Hello everyone! I have a couple of different updates for you this week. Now that I have a publisher, I plan to swap to being a premium (paid) game. Current owners of the game will keep the game! This swap will occur later today Having a publisher has opened up new opportunities to do more with the game and Id like to take that opportunity and run with it! Aside from the usual bug fixing and polishing, the next upcoming main update is the addition of buildings, actions and code to enable night guards in the village. Peasants can be armed and ordered to stand guard (they will sleep the next morning) or mercenaries can be hired in the tavern. The code is still simple and will need player feedback and improvement, but its there now and will be continuously improved in the next updates. Also, I have added more peasant details, which can be opened by clicking on a peasant in the 3D view or on their name in the peasant list. This also allows players to send peasants to rest (if you want them to heal faster). Some upcoming minor changes:
- Fixed: Manor house (in the Friedmarkt story Darkest Nights) now loads correctly from save games.
- New: Peasant Details window for every peasant - still a work in progress, post your feedback and comments to the Steam forum.
- New: Peasant show button shows you the graveyard if the peasant is dead
- New: On the detail view, you can send peasants to rest for the day (so they heal and dont do dangerous work)
- New: On the detail view, you can assign adult men to stand guard during the night (and rest the next morning)
- New Building: Armoury - stores weapons that are produced in the smithy.
- New Building: Guard Post - where guardians or armed peasants will stand guard at night
- New Monster: Giant spider (only on some maps and appearing fairly rarely)
- Reworked smithy and smelter: Smelter now allows metal gathering, smithy produces tools and weapons
- Updated tutorial dialogs and in-game help texts to reflect the new smelter/smithy roles
- Smithy now requires 10 metal to be constructed.
- Forging tools and weapons now uses up metal.
- Balance: Construction speed bonus of tools doubled to 20%
- Added smelter building to Friedmarkt and Ziegwald levels
- Move the trapper from workshops to defenses
- Improved steward texts (was in a previous update, I forgot to put it into the changelog)
- Balance: Score now considers monster attacks, so if the dice roll against you and you get unusually many monsters, you also get a higher score.
- Balance: Some monsters do slightly more damage now
[ 2023-03-29 12:00:44 CET ] [ Original post ]
- Black Forest (Linux) [390.66 M]
- Black Forest - Cosmetics Pack
- Black Forest - Content Pack
In the game, each player controls one family in a village that is located deep in the forest. Everyone tries to survive the wolves, bears and worse that come at night. Plant and harvest, gather and build, cooperate and betray. Survive as a community, but do not forget about yourself. Try to survive the coming winter to win the game. Or simply be the last survivor to gain a personal victory.
The core element of the game is cooperation and its limits. At some point, you have to think of yourself first. If your community is strong, others will help you. But the forest will sooner or later overwhelm you all - when will cooperation break down? Will people betray openly, or trick? Is that proposal a trick maybe, or really the best? What role will common ground play? Does the village provide shelter for those who lost their homes? Do you share resources or keep them private? All of these and many other questions will be asked and answered in every game.
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: X64 architecture with SSE2 instruction set supportMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 3.2+ or Vulkan-capable. Nvidia and AMD GPUs.
- Storage: 3 GB available spaceAdditional Notes: Gnome desktop environment running on top of X11 windowing system. Nvidia official proprietary graphics driver or AMD Mesa graphics driver. Other configuration and user environment as provided stock with the supported distribution (Kernel. Compositor. etc.)
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: X64 architecture with SSE2 instruction set supportMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 3.2+ or Vulkan-capable. Nvidia and AMD GPUs.
- Storage: 3 GB available spaceAdditional Notes: Gnome desktop environment running on top of X11 windowing system. Nvidia official proprietary graphics driver or AMD Mesa graphics driver. Other configuration and user environment as provided stock with the supported distribution (Kernel. Compositor. etc.)
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