03:00 CET ] [ Original post ]
1.82 Changelog
- UI: added "Hotkey UI" to display hotkey numbers on mercenaries.
- Mods: particle effect color when helicopter gathers civilians (HELI_GATHERCOLOR)
- Mods: particle effect color when Zed Bait gathers zombies (NECTAR_GATHERCOLOR)
- Fix: crash in cityscape UI renderer.
- Fix: fixed bugs in territory generator.
[ 2011-05-16 21:24:00 CET ] [ Original post ]
1.81 changelog
- Mods: parameter for controlling how often zombies chase humans (ZOMBIE_CHASECHANCE 25)
- Extras: added Behind the Scenes page.
- Extras: added Version History page.
- Extras: added Newsletter page.
- Fix: fixed mystery dynamite appearing at 0,0 position.
- Fix: crash in dynamite detonation.
- Fix: crash in texture renderer.
[ 2011-05-10 01:37:00 CET ] [ Original post ]
1.79 changelog:
- Gameplay: fixed conflict between Elephantbird and Chooser gamemode.
- Mods: Reload mod data button is now backslash (Steam version)
- UI: added option to turn off tutorial tips.
- UI: Improved the Fileshare's scrollbar.
- UI: Catbird was mistakenly labeled Elephantbird.
- Fix: joystick now only updates if more than one player is enabled.
[ 2011-05-02 23:31:00 CET ] [ Original post ]
v1.77 changelog
- Gameplay: added "Chooser" gamemode. Select mercenary lineup every month.
- Gameplay: dynamite no longer required for mission start.
- Mods: added FORCE_CHOOSER parameter to force the Chooser gamemode.
- UI: press Enter to end planning phase.
- Fix: fixed Combatant gamemode (was always on).
- Fix: fixed typo in mine_triggertime parameter.
- Fix: fixed "Bookworm" achievement.
- Fix: crash when time values are too large.
- Fix: crash in File Manager.
[ 2011-04-25 18:38:00 CET ] [ Original post ]
Version 1.73 changelog
- UI: added music links to main menu.
- UI: added file count to File Share.
- UI: fixed File Share scrollbar.
- Mods: new nighttime length parameter (NIGHTTIME_SECONDS).
- Fix: added error popup for audio crash.
- Fix: ensure outbreak cities always have correct population.
- Fix: fixed crash when BARRICADE_LIFETIME is too high.
- Fix: fixed various city size-mod crashes.
- Fix: fixed crash in when retrieving vignette data from profile.
[ 2011-04-11 18:20:00 CET ] [ Original post ]
v1.72
- Gameplay: fixed Zed Bait last-saved positions.
- Gameplay: zombies & humans can no longer both get points from same territory.
- Gameplay: ensure populations are always set during No Quarter games.
- UI: add UI that highlights dynamite.
- UI: added scrollbar to File Share
- Mods: fixed mod loading when continuing a savegame.
- Mods: Zed Bait parameters now accept decimal values.
- Mods: Mine damage parameters (MINE_MAXDAMAGE, MINE_MINDAMAGE)
- Mods: Mine trigger delay (MINE_TRIGGERTIME)
- Mods: allow milestones to be triggered on both zombie and human track:
MS_RESEARCH_Z
MS_CATBIRD_Z
MS_ELEPHANTBIRD_Z
MS_LLAMABOMB_Z
MS_CABIN_Z
MS_LLAMAPURCHASEABLE_Z
MS_BIGOUTBREAKS_H
MS_EXPLOSIVEBUILDINGS_H
MS_SUPERZOMBIES_H
- Fix: fixed crash in File Share.
- Fix: fixed crash in mod diff viewer.
- Fix: fixed crash in finale audio.
- Fix: added error popup for some ATI video cards.
[ 2011-04-04 22:37:00 CET ] [ Original post ]
Atom Zombie Smasher, from the creator of Flotilla, is now available on Steam and is 10% off until March 21st at 10AM PST.
The zombie apocalypse is upon us. Take control of your mercenary forces and evacuate everyone before they fall prey to the undead! Includes 40 Steam Achievements!
[ 2011-03-14 19:42:00 CET ] [ Original post ]
🕹️ Partial Controller Support
- AtomZom_Depot_LINUX [68.22 M]
Conduct massive rescue operations with a helping hand from snipers, artillery crews, orbital bombardments, and more. Experience the tactical richness of fully-destructible environments and procedurally-generated campaigns.
And when the apocalypse ends, create your own game mods and share them with the Online File Share.
Key features:
- Mercenaries for hire: Hire and upgrade your ragtag group of snipers, demolition teams, orbital bombardment crews, and more.
- No two cities are the same: Cities are procedurally-generated, giving a unique experience with each playthrough.
- Destructible environments: You can absolutely blow up everything.
- Play with friends: Up to three people can cooperatively play together.
- Mod support: Modify the game rules however you like, and share your mods through the Online File Share.
- OS: glibc 2.15+. 32/64-bit
- Processor: 1GHzMemory: 512MBHard Disk Space: 60MBVideo Card: 60MB OpenGL-compatibleOptional: Gamepad or Joystick required for multiplayer
- Memory: 512MBHard Disk Space: 60MBVideo Card: 60MB OpenGL-compatibleOptional: Gamepad or Joystick required for multiplayer
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