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Massive Update

This is the largest update yet, with tons of new features and changes, see the full list below. The main highlight is that I am giving you a TEST version of save/load, the most requested feature. The game auto-saves every morning at sunrise and you can reload the last save from the main menu ("Continue"). Once save/load works properly, of course, there will be more than one save game. Please see this as a test. If something breaks, please report it. Saving is very complex in a game like this and while I have tested it, there may be details or small things I have missed. Let me know and they'll be fixed in the next update. You also get a new map, new monsters, more beautifications and the second major highlight that was a long time in the making: Villagers that actually go to their tasks, return home, walk around the village and all that. There are also a lot of bugfixes and a couple balance updates. Have a couple games and enjoy all the new things the game now has:

  • Saving/Loading is available for TESTING - it does not yet work completely, but please test and report bugs. Games are auto-saved every in-game morning. You can continue the last game from the main menu.
  • New map: Ziegwald, a mountain village with limited access routes
  • New building: Trapper - get information on monsters and gather some food as well
  • New monster: [secret,discover it yourself, only on some maps...]
  • New feature: Peasants will now move towards tasks and back home when finished, giving much more life to the village. Also, I've exchanged the villager models I'm using.
  • New feature: EXPERIMENTAL, only on Schramber map, some monsters leave tracks so in the morning you get a better picture of what happened at night.
  • Fixed: Carpenters correctly displayed in peasant list now
  • Fixed: New Game / Difficulty Selector window now closes correctly when the X button is pressed.
  • Fixed: Harvesting from fields now yields the correct amount (instead of twice that).
  • Fixed: Several monster behaviour bugs.
  • Fixed: Hovering over under-construction buildings now correctly indicates that you can click and get the remaining construction time.
  • Fixed: Buildings destroyed while under construction no longer block the place for new buildings.
  • Balance change: Peasants will now have a 3rd meal at noon, only if the village has enough food. If they get this 3rd meal, they will heal a bit faster.
  • Balance change: Number of starting peasants per map is now constant, no longer random
  • Balance change: Many jobs are now dangerous and can lead to injury, especially construction jobs. The chance is higher at higher difficulty levels.
  • Some families will now have grandparents living with them.
  • Updated terrain on Schramberg and Karenfang (as a test) - it's more beautiful, has different trees and it reacts to rain with wet look and puddles forming.
  • Karenfang got a new, more beautiful river that is also flowing properly.
  • Monster count for end-of-game statistics now goes by monster strength, not just number.
  • Monster spot chance of towers now depends on the level difficulty.
  • Watchtower monster spottings now marked on the map with flags (currently only Schramberg map).
  • Improved pathfinding around graveyards
  • Improved statistics at game end.
  • Updated several assets and tools I'm using for the game.


[ 2021-12-09 23:12:30 CET ] [ Original post ]

Black Forest
Lemuria Developer
Lemuria Publisher
2021-09-24 Release
IndieCoop Tags
GameBillet: 4.95 €
FREE
Game News Posts: 281
🎹🖱️Keyboard + Mouse
Mostly Negative (18 reviews)
The Game includes VR Support
Public Linux Depots:
  • Black Forest (Linux) [390.66 M]
Available DLCs:
  • Black Forest - Cosmetics Pack
  • Black Forest - Content Pack
Black Forest is a turn-based multiplayer game about cooperation and betrayl. A strategy, resource-management game about survival. It is set in the forest of the same name in medieval Germany. It is a casual game, meaning that you will spend anywhere from a few minutes to maybe half an hour on it per day.

In the game, each player controls one family in a village that is located deep in the forest. Everyone tries to survive the wolves, bears and worse that come at night. Plant and harvest, gather and build, cooperate and betray. Survive as a community, but do not forget about yourself. Try to survive the coming winter to win the game. Or simply be the last survivor to gain a personal victory.

The core element of the game is cooperation and its limits. At some point, you have to think of yourself first. If your community is strong, others will help you. But the forest will sooner or later overwhelm you all - when will cooperation break down? Will people betray openly, or trick? Is that proposal a trick maybe, or really the best? What role will common ground play? Does the village provide shelter for those who lost their homes? Do you share resources or keep them private? All of these and many other questions will be asked and answered in every game.

MINIMAL SETUP
  • OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
  • Processor: X64 architecture with SSE2 instruction set supportMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: OpenGL 3.2+ or Vulkan-capable. Nvidia and AMD GPUs.
  • Storage: 3 GB available spaceAdditional Notes: Gnome desktop environment running on top of X11 windowing system. Nvidia official proprietary graphics driver or AMD Mesa graphics driver. Other configuration and user environment as provided stock with the supported distribution (Kernel. Compositor. etc.)
RECOMMENDED SETUP
  • OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
  • Processor: X64 architecture with SSE2 instruction set supportMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: OpenGL 3.2+ or Vulkan-capable. Nvidia and AMD GPUs.
  • Storage: 3 GB available spaceAdditional Notes: Gnome desktop environment running on top of X11 windowing system. Nvidia official proprietary graphics driver or AMD Mesa graphics driver. Other configuration and user environment as provided stock with the supported distribution (Kernel. Compositor. etc.)
GAMEBILLET

[ 6138 ]

9.79$ (51%)
6.11$ (69%)
8.10$ (59%)
33.14$ (17%)
13.99$ (30%)
12.59$ (16%)
3.75$ (75%)
12.99$ (48%)
20.49$ (18%)
2.10$ (58%)
9.90$ (34%)
2.50$ (90%)
16.99$ (15%)
4.00$ (80%)
0.45$ (85%)
21.99$ (15%)
12.59$ (16%)
10.00$ (50%)
25.19$ (16%)
17.29$ (65%)
18.94$ (46%)
15.00$ (50%)
10.81$ (64%)
8.27$ (17%)
50.39$ (16%)
0.90$ (55%)
0.50$ (90%)
3.00$ (85%)
5.94$ (15%)
8.49$ (15%)
GAMERSGATE

[ 3335 ]

3.0$ (85%)
13.04$ (57%)
5.31$ (79%)
1.7$ (91%)
0.43$ (91%)
3.38$ (77%)
5.64$ (53%)
9.0$ (70%)
4.0$ (80%)
20.99$ (40%)
1.76$ (91%)
30.0$ (50%)
0.88$ (82%)
5.24$ (48%)
2.4$ (70%)
3.19$ (79%)
1.05$ (85%)
2.5$ (75%)
9.0$ (85%)
4.0$ (80%)
34.99$ (50%)
19.8$ (67%)
11.39$ (43%)
4.5$ (85%)
2.0$ (75%)
1.9$ (81%)
2.64$ (78%)
8.0$ (60%)
9.59$ (40%)
1.69$ (79%)

FANATICAL BUNDLES

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